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Bloober Team CEO: ‘Silent Hill 2’ Remake is “Technically Ready”

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Bloober Team has revealed that progress on their Silent Hill 2 remake is “technically ready”, according to Bloober Team CEO Piotr Babieno. Babieno revealed the status of the highly-anticipated return of the franchise in a recent translated interview with Polish website Bankier.

Silent Hill 2 is technically ready. That doesn’t mean the game is over, but we’re close,” explained Babieno. “However, the issues of the publishing schedule lie with our partners, what the promotion will look like and when the title will debut, it does not lie directly in our hands.” This is the latest update on Silent Hill 2 since Bloober Team had revealed last October that the game was in an “advanced stage” of development.

Elsewhere in the interview, much like Babieno’s interview with IGN a few weeks back, the CEO talked of Bloober Team’s evolution as a company. “We are slowly moving away from storytelling in favor of games that will be based on mechanics recognizable to the broad consumer.”

According to Babieno, market research showed that Bloober Team titles had a “sales ceiling” of two million copies, which Babieno hopes to eclipse soon with Bloober Team’s 3.0 evolution. “It can be assumed that 10 million copies sold is a reach that will soon be real for us,” Babieno said.

Whether that 10 million involves Silent Hill 2 remains to be seen, as Babieno also notes that survival horror games have a higher ceiling than two million in sales.

Silent Hill 2 is currently in development for PC via Steam and the PlayStation 5, with the Xbox Series coming at a later date.

Thanks to Video Games Chronicle for the heads up.

Writer, Artist, Gamer from the Great White North. I try not to be boring.

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Video Games

Throwback FPS ‘CULTIC’ Launching on Consoles on July 23 [Trailer]

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After releasing its Chapter Two DLC late last year on Steam, Jasozz Games’ throwback FPS CULTIC is finally coming to consoles. Best of all, you won’t have to wait very long, as CULTIC will launch on PlayStation 5, Xbox Series and the Nintendo Switch 2 on July 23. Accompanying the announcement is a new trailer.

As part of the console release, the Steam version will see an update that will bring with it some of the improvements, optimizations, and bug fixes made during the console port’s development. Solo dev Jason Smith aims to have this update ready to go “around the same time as the console port.”

Released back in 2022 on Steam, CULTIC is inspired by 90s classic shooters, including Blood, Jedi Knight Dark Forces 2, and most notably, Resident Evil 4. The story sees you as a disgraced detective who dug too deeply into a string of grisly crimes. The result sees you dead. However, you’re down but certainly not out. Rising from your grave, you’re out for revenge against hatchet-wielding cultists, armed with an arsenal of mid-century firearms and explosives.

The console release includes the base game, along with the Chapter Two DLC together in a complete edition, featuring a combined 23 maps full of blood, grit, and, of course, cultists. After completing the story, you can also test your skills in the wave-based Survival Mode, which is inspired by Resident Evil 4‘s Mercenaries and Tripwire Interactive’s Killing Floor.

 

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