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‘The Texas Chain Saw Massacre’ Video Game – How the New DLC Brings Fresh Gameplay Dynamics

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While The Texas Chain Saw Massacre has had several updates and patches since its August 18th release, Gun Interactive recently implemented its first significant content update, boasting a variety of changes including new characters, a new map, and significant tweaks to gameplay. If you haven’t already picked a copy of the game up, there’s no better time to than now, and if you’ve already been playing, get ready to recalibrate your strategies, as the update provides some pretty substantial changes to the dynamic of the game across the board.

The most noteworthy aspect of the update is Nancy’s House, a brand new map that takes place at the home of the Family’s newcomer, Nancy Sawyer. As a first taste of what to expect of future maps outside of the original three, Nancy’s House is a refreshing change of pace for both The Family and the Survivors. It takes aspects of previous maps and flips them on their head; the generator now sits in the middle of the map, and turning it off now provides an optional shortcut to another area of the map (instead of leading directly to an exit). You’ll find the sliding, loud blue doors that were previously reserved exclusively as basement doors in a couple areas around the map. There’s a large garage door that both the Family and Survivors can easily open or close with the push of a button. Many fans of Texas have been calling for a new map to freshen up gameplay, and Nancy’s House delivers–it feels extremely unique compared to the previous maps, and it makes me really excited to see what future maps will be like.

The next most important aspect of the update is the two newcomers: Survivor Danny Gaines, and Family member Nancy Sawyer. It’s important to note that these two characters are paid DLC–both can be purchased separately, and are $10 each. Regardless, you’ll be encountering either of them in some capacity as you play against them, and they both have formidable abilities.

Danny Gaines is the scruffy boyfriend of Maria Flores (the initial victim outlined in the synopsis of the game)–its described that his tough upbringing has sharpened him to be intelligent and scrappy, as evidenced with his unique character ability, Study and Tamper. By examining mechanical objects and objectives spread throughout each match, Danny can fill a gauge that then allows him to tamper with exits to make them stay open for longer durations, such as the basement and pressure tank exits.

As someone who typically plays as a Survivor, I find Danny to be a double-edged sword. On one hand, he can be extremely invaluable as a teammate since his ability has such a high payout for the whole team. On the other hand, if you’re not a skilled player, you’re likely not going to be able to capitalize on his ability. The Study and Tamper gauge is difficult to fill. Not only does it fill slowly, but a lot of the mechanical objects that you need to study are typically in very dangerous areas. Radios and TVs tend to be in structures that are heavily patrolled because Grandpa may be in them, and the Family is typically guarding objectives that can also be studied (exit gates, fuses, valves). While you can mitigate this difficulty a bit by leveling the ability up (one of the later perks you can choose allows you to study objectives instantly), Danny still feels like a character better reserved for more skilled players.

On a similar note, while I do think Nancy requires a bit of skill to master, she doesn’t seem to have as much of a difficulty curve on the Family side. The adoptive mother of Johnny, she’s infamous for the death that seems to surround her, including her previous three husbands and the biological mother of Johnny as well. She’s equipped with the mysterious “Spy” ability, which allows her to periodically see through the eyes of a Survivor. Additionally, she has three barbed wire traps that she can place in doorways and crawlspaces that snare survivors and produce noise until they can pull it off.

Nancy plays like a full support Family member, landing as a cross between Cook and Hitchhiker, and is a welcome addition since there’s more rushdown-style Family members than support. She doesn’t naturally have high endurance, and she can’t enter crawlspaces like Sissy or Hitchhiker–however, her traps can be extremely handy for locking down objectives, and her Spy ability is great for identifying which objectives are being targeted. She compliments Sissy and Johnny since she can flag where they should focus their attention, but feels redundant when paired with Hitchhiker since he already has handy traps, and with Cook since he can flag Survivors with his Hear ability. As long as you’re placing her traps near objectives and flagging what you see from her Spy ability to the team, it doesn’t feel difficult to get a handle on Nancy.

While on the topic of The Family, there’s another notable update worth flagging: Leatherface is no longer necessary to start a match. Many players breathed a sigh of relief with this update–it was a common occurrence to get stuck in match lobby limbo for long stretches of time as players on the Family side would refuse to switch to Leatherface to start the match. Ironically, though, I get the feeling a lot of players may regret calling for this change. It’s now possible to have matches where no Family members are able to maneuver through crawlspaces or destroy obstacles (a team of Johnny, Nancy, and Cook), which leads to infuriating moments where Victims are able to retreat to safe spaces that none of the Family members can reach. The absence of Leatherface is glaring at times, and I get the feeling many will start having a greater appreciation for those who opt in for him on their teams now.

Despite this, I also get the impression that opening up the Family to any combination has also brought new and unique flairs to matches. A team like Nancy, Sissy, and Hitchhiker brings a deadly paradigm where the entire map can be boobytrapped, with poisoned objectives, bone traps and barbed wire crawlspaces. Johnny can also be an effective substitute for Leatherface, with his high savagery and endurance, so long as he has teammates like Sissy or Hitchhiker who can maneuver into areas he can’t reach.

All in all, as far as updates go, Gun has delivered a promising package of new content. It provides refreshing twists on the core gameplay of Texas, and reflects the fact that Gun is committed to investing in the future of the game. As someone who is approaching around 200 hours into the game, it still feels fresh in a lot of ways, and I’m excited to see what else is in store.

Nancy’s House is now live for all players, free to play, whereas Danny and Nancy are available for purchase on any platform that you play The Texas Chain Saw Massacre.

Brandon is a writer and survival horror enthusiast based in Philadelphia, PA. He is adamant that point-and-click survival horror should return.

Editorials

What’s Wrong with My Baby!? Larry Cohen’s ‘It’s Alive’ at 50

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Netflix It's Alive

Soon after the New Hollywood generation took over the entertainment industry, they started having children. And more than any filmmakers that came before—they were terrified. Rosemary’s Baby (1968), The Exorcist (1973), The Omen (1976), Eraserhead (1977), The Brood (1979), The Shining (1980), Possession (1981), and many others all deal, at least in part, with the fears of becoming or being a parent. What if my child turns out to be a monster? is corrupted by some evil force? or turns out to be the fucking Antichrist? What if I screw them up somehow, or can’t help them, or even go insane and try to kill them? Horror has always been at its best when exploring relatable fears through extreme circumstances. A prime example of this is Larry Cohen’s 1974 monster-baby movie It’s Alive, which explores the not only the rollercoaster of emotions that any parent experiences when confronted with the difficulties of raising a child, but long-standing questions of who or what is at fault when something goes horribly wrong.

Cohen begins making his underlying points early in the film as Frank Davis (John P. Ryan) discusses the state of the world with a group of expectant fathers in a hospital waiting room. They discuss the “overabundance of lead” in foods and the environment, smog, and pesticides that only serve to produce roaches that are “bigger, stronger, and harder to kill.” Frank comments that this is “quite a world to bring a kid into.” This has long been a discussion point among people when trying to decide whether to have kids or not. I’ve had many conversations with friends who have said they feel it’s irresponsible to bring children into such a violent, broken, and dangerous world, and I certainly don’t begrudge them this. My wife and I did decide to have children but that doesn’t mean that it’s been easy.

Immediately following this scene comes It’s Alive’s most famous sequence in which Frank’s wife Lenore (Sharon Farrell) is the only person left alive in her delivery room, the doctors clawed and bitten to death by her mutant baby, which has escaped. “What does my baby look like!? What’s wrong with my baby!?” she screams as nurses wheel her frantically into a recovery room. The evening that had begun with such joy and excitement at the birth of their second child turned into a nightmare. This is tough for me to write, but on some level, I can relate to this whiplash of emotion. When my second child was born, they came about five weeks early. I’ll use the pronouns “they/them” for privacy reasons when referring to my kids. Our oldest was still very young and went to stay with my parents and we sped off to the hospital where my wife was taken into an operating room for an emergency c-section. I was able to carry our newborn into the NICU (natal intensive care unit) where I was assured that this was routine for all premature births. The nurses assured me there was nothing to worry about and the baby looked big and healthy. I headed to where my wife was taken to recover to grab a few winks assuming that everything was fine. Well, when I awoke, I headed back over to the NICU to find that my child was not where I left them. The nurse found me and told me that the baby’s lungs were underdeveloped, and they had to put them in a special room connected to oxygen tubes and wires to monitor their vitals.

It’s difficult to express the fear that overwhelmed me in those moments. Everything turned out okay, but it took a while and I’m convinced to this day that their anxiety struggles spring from these first weeks of life. As our children grew, we learned that two of the three were on the spectrum and that anxiety, depression, ADHD, and OCD were also playing a part in their lives. Parents, at least speaking for myself, can’t help but blame themselves for the struggles their children face. The “if only” questions creep in and easily overcome the voices that assure us that it really has nothing to do with us. In the film, Lenore says, “maybe it’s all the pills I’ve been taking that brought this on.” Frank muses aloud about how he used to think that Frankenstein was the monster, but when he got older realized he was the one that made the monster. The aptly named Frank is wondering if his baby’s mutation is his fault, if he created the monster that is terrorizing Los Angeles. I have made plenty of “if only” statements about myself over the years. “If only I hadn’t had to work so much, if only I had been around more when they were little.” Mothers may ask themselves, “did I have a drink, too much coffee, or a cigarette before I knew I was pregnant? Was I too stressed out during the pregnancy?” In other words, most parents can’t help but wonder if it’s all their fault.

At one point in the film, Frank goes to the elementary school where his baby has been sighted and is escorted through the halls by police. He overhears someone comment about “screwed up genes,” which brings about age-old questions of nature vs. nurture. Despite the voices around him from doctors and detectives that say, “we know this isn’t your fault,” Frank can’t help but think it is, and that the people who try to tell him it isn’t really think it’s his fault too. There is no doubt that there is a hereditary element to the kinds of mental illness struggles that my children and I deal with. But, and it’s a bit but, good parenting goes a long way in helping children deal with these struggles. Kids need to know they’re not alone, a good parent can provide that, perhaps especially parents that can relate to the same kinds of struggles. The question of nature vs. nurture will likely never be entirely answered but I think there’s more than a good chance that “both/and” is the case. Around the midpoint of the film, Frank agrees to disown the child and sign it over for medical experimentation if caught or killed. Lenore and the older son Chris (Daniel Holzman) seek to nurture and teach the baby, feeling that it is not a monster, but a member of the family.

It’s Alive takes these ideas to an even greater degree in the fact that the Davis Baby really is a monster, a mutant with claws and fangs that murders and eats people. The late ’60s and early ’70s also saw the rise in mass murderers and serial killers which heightened the nature vs. nurture debate. Obviously, these people were not literal monsters but human beings that came from human parents, but something had gone horribly wrong. Often the upbringing of these killers clearly led in part to their antisocial behavior, but this isn’t always the case. It’s Alive asks “what if a ‘monster’ comes from a good home?” In this case is it society, environmental factors, or is it the lead, smog, and pesticides? It is almost impossible to know, but the ending of the film underscores an uncomfortable truth—even monsters have parents.

As the film enters its third act, Frank joins the hunt for his child through the Los Angeles sewers and into the L.A. River. He is armed with a rifle and ready to kill on sight, having divorced himself from any relationship to the child. Then Frank finds his baby crying in the sewers and his fatherly instincts take over. With tears in his eyes, he speaks words of comfort and wraps his son in his coat. He holds him close, pats and rocks him, and whispers that everything is going to be okay. People often wonder how the parents of those who perform heinous acts can sit in court, shed tears, and defend them. I think it’s a complex issue. I’m sure that these parents know that their child has done something evil, but that doesn’t change the fact that they are still their baby. Your child is a piece of yourself formed into a whole new human being. Disowning them would be like cutting off a limb, no matter what they may have done. It doesn’t erase an evil act, far from it, but I can understand the pain of a parent in that situation. I think It’s Alive does an exceptional job placing its audience in that situation.

Despite the serious issues and ideas being examined in the film, It’s Alive is far from a dour affair. At heart, it is still a monster movie and filled with a sense of fun and a great deal of pitch-black humor. In one of its more memorable moments, a milkman is sucked into the rear compartment of his truck as red blood mingles with the white milk from smashed bottles leaking out the back of the truck and streaming down the street. Just after Frank agrees to join the hunt for his baby, the film cuts to the back of an ice cream truck with the words “STOP CHILDREN” emblazoned on it. It’s a movie filled with great kills, a mutant baby—created by make-up effects master Rick Baker early in his career, and plenty of action—and all in a PG rated movie! I’m telling you, the ’70s were wild. It just also happens to have some thoughtful ideas behind it as well.

Which was Larry Cohen’s specialty. Cohen made all kinds of movies, but his most enduring have been his horror films and all of them tackle the social issues and fears of the time they were made. God Told Me To (1976), Q: The Winged Serpent (1982), and The Stuff (1985) are all great examples of his socially aware, low-budget, exploitation filmmaking with a brain and It’s Alive certainly fits right in with that group. Cohen would go on to write and direct two sequels, It Lives Again (aka It’s Alive 2) in 1978 and It’s Alive III: Island of the Alive in 1987 and is credited as a co-writer on the 2008 remake. All these films explore the ideas of parental responsibility in light of the various concerns of the times they were made including abortion rights and AIDS.

Fifty years after It’s Alive was initially released, it has only become more relevant in the ensuing years. Fears surrounding parenthood have been with us since the beginning of time but as the years pass the reasons for these fears only seem to become more and more profound. In today’s world the conversation of the fathers in the waiting room could be expanded to hormones and genetic modifications in food, terrorism, climate change, school and other mass shootings, and other threats that were unknown or at least less of a concern fifty years ago. Perhaps the fearmongering conspiracy theories about chemtrails and vaccines would be mentioned as well, though in a more satirical fashion, as fears some expectant parents encounter while endlessly doomscrolling Facebook or Twitter. Speaking for myself, despite the struggles, the fears, and the sadness that sometimes comes with having children, it’s been worth it. The joys ultimately outweigh all of that, but I understand the terror too. Becoming a parent is no easy choice, nor should it be. But as I look back, I can say that I’m glad we made the choice we did.

I wonder if Frank and Lenore can say the same thing.

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