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‘Deathverse: Let It Die’ Release Pushed to This Fall

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By now, it’s pretty obvious that Supertrick Games’ Deathverse: Let It Die won’t be making its announced Spring release. As such, publisher GungHo Online Entertainment and Supertrick Games have announced a delay to the upcoming free-to-play multiplayer survival action game.

Per PlayStation Blog, Supertrick Games Producer Shuji Ishikawa has announced that Deathverse will be releasing in Fall 2022.

“Since our announcement on PlayStation’s State of Play last year, we received lots of great comments from our community,” said Ishikawa. “On May 28 and June 5, we also had an open beta test called Limited-Time Open Beta: Destroy the Server! Players from all over the world participated, and the test ended with great success thanks to all of you. Our game was originally announced for Spring 2022, but due to the results from the open beta, the game’s release was postponed. Now, our team here at Supertrick Games is working hard to make this game the best it can be. We are also incorporating the feedback from the open beta survey, so we hope everyone will look forward to the game’s launch.”

Meanwhile, Deathverse‘s director, Shin Hideyuki, and the art team took the opportunity to detail some of the weapons players will be able to use in Deathverse. “The design of the basic weapons in Deathverse does not just function to cut or punch opponents but adds a layer of horror as a torture device.”

Examples of some of the weapons include a machete, hammer, katana, and buzzsaw, as well as design variations that take the their bone theme to a whole other level.

Deathverse: Let It Die is currently in development for the PlayStation 5 and PlayStation 4.

Writer, Artist, Gamer from the Great White North. I try not to be boring.

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Video Games

Sergeant Coyle Returns in “Project Boneyard” for ‘The Outlast Trials’ [Trailer]

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When Season 7 “Project Boneyard” arrives for The Outlast Trials on July 14, players will be greeted with the return of Prime Asset Sergeant Leland Coyle. And he’s not alone. Launching for PC via Steam and the Epic Games StorePlayStation, and Xbox, Project Boneyard will include a new Trial, two fresh MK-Challenges, major updates to Escalation and Invasion, new customization features, and a new Ex-Pop enemy stalking the Prison Farm known as The Biter.

Season 7 will see Reagents sent into Murkoff’s latest correctional nightmare in the Prison Farm. At the center of it all is Sergeant Coyle, returning in a prominent new role for the season’s new Trial, Locksock the Warden.

The American prison is a meat grinder, taking in sociopaths and criminals and extruding functioning members of society. But strict routine, severe conditioning, and close quarters create a crucible for power dynamics built on violence, contraband, and flesh.

With the new Trial, you are freedom. The indefinable promise that keeps prisoners at the grindstone that turns authority to profit and back again. Don’t let false authority stand in the way of real capital. Kill the Warden, and set yourself free.

Season 7 also brings with it two new MK-Challenges. In “Bribe the Judges”, you are the master, whose property is the purpose of the law. Salary reminds enforcement that their monopoly of violence only exists for your monopoly of capital. Collect the bribes in order to pay the judges. Meanwhile, “Cancel the Broadcast” has you sabotaging the broadcast and defiling the faithful with blood in order to be let out.

Then there’s the new Ex-Pop stalking the Prison Farm in The Biter. Having had its arms removed to prevent further self-harm, Biters are universal sadists, still capable of grievous harm with their mechanically enforced jaws. Though Biters are kept chained by the neck for safety, you should approach them with caution, as their augmented legs grant them unexpected velocity.

If that’s not enough content for you, from July 14 to August 11, Twitch users who tune in to participating The Outlast Trials Twitch streams can earn rewards through the latest Twitch Drops campaign. You can read up on the full details from the FAQ on developer The Red Barrels’ website.

Lastly, Project Boneyard also introduces a range of new features and improvements for The Outlast Trials, designed to “expand player expression, streamline preparation, and improve the overall experience” across key modes. That includes the introduction of Rig Customization, Knife Customization, Loadout Presets, and Mastery Tasks, giving players new ways to “prepare for therapy” and personalize their approach before entering the Trials. The update will also bring major reworks to both Escalation and Invasion, with significant changes designed to improve the flow, structure, and overall player experience of both modes.

More details on these features, and the full contents of Project Boneyard, will be revealed closer to launch.

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