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Best of 2023: The 10 Best Genre Video Games of the Year

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2023 was one hell of a year for games. The sky was the limit when it came to diverse releases. It was also a year of innovation. Whether it be revisiting a classic and updating it for modern audiences, fixing broken promises with grand reworkings, or delivering unique experiences.

This year is honestly one I’ll never forget and I was honored to bring you constant reviews of the latest releases. The time has come now to recognize the ones that stood out most to me; the best of the best. The cream of the crop. These are the top 10 best games of the year.


10) RoboCop: Rogue City

Robocop: Rogue City is by no means a perfect game. A lot of the mechanics are shallow. The gameplay gets repetitive. The small open hubs aren’t too explorable. Some of the writing is shoddy. So why is it on this list? Well, RoboCop: Rogue City captures the feeling of the films so well that it left me impressed. Rogue City is simply a labor of love from a team that clearly loves and respects the source material. Plus, what other game is gonna let me shoot a guy in the dick and actively reward me for it?


9) Amnesia: The Bunker

Amnesia: The Bunker was one of the biggest surprises I played this year. The fourth entry in the Amnesia series, a series that never quite gelled with me given its brand of horror that’s often at the cost of leaving the player helpless and defenseless. I get the appeal but to me that takes the “survival” out of Survival Horror. So imagine my surprise when I booted up The Bunker and was greeted with a brutal fight for survival that allowed me to defend myself. Though this entry adds combat and a way of fighting back, the WWI-set sequel still delivers on the signature fright that the series is known for. A classic feeling Survival Horror experience through and through.


8) Mortal Kombat 1

The latest entry in the Mortal Kombat series delivers all the content you could want from a Mortal Kombat game while getting rid of the bloat. Mortal Kombat 1 smartly ditches the gear system of 11 instead focusing on killer kosmetics and single player options such as Netherrealm’s signature campaign and a new RPG style board game that’s a celebration of the whole series. Oh yeah, the story was pretty killer too with a smart reimagining of the PS2 entries while pushing into new territory. For my money, this is the best Mortal Kombat game in a very long time.


7) Stay Out of the House

Developer Puppet Combo has a unique brand of horror. One that often relies on VHS aesthetics married to PS1-style visuals. While I can see how this can be a turn off for some, Stay Out of the House in many ways feels like the game they’ve always been trying to make. A terrifying escape room from hell inspired by the likes of The Texas Chain Saw Massacre, Puppet Combo is able to deliver on the most intense experiences I had the pleasure of playing in 2023. I suggest you put on a pair of good headphones, turn off the lights, and immerse yourself in the greatest ’80s horror film that never existed.


6) Star Wars Jedi: Survivor

Respawn Entertainment are perhaps most known for their first person shooters. Games like Apex Legends and Titanfall that deliver on fast-paced combat and an ungodly amount of player traversal freedom. So it was a nice surprise when they released Jedi: Fallen Order, a Dark Souls-inspired Star Wars game that told the story of one of the last remaining Jedi in the aftermath of Episode III. Jedi: Survivor sands off the rough edges of that game to deliver a bigger and better experience. One that tells a more personal story while tying smartly into the overall Star Wars epic. Featuring expanded traversal options, a brutal combat system, and tons of player customization including everything from Jedi robes to your lightsaber itself. Jedi: Survivor is one of the few games I found myself going back to again and again in 2023.


5) Dead Space

Dead Space 2023

A remake of the 2008 horror classic, Dead Space expands in all the right ways. Gone is the segmented nature of the original and instead players were treated to a fully explorable USG Ishimura that evokes memories of the RPD from Resident Evil 2. The remake also brings the original game closer in nature to the sequels by bringing back Isaac Clarke voice actor Gunner Wright to replace the originally silent character. Dead Space is a remake done right, one that delivers an improved experience across the board while still being one of the most terrifying experiences out there. Also, who doesn’t love using a next-gen plasma cutter to dismember your enemies in horrifyingly gory ways?


4) Cyberpunk 2077 – 2.0/Phantom Liberty

I know this is a controversial pick. Though technically not a new release, Cyberpunk 2077’s “2.0” update and Phantom Liberty drastically rebuild the game, turning a broken pile of promises into a product that aligns with the original vision that CD Projekt Red had nearly a decade ago. From the new skill trees that allow players to laser focus into a specific playstyle, to the reworked police system that rivals something you would see in a Grand Theft Auto game, to all new ways to interact with the world; 2.0 feels like an entirely new game. Phantom Liberty on the other hand is a massive expansion that adds a whole new district and an emotional story that features one of the best Idris Elba performances ever. If you’ve been waiting to experience Cyberpunk 2077, there’s absolutely no better time than now to jump in.


3) Resident Evil 4

Resident Evil 4 Monsters Bitores mendez centipede

Resident Evil 4 is far and away the best remake Capcom has done. While on the surface remaking such a classic might seem like a fool’s errand, Capcom was able to amplify everything that worked about the original and deliver the ultimate Resident Evil game. Horrifying visuals and story? Check. A brutal combat system that never feels too overpowering? Check. A smartly written retelling that ties more into the rest of the series than ever before? Check. Resident Evil 4 is the series at its best and most content rich. I urge anyone even remotely interested in the series to play this entry and see what RE is all about. It’s also got a great DLC that focuses on Ada Wong.


2) Baldur’s Gate III

I didn’t review Baldur’s Gate III this year. Truth be told it was too massive of an RPG to try and cram into a review period. So it’s been a backlog project, something for me to chip away at in-between releases. Well reader, I need to be honest with you that Baldur’s Gate III is a deeply rewarding experience that pushes RPGs forward in ways I never thought possible. In fact in many ways it feels like an “impossible” game that somehow translates the mechanics of Dungeons & Dragons 5th edition into playable video game form with an unprecedented amount of player freedom and expression. For horror fans though, the game doesn’t shy away from D&D’s brand of horror involving mind flayers, vampires, demons, hell dimensions, possession, witchcraft and other things that go bump in the night. Baldur’s Gate III is a massive game but I promise the journey is worth it.


1) Alan Wake II

It would have been one thing to deliver a decent sequel to Alan Wake after a 13 year wait. It’s another thing to drop one of the greatest Survival Horror games of all time. That’s exactly what developer Remedy did. Alan Wake II is a game that not only is a fantastic standalone entry into the pantheon of Survival Horror games, but also one that transcends the art form to deliver one of the most unique experiences I’ve ever had holding a controller. While most games aim to replicate film, Alan Wake II feels like watching a prestige TV series such as The X-Files or True Detective. Its gameplay mechanics that involve actual investigation and creative writing feel like mechanics of dreams and it’s all brought to life using impressive next-gen tech. We waited a long time to see the end of Alan Wake’s story. I’m so happy that it was worth the wait.

Editorials

What’s Wrong with My Baby!? Larry Cohen’s ‘It’s Alive’ at 50

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Netflix It's Alive

Soon after the New Hollywood generation took over the entertainment industry, they started having children. And more than any filmmakers that came before—they were terrified. Rosemary’s Baby (1968), The Exorcist (1973), The Omen (1976), Eraserhead (1977), The Brood (1979), The Shining (1980), Possession (1981), and many others all deal, at least in part, with the fears of becoming or being a parent. What if my child turns out to be a monster? is corrupted by some evil force? or turns out to be the fucking Antichrist? What if I screw them up somehow, or can’t help them, or even go insane and try to kill them? Horror has always been at its best when exploring relatable fears through extreme circumstances. A prime example of this is Larry Cohen’s 1974 monster-baby movie It’s Alive, which explores the not only the rollercoaster of emotions that any parent experiences when confronted with the difficulties of raising a child, but long-standing questions of who or what is at fault when something goes horribly wrong.

Cohen begins making his underlying points early in the film as Frank Davis (John P. Ryan) discusses the state of the world with a group of expectant fathers in a hospital waiting room. They discuss the “overabundance of lead” in foods and the environment, smog, and pesticides that only serve to produce roaches that are “bigger, stronger, and harder to kill.” Frank comments that this is “quite a world to bring a kid into.” This has long been a discussion point among people when trying to decide whether to have kids or not. I’ve had many conversations with friends who have said they feel it’s irresponsible to bring children into such a violent, broken, and dangerous world, and I certainly don’t begrudge them this. My wife and I did decide to have children but that doesn’t mean that it’s been easy.

Immediately following this scene comes It’s Alive’s most famous sequence in which Frank’s wife Lenore (Sharon Farrell) is the only person left alive in her delivery room, the doctors clawed and bitten to death by her mutant baby, which has escaped. “What does my baby look like!? What’s wrong with my baby!?” she screams as nurses wheel her frantically into a recovery room. The evening that had begun with such joy and excitement at the birth of their second child turned into a nightmare. This is tough for me to write, but on some level, I can relate to this whiplash of emotion. When my second child was born, they came about five weeks early. I’ll use the pronouns “they/them” for privacy reasons when referring to my kids. Our oldest was still very young and went to stay with my parents and we sped off to the hospital where my wife was taken into an operating room for an emergency c-section. I was able to carry our newborn into the NICU (natal intensive care unit) where I was assured that this was routine for all premature births. The nurses assured me there was nothing to worry about and the baby looked big and healthy. I headed to where my wife was taken to recover to grab a few winks assuming that everything was fine. Well, when I awoke, I headed back over to the NICU to find that my child was not where I left them. The nurse found me and told me that the baby’s lungs were underdeveloped, and they had to put them in a special room connected to oxygen tubes and wires to monitor their vitals.

It’s difficult to express the fear that overwhelmed me in those moments. Everything turned out okay, but it took a while and I’m convinced to this day that their anxiety struggles spring from these first weeks of life. As our children grew, we learned that two of the three were on the spectrum and that anxiety, depression, ADHD, and OCD were also playing a part in their lives. Parents, at least speaking for myself, can’t help but blame themselves for the struggles their children face. The “if only” questions creep in and easily overcome the voices that assure us that it really has nothing to do with us. In the film, Lenore says, “maybe it’s all the pills I’ve been taking that brought this on.” Frank muses aloud about how he used to think that Frankenstein was the monster, but when he got older realized he was the one that made the monster. The aptly named Frank is wondering if his baby’s mutation is his fault, if he created the monster that is terrorizing Los Angeles. I have made plenty of “if only” statements about myself over the years. “If only I hadn’t had to work so much, if only I had been around more when they were little.” Mothers may ask themselves, “did I have a drink, too much coffee, or a cigarette before I knew I was pregnant? Was I too stressed out during the pregnancy?” In other words, most parents can’t help but wonder if it’s all their fault.

At one point in the film, Frank goes to the elementary school where his baby has been sighted and is escorted through the halls by police. He overhears someone comment about “screwed up genes,” which brings about age-old questions of nature vs. nurture. Despite the voices around him from doctors and detectives that say, “we know this isn’t your fault,” Frank can’t help but think it is, and that the people who try to tell him it isn’t really think it’s his fault too. There is no doubt that there is a hereditary element to the kinds of mental illness struggles that my children and I deal with. But, and it’s a bit but, good parenting goes a long way in helping children deal with these struggles. Kids need to know they’re not alone, a good parent can provide that, perhaps especially parents that can relate to the same kinds of struggles. The question of nature vs. nurture will likely never be entirely answered but I think there’s more than a good chance that “both/and” is the case. Around the midpoint of the film, Frank agrees to disown the child and sign it over for medical experimentation if caught or killed. Lenore and the older son Chris (Daniel Holzman) seek to nurture and teach the baby, feeling that it is not a monster, but a member of the family.

It’s Alive takes these ideas to an even greater degree in the fact that the Davis Baby really is a monster, a mutant with claws and fangs that murders and eats people. The late ’60s and early ’70s also saw the rise in mass murderers and serial killers which heightened the nature vs. nurture debate. Obviously, these people were not literal monsters but human beings that came from human parents, but something had gone horribly wrong. Often the upbringing of these killers clearly led in part to their antisocial behavior, but this isn’t always the case. It’s Alive asks “what if a ‘monster’ comes from a good home?” In this case is it society, environmental factors, or is it the lead, smog, and pesticides? It is almost impossible to know, but the ending of the film underscores an uncomfortable truth—even monsters have parents.

As the film enters its third act, Frank joins the hunt for his child through the Los Angeles sewers and into the L.A. River. He is armed with a rifle and ready to kill on sight, having divorced himself from any relationship to the child. Then Frank finds his baby crying in the sewers and his fatherly instincts take over. With tears in his eyes, he speaks words of comfort and wraps his son in his coat. He holds him close, pats and rocks him, and whispers that everything is going to be okay. People often wonder how the parents of those who perform heinous acts can sit in court, shed tears, and defend them. I think it’s a complex issue. I’m sure that these parents know that their child has done something evil, but that doesn’t change the fact that they are still their baby. Your child is a piece of yourself formed into a whole new human being. Disowning them would be like cutting off a limb, no matter what they may have done. It doesn’t erase an evil act, far from it, but I can understand the pain of a parent in that situation. I think It’s Alive does an exceptional job placing its audience in that situation.

Despite the serious issues and ideas being examined in the film, It’s Alive is far from a dour affair. At heart, it is still a monster movie and filled with a sense of fun and a great deal of pitch-black humor. In one of its more memorable moments, a milkman is sucked into the rear compartment of his truck as red blood mingles with the white milk from smashed bottles leaking out the back of the truck and streaming down the street. Just after Frank agrees to join the hunt for his baby, the film cuts to the back of an ice cream truck with the words “STOP CHILDREN” emblazoned on it. It’s a movie filled with great kills, a mutant baby—created by make-up effects master Rick Baker early in his career, and plenty of action—and all in a PG rated movie! I’m telling you, the ’70s were wild. It just also happens to have some thoughtful ideas behind it as well.

Which was Larry Cohen’s specialty. Cohen made all kinds of movies, but his most enduring have been his horror films and all of them tackle the social issues and fears of the time they were made. God Told Me To (1976), Q: The Winged Serpent (1982), and The Stuff (1985) are all great examples of his socially aware, low-budget, exploitation filmmaking with a brain and It’s Alive certainly fits right in with that group. Cohen would go on to write and direct two sequels, It Lives Again (aka It’s Alive 2) in 1978 and It’s Alive III: Island of the Alive in 1987 and is credited as a co-writer on the 2008 remake. All these films explore the ideas of parental responsibility in light of the various concerns of the times they were made including abortion rights and AIDS.

Fifty years after It’s Alive was initially released, it has only become more relevant in the ensuing years. Fears surrounding parenthood have been with us since the beginning of time but as the years pass the reasons for these fears only seem to become more and more profound. In today’s world the conversation of the fathers in the waiting room could be expanded to hormones and genetic modifications in food, terrorism, climate change, school and other mass shootings, and other threats that were unknown or at least less of a concern fifty years ago. Perhaps the fearmongering conspiracy theories about chemtrails and vaccines would be mentioned as well, though in a more satirical fashion, as fears some expectant parents encounter while endlessly doomscrolling Facebook or Twitter. Speaking for myself, despite the struggles, the fears, and the sadness that sometimes comes with having children, it’s been worth it. The joys ultimately outweigh all of that, but I understand the terror too. Becoming a parent is no easy choice, nor should it be. But as I look back, I can say that I’m glad we made the choice we did.

I wonder if Frank and Lenore can say the same thing.

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