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Bloober Team CEO: ‘Silent Hill 2’ Remake is “Technically Ready”

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Bloober Team has revealed that progress on their Silent Hill 2 remake is “technically ready”, according to Bloober Team CEO Piotr Babieno. Babieno revealed the status of the highly-anticipated return of the franchise in a recent translated interview with Polish website Bankier.

Silent Hill 2 is technically ready. That doesn’t mean the game is over, but we’re close,” explained Babieno. “However, the issues of the publishing schedule lie with our partners, what the promotion will look like and when the title will debut, it does not lie directly in our hands.” This is the latest update on Silent Hill 2 since Bloober Team had revealed last October that the game was in an “advanced stage” of development.

Elsewhere in the interview, much like Babieno’s interview with IGN a few weeks back, the CEO talked of Bloober Team’s evolution as a company. “We are slowly moving away from storytelling in favor of games that will be based on mechanics recognizable to the broad consumer.”

According to Babieno, market research showed that Bloober Team titles had a “sales ceiling” of two million copies, which Babieno hopes to eclipse soon with Bloober Team’s 3.0 evolution. “It can be assumed that 10 million copies sold is a reach that will soon be real for us,” Babieno said.

Whether that 10 million involves Silent Hill 2 remains to be seen, as Babieno also notes that survival horror games have a higher ceiling than two million in sales.

Silent Hill 2 is currently in development for PC via Steam and the PlayStation 5, with the Xbox Series coming at a later date.

Thanks to Video Games Chronicle for the heads up.

Writer/Artist/Gamer from the Great White North. I try not to be boring.

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Stunlock Gives a Glimpse of New Content for ‘V Rising’ With Ruins of Mortium Gameplay Trailer [Watch]

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The full release of V Rising is coming up quick. And just in case the upcoming Castlevania crossover wasn’t enough, Stunlock has released a new gameplay trailer showing off the new Ruins of Mortium endgame zone for V Rising.

Once the heart of the powerful Vampire civilization, the Ruins of Mortium now lies in ruins, teeming with the cult-like remnants of Dracula’s forces. Players will encounter the Draculin, creatures tainted by Dracula’s influence, and face off against his Vampire Generals. The ultimate challenge awaits as players journey into the depths of Mortium to confront Dracula himself. While battling through his forces and disrupting dark rituals intent on reviving the ancient Vampire king, players will uncover ancient powers and prepare for the ultimate showdown against the tyrant himself.

Ruins of Mortium is just one piece of the new content for V Rising when it launches in full. Here’s a rundown of what to expect:

  • Explore a new deadly endgame zone: The Ruins of Mortium
  • Experience dynamic endgame events
  • Fight a new breed of foe and new V Blood bosses
  • New weapons, A new tier of equipment, and magic improvements
  • Improvements to castle building, decor, and storage
  • Native, smoothly implemented gamepad support
  • Game optimization and visual improvements

V Rising exits Early Access on Steam on May 8th, alongside the Legacy of Castlevania crossover. A PlayStation 5 version will also be released later this year.

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