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Behaviour Interactive Partners With Haenir Studio to Develop ‘Blight: Survival’

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Behaviour Interactive is busy this week. Already having dropped a new teaser trailer for The Casting of Frank Stone, they’ve now announced that they’re teaming up with Icelandic developers Haenir Studio to help with development of the Medieval co-op action horror title Blight: Survival.

“Teaming up with Behaviour Interactive signals the next major phase of development for Blight: Survival,” said Haenir Studio Co-Founder, Mads Christensen. “With Blight: Survival, we set out to deliver an ambitious and unique experience for players. Being able to utilize Behaviour’s resources, expertise, and horror pedigree will be instrumental in bringing our vision to life. We’re thrilled to kick off this journey together.”

First announced back in 2022, Blight: Survival takes place in the no man’s land between two desperate kingdoms locked in a ceaseless war. Within this realm of death and decay, a new strain of Blight has erupted from the remains of the fallen. Fed and strengthened by the blood that’s been spilled, it rapidly spreads, turning man into monster. As a result, the call goes out for those brave enough to take on the dead with the promise of wealth as a reward.

“As a game we were already looking forward to playing ourselves, we couldn’t be happier about this collaboration,” shared Stephen Mulrooney, Executive Vice President at Behaviour Interactive. “Working with talented studios like Haenir Studio in this type of partnership will be a focus for us as we look to publish more and more external games in the coming years. This is the start of something new and exciting for Behaviour, and we’ll be keeping our eyes open for interesting opportunities.”

While Blight: Survival does not currently have a release date, Haenir Studio and Behaviour Interactive are eager to share more details about the game and its ongoing development in the future. Currently, you can wishlist the game on Steam.

Writer, Artist, Gamer from the Great White North. I try not to be boring.

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Video Games

Bethesda Confirms Obsidian ‘Fallout’ Project, Announces Remasters of ‘New Vegas’ and ‘Fallout 3’

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After last week’s report that Obsidian was pivoting to work on a new Fallout entry, Bethesda Game Studios has confirmed that rumour as part of the publisher’s new roadmap. The new roadmap also includes Fallout 5, which has just entered pre-production, as well as remasters of Fallout 3 and Fallout: New Vegas.

Along with the Fallout announcements, Bethesda also confirmed that their primary focus will be The Elder Scrolls VI, while 2023’s Starfield will continue to receive new content, along with gameplay improvements and further updates.

Fallout is one of our biggest priorities today,” reads the announcement. “Fallout 5 remains our long-range destination, and we have multiple Fallout projects in active development right now.

We also know many players want to revisit previous Fallout experiences. While we’re not announcing any dates today, we have been working on remasters for both Fallout 3 and Fallout: New Vegas.”

As for the Obsidian project, Bethesda stated that they will have more to share regarding the collaboration at a later date.

The message continues, with Bethesda stating that The Elder Scrolls VI and Fallout 5 are being developed on Creation Engine 3, which is the same engine used for Starfield. “[Creation Engine 3] allows our teams to support multiple projects simultaneously with new tools, rendering, and systems that define our games.

Fallout 5 is currently in pre-production. The Elder Scrolls VI is our primary development focus today, with the majority of our team currently working on the next chapter of the franchise. With over 65 million copies sold, players are still exploring Skyrim 15 years later, but we know it’s been a very long wait for the sequel.

The next chapter is on the way. We’re where we planned to be, loving how it looks, and playing it every day.”

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