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New Update for Turn-Based Survival Game ‘Terminus: Zombie Survivors’ Introduces Sandbox Mode, More Zombies

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Originally launched in Steam Early Access last year, Ingeon Games’ turn-based survival game Terminus: Zombie Survivors is inching closer to a full release. The game’s v0.9.6 Evolution update, which launches today, introduces an all-new sandbox mode, as well as several new zombie types for you to battle.

Set during the midst of a zombie apocalypse, and inspired by the likes of Project ZomboidTerminus: Zombie Survivors is a 2D-based survival roguelike set against the backdrop of a zombie apocalypse. Weeks have passed since the zombie virus took hold of humanity, and most of the population has already been infected. As one of the few survivors, you are still safely holed up in your house. However, when the power and water are cut off, you must venture out to join up with the other survivors at the Terminus.

The new sandbox feature allows players to change up to 15 different modifiers for the game, including the spawn rate of food, medicine and weapons, alongside a host of other options. The v0.9.6 update also includes a number of new items, recipes and materials, as well as numerous bug fixes and balance changes.

On top of the sandbox mode, the Evolution update includes 12 new zombie types, each with new and unique traits such as better hearing, vision, and speed. That’s on top of the 11 other traits that affect combat from encounter to encounter. Oh, and there are also “super zombies” roaming around that carry up to three different traits.

The Evolution update is free to existing owners of Terminus: Zombie Survivors.

Writer/Artist/Gamer from the Great White North. I try not to be boring.

Video Games

2007 FPS Horror Game ‘Dementium: The Ward’ Heads to PlayStation Today [Trailer]

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In a blast from the past, developer atooi will release today Dementium: The Ward for the PlayStation 4 and PlayStation 5. The first-person horror shooter originally got its start on the Nintendo DS back in 2007, before making its way to the 3DS in 2015, and finally landing on the Switch last October.

The PlayStation version of Dementium offers up “crunchy retro” and revamped HD display modes (presumably, this is similar to the free update the Switch version received last year), and has been “built from the ground up for the big screen”. Obviously, the game will lose its touchscreen capabilities from the Nintendo consoles, but will still run at a silky 60 frames per second.

Dementium: The Ward centres around William Redmoor, a man with amnesia, who wakes up in a seemingly abandoned medical ward. He soon finds out that he’s not quite as alone as he initially thought, as demonic creatures are roaming the hospital. Equipped with a flashlight and a nightstick, William must not only fend off the creatures, but also solve puzzles and find the exit and escape.

No word on if the sequel, Dementium II (which was also originally released in 2007 for the Nintendo DS), will be given the same treatment.

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