Connect with us

Interviews

‘The Casting of Frank Stone’ Exclusive Interview: Behaviour and Supermassive Expand Their Worlds

Published

on

In December 2023, a new chapter of the hit horror video game series Dead By Daylight was announced. Instead of new additions to the core multiplayer game that the series is known for, Behaviour Interactive instead revealed a new single-player driven experience in collaboration with Supermassive Games, dubbed The Casting of Frank Stone. A shroud of mystery still surrounds Frank Stone–aside from its reveal trailer and an interactive teaser website, the developers have been keeping additional details under the wraps.

As a huge fan of both Dead By Daylight and Supermassive Games’ titles like Until Dawn and The Dark Pictures Anthology, I immediately jumped at the chance to touch base with both development teams to see what, if any, further details I could find out. I managed to unearth some clues from Behavour Interactive’s Mathieu Cote and Dave Richard, as well as Supermassive Games’ Steve Goss–read on to learn a bit more about Frank Stone!


Bloody Disgusting: How long has this partnership between Behaviour Interactive and Supermassive Games been in the works? What was the biggest appeal of a collaboration, and how did that conversation come about?

Mathieu: It’s been a few years. We’ve been trying to find a new way to tell Dead By Daylight stories to our fans. A few years ago we opened The Archives with the Rift, and that was a great way for us to tell more backstories and more in-depth lore. We saw that people really dig it. We realized that there’s a really big portion of our fanbase that’s interested in that kind of stuff, so we knew we wanted to find new ways to tell those stories.

So one of the ways was to look into a single-player narrative experience. Since we don’t have that expertise internally, we looked outside, and of course, when you’re talking about single-player narrative experiences–especially horror teams–for us the top pick was Supermassive Games. They’re the first people we talked to. At first, they weren’t available, so we put that idea aside and looked at other candidates, but really, it was kind of a bummer. So we kept it in the back of our minds for a bit, until a couple months–maybe a year later–we had a couple more chats with Supermassive and they said, “By the way, we’re available now if you still want to do this!”

The conversations started almost immediately, “So what story are we going to tell? What are we going to build here?” It went really fast after that.

BD: What’s been each of your favorite parts about working and collaborating with the opposite team?

Steve: Working with a developer and publisher that has such a well-rounded IP–so much depth and breadth to the lore–that’s been really exciting. A lot of our stories lean into this idea of “truths” that we explore, and when you work with a franchise or IP that already has [that foundation], it’s like–great! I don’t have to use Google anymore, it’s all already here, and off we can go. There was a story that we wanted to tell, and we could fit it into that universe, and we had a lot of freedom to play with a lot of interesting things in that universe.

Dave: On our side, it was super fun to see how Supermassive works–it was like a Masterclass in building the type of games that they do. They really are masters at their craft, and it was really interesting to see their process and how it connects to their world-building.

BD: On that note, what does The Casting of Frank Stone mean for the Dead By Daylight universe? Does it answer any questions that fans have had about Dead By Daylight’s lore?

Steve: 100% in the Dead By Daylight universe. We [Supermassive] brought our bag of tricks with us–there’ll be a lot of familiarity if you’ve played games like Until Dawn or The Quarry, but then there’s huge sections of the game that feel nothing like a traditional Supermassive game because we’re exploring a connection to the Dead By Daylight experience. There’s a kind of balance between those two things.

Dave: And will Dead By Daylight players learn something about the [Dead by Daylight] universe? Absolutely. There’s a way that players will be able to explore the Dead By Daylight world that would be impossible to do in the multiplayer game.

BD: Dead By Daylight and Supermassive Games’ previous titles have been heavily influenced by existing horror media. Is there any specific inspirations or muses you can reveal for The Casting of Frank Stone?

Steve: Oof, that may give too much away! There’s lots and lots of inspiration–but I’m [Supermassive] not really in the business of just copying things. If you asked me who my favorite writer is, I’d say Stephen King, and therefore, I can’t help myself whenever I start to think about narratives and characters, I lean on things that feel familiar.

Yes, we’ve [Supermassive] watched a lot and read a lot–no one is free from their influences–but one of the key things that we wanted to do was make sure that it was a great story with Dead By Daylight, and without Dead By Daylight. So you can approach The Casting of Frank Stone knowing Dead By Daylight, and you can approach it without knowing Dead By Daylight, and both approaches are rewarding. But of course, as Dave said, there’s a lot hidden away in the game that’s all about Dead By Daylight’s universe, but it’s also a standalone story and will still make sense to you even if you haven’t played Dead By Daylight.

BD: Ever since the interactive teaser went live, I’ve been seeing a lot of really compelling fan theories about what the game could potentially entail. Some of them dig really deep into Dead By Daylight lore. I’m curious if you’ve noticed any compelling ones?

Mathieu: Personally, that’s always my favorite bit–whenever we tease something that is tied to something really big, I love just grabbing my popcorn and watching the most deranged theories that come out of it. And people really have dug deep–like screenshots, small details of things, “Oh, the saturation of this thing probably means that it’s absolutely related to this other thing,” or “Oh, have you seen the shape of the shadow in the background? Clearly it’s this guy.” I love it. Is there a favorite? No, but I’ve watched a lot of them, and all of them entertain me. And most of them are wrong.

Dave: I’m sure Steve and Mathieu would agree with me, but part of our job is to surprise and delight, so obviously there’s going to be some twists and turns.

BD: On that note, what are you most excited about that you can reveal?

Steve: That’s a knife to skip around, isn’t it? Within what we’re revealing right now, we’re all excited about the central character that we’re framing and all the conversations around Frank Stone–and yes, his name is a play on words. It’s interesting to have an antagonist in the foreground. I think it’s really interesting to start off the discussion of a story where you’re not putting a standard character at the foreground [and putting the antagonist at the foreground instead]–I think that’s a brave decision we’ve made, and it also speaks heavily to the lore of Dead By Daylight, the roles that players want to take, and the stories they want to explore.

Mathieu: There’s nothing specific we can talk about, but clearly I want to watch people play this. They’re going to be able to dive into the world of Dead By Daylight in a way that hasn’t been done before, and I want to see people immersed, freaked out–all of the emotion that’s going to come out of it. That’s one significant thing that’s going to come out of The Casting of Frank Stone: that it’s going to trigger emotions in people.

BD: Steve, you brought up a great point about the roles that players take on when playing Dead By Daylight. Some players prefer to play as survivors vs. killers, and vice versa. I know you can’t speak on anything specific to gameplay at this point in time, but would you say there’s something for everyone with The Casting of Frank Stone in that regard?

Steve: Yes, there is. There’s something there for whatever your proclivity might be. But again, it won’t be what you think or expect–it won’t be something that you could pick up on now [given what’s been revealed]. We always find that people who play a classic Supermassive game tend to like the idea that they’re directing the “movie”, that they’re in control, “That person’s gonna die, that person’s gonna live”–they can make those decisions. All of that will remain true in The Casting of Frank Stone, but in very different ways and experiences that perhaps lean more into Dead By Daylight.

Dave: I can add to this thought too. We know that in the Dead By Daylight community, there’s a lot of fans of the universe that actually don’t play the core game for a variety of reasons–like, maybe multiplayer isn’t for them. This will be a great opportunity for those fans to become players in the Dead by Daylight universe. We want to make the Dead By Daylight universe as accessible as possible.

Brandon is a writer and survival horror enthusiast based in Philadelphia, PA. He is adamant that point-and-click survival horror should return.

Interviews

John E.L. Tenney Discusses UAPs, Conspiracy Theories, and Possible Origins of the Phenomena [Interview]

Published

on

Welcome back to DEAD Time. Even if you’ve only dabbled in the paranormal, chances are you’re familiar with John E.L. Tenney. Tenney is one of the most sought-after and well-known experts in the world and has more than 30 years of experience with UFOs, paranormal research, occult phenomena, and conspiracy theories. He has authored over a dozen books and worked as a consultant and appeared on TV shows like Unsolved Mysteries, Sightings, Hellier, and Kindred Spirits.

In a previous installment of DEAD Time, Bloody Disgusting talked with Tenney and his best friend and co-host of the What’s Up Weirdo Podcast, Jessica Knapik, about their favorite haunted locations and Tenney shared the terrifying true story of an exorcism he attended.

This month, Bloody Disgusting was excited to have the opportunity to talk with John E.L. Tenney about conspiracy theories surrounding UFOs and UAPs, hoaxes, possible origins of the phenomena, and a lot more.


Bloody Disgusting: You’ve been actively investigating unexplained paranormal and occult phenomena for over 30 years, so you’ve probably seen it all. I’d like to talk about UFOs and wonder what you think about the term being changed to UAP – Unidentified Anomalous Phenomena?

John E.L. Tenney: I don’t have a big problem with it. We’ve seen the change in the moniker of strange objects before, going from flying discs to flying saucers to UFOs. So, it’s just another kind of cyclical, completely benign name change. I think the only thing that worries me about it is that people think that by changing the name it somehow changes the credibility of the sightings; by giving it this term that the government will use, UAP, it somehow discounts all of the flying saucers, flying discs, experiences, UFO experiences from the 1940s up until now.

BD: Last year David Grusch, a former intelligence officer, became a whistleblower and claimed the government had recovered nonhuman crafts with nonhuman species inside. What do you think about his claims?

JT: Well, it’s really interesting with his testimony to Congress because he used very specific language. Very specific questions were asked, and he answered them in very specific ways. So, even to your point, if I’m remembering the way the testimony went, he was asked about extraterrestrials, and he said that they had found non-human biologics. Now that term, non-human biologics, can be applied to anything that has life that’s just not human. So, that could be viruses, that could be molds, that could be spores. So, because the question was asked about extraterrestrials, and he answered affirmatively that there was non-human life, the media ran with the idea that he said that there were extraterrestrials. The majority of life on this planet is non-human biologics.

BD: What are your thoughts on the Interdimensional hypothesis and ultraterrestrials as explanations for UAPs?

JT: I think that where our research spans, we really have to kind of broaden our field. So, whether something exists in this kind of plane of reality with us or in an alternate dimension or an alternate universe or an alternate reality is something that we can give thought to and that we can craft ideas about. It’s just that the further away we get from something that is experiential and experienced by tons of people, and the harder it is to prove scientifically, doesn’t necessarily give us better ideas, right? I think that there’s really nothing wrong with the way that people have been thinking about aliens for 100 years, which are life forms that have developed technology and intelligence and come from somewhere else within our reality. It’s just as people start to research and sometimes that doesn’t seem fulfilling, or sometimes the experiencer says something which doesn’t match reality.

It’s just as people start to research and sometimes that doesn’t seem fulfilling, or sometimes the experiencer says something which doesn’t match reality, people start to jump to conclusions that perhaps it’s multi-dimensional. Perhaps it’s an ultraterrestrial when I don’t know if you need to make that leap so fast. And by doing that you take focus off of that which can be researched. We have hundreds of thousands of cases which don’t seem to be ultraterrestrials or interdimensional, and they’ve never been really well researched. And as we start to get new cases and new fascinating ways to think about them,we do kind of leave all of those hundreds of thousands of cases behind because, well, maybe it was just a hubcap someone threw in the air. The more mysterious it gets, the more those earlier cases which now seem mundane to us, which are probably very important to the formation of how we think about things, get lost in the shuffle.

BD: One of the most famous UFO stories is the Kelly-Hopkinsville encounter in 1955, which involved a group of people who arrived at the police station and claimed their farmhouse was being attacked by small alien creatures who came from a spaceship. Do you think there is any truth to this story, or do you think it was a case of mass hysteria?

JT: Kelly-Hopkinsville, much like even the Flatwoods monster in Braxton County, West Virginia, are incidents where people have what seem to be super normal experiences. They don’t make any money off of it, they actually become ridiculed in the community. There’s no beneficial point for them making up the experience. In Braxton County with the Flatwoods Monste, you have, 10 or 12 people seeing a giant 11-foot-tall creature with a burning head come down out of a UFO. And all these cases are researched, and they seem to have some physical evidence, some physical traces, whether it’s tracks in the ground or even in the Kelly-Hopkinsville case, you can actually see the shotgun blast where they shot at the creatures through the door. So, there’s something there to research. I don’t think that it’s written off as mass psychosis in the sense that how many people would willingly subject themselves to ridicule by making up a story with no monetary or power dynamic beneficial to them.

BD: That would make sense. They’re not getting anything by going public with their story.

JT: Except scorn and ridicule. In Michigan in 1960, the largest UFO sighting in American history, it went over the course of about a week and a half. Thousands of people saw flying saucers in the air. The government was called out. It’s now called The Swamp Gas incident because the government said it was just swamp gas that everyone saw. This was a really big turning point because even the people who were involved in it, once the government had said it was swamp gas, everybody, most of the people involved said that if they ever saw anything again, they’d never talk about it because paint was thrown on their houses. They were called frauds everywhere that they went. So, it’s actually like really detrimental to a person to report these sightings. And that 1966 case two was the first time that Congress actually took up the idea of investigating flying saucers. Because the Michigan congressman at the time was Gerald Ford, and he went on the floor of the House and called for investigations into flying saucers.

BD: I know you also deal with conspiracy theories sometimes. Obviously, there’s going to be conspiracy theories thrown around if the government is looking into either the whistleblower or some of these other incidents.

JT: I think that first and foremost, it’s interesting that when we look at the way it’s portrayed in the media now with congressional hearings and people of rank and people with government positions talking about UFOs, because of the way that we remember history and tell history, we forget that there have been congressional hearings on UFOs in the past. There have been high-ranking people in the past that have talked about seeing flying saucers, whether it’s Air Force pilots or admirals in the Royal Air Navy in England, this has happened before. The only difference now is the way that it’s covered in the media and our media cycle makes it seem much more prevalent than it ever was in the 1970s.

If your UFO story got told in the five major newspapers of the world, that’s a huge story. But now this one story is being retold in 700 online newspapers. It seems like there’s much more being told, but it’s really not as much as it’s ever been. And the government is bad, pretty notoriously, at keeping secrets. Big ones too. There are so many people involved. There are so many people that would have to be involved, even with things that might sound really kind of off the rails. But like when people talk about someplace like Area 51 that has, you know, hundreds of UFOs supposedly stored in it, and there’s thousands of people that work there, one of the things you have to take into account is simple things like waste management. Who takes care of the plumbing? Who takes the garbage out? The secrets would eventually slip. There are so many people involved in something like that, right? And we’re also now dealing with congressmen, businessmen, elected representatives who are of an age where they grew up as fans of science fiction.

We’ve never experienced that before. When all of the former elected officials and Air Force pilots and military officials, all those earlier people grew up, science fiction was a kid’s thing. These people now that are elected representatives and officials, grew up with Star Trek and Star Wars and watching In Search of and Unsolved Mysteries. So, when they get into positions of power, their natural curiosity is to talk about the things they have always been curious about just like us. And so, it doesn’t mean that they have any more information; it’s just that they have more interest and more personal identity attached to high strangeness than previous elected officials.

BD: That’s such a great point. That had not even occurred to me.

JT: I think it was Representative Adam Schiff, a few years ago, went on the floor of the House and talked about Star Trek and Spock, like he’s a fan of Star Trek. So, when you see people now interested in having UFO hearings, you have to remember that those people are also fans of modern-day science fiction.

BD: Do you have a personal theory that might explain what UAPs really are and where they come from?

JT: There’s a part of me, of course, that is very interested in the fact that the rise of UAP and sightings of things flying in the sky has proportionally increased with the ability for every day, normal human beings to buy objects that can fly around and flash in the sky. Drones are a good example. But I think that it’s important to look back at the older cases that aren’t so much involved with easily accessible technology that we have. I think that the UFO phenomenon, the UAP phenomenon, the flying saucer phenomenon, is much larger than just one answer. I think that you may have a multitude of extraterrestrial creatures, interdimensional creatures, ultraterrestrials, the kind of belief systems that form around mythology with different religions—I think all of those things can be happening at one time. And when you look at it through your personal lens, you might not see it as separate, individual cases, and lump them all together. So, I really think it’s important for people to look at each UFO case individually without saying, “Oh, objects must be a tic tac shape. Oh, objects must be a disc shape. Oh, objects must conform to what I think a flying saucer, UFO, or UAP case is.” The best research that people can do is to look at each case individually and uniquely because each case is unique and individual.

Obviously, not everyone is a researcher, but there are a lot of people who think that if I see a UFO, in Michigan for example, on Monday and then people see a UFO on Wednesday, in Michigan, that these must be the same UFO, when it’s two completely separate events happening. When you talk to people and drill down, yes, there may be commonalities between the sightings, but the differences are really where the interesting theories and ideas come from. Saying that everything is just a tic tac really does disservice to strangeness in and of itself. What I tell people is that when you look back on the history of UFOs, and you look at some of the UFO photographs taken in the 40s, 50s, 60s, and 70s, the ones that have remained, the ones we can’t prove are hoaxes—you have to remember that if those people did hoax the remaining photographs we have that show weird things in the sky, those people never considered that we would have easily accessible computers to debunk their photographs. So, the fact that a photograph from the 1940s or 1950s cannot be disproven with all of the technology that we have now makes those cases even more fascinating because the tic tac video might be great but I’m pretty sure that thousands of people in the country could make a video that looks just like it right now within a few minutes.

It really fascinates me that people really miss the fact that the average age for a congressperson right now is about 57. They all grew up watching Lost in Space, Close Encounters, and Star Trek and sitting around the television and reading comic books and loving it. They are the first generation who have access to power and who have had a real fandom to it.


For more information on John E.L. Tenney’s work, as well as upcoming events, please visit his website.

Continue Reading