Video Games
Fourth ‘BioShock’ Game “Ramping Up” Production, According to Developer
The wait for the fourth BioShock game has been agonizingly slow, but it appears that things are about to pick up. Per Gamesradar, 2K Cloud Chamber senior cinematic designer Jeff Spoonhower recently took to LinkedIn to announce that production on the BioShock project was ramping up, with “many positions open across a variety of disciplines” available.
The last that we heard regarding this long-awaited fourth entry in the series was last year, where a Cloud Chamber Senior Concept Artist had posted to their ArtStation that the fourth BioShock game would be coming in 2028. Even before that, the rumour going around was that the game would be released in 2022 (which it obviously never did).
We still don’t know a heck of a lot about this next BioShock game, codenamed “Parkside”, which has had rumours flying around for years, from it being open world and taking place in a 1960s Antarctic city called Borealis. Updates have been quiet since then, with fears that the game was in development hell.
Admittedly, this is still not much to go on, but the news that Cloud Chamber is looking to hire people for the project indicates that things are moving forward. Whether we see a teaser or official announcement later this year remains to be seen, but you never know.
Video Games
Spot Shape-Shifting Demons While on a Flight in ‘Night Plane’
While not quite Snakes on a Plane or Red Eye, co-developers Liquid Static Studio and Snapping Turtle have something darker in mind with their upcoming job-sim horror game, Night Plane. Coming to Steam later this year, the game has you doing the expected work as a flight attendant, but with the added bonus of trying to find demons hiding amongst the passengers.
It’s 1999, and it’s your first day on the job. You must do the usual things as a flight attendant: welcoming passengers aboard, check tickets, and attend to their needs. However, shape-shifting entities may attempt to come aboard disguised as humans. So, your additional job in Night Plane is to question passengers, and find a way to remove any unauthorized non-human visitors from the plane.
That also leads to assisting passengers in unorthodox ways inside the plane, outside the plane, and in places not listed in your training manual. To make things even more complicated, you’ll need to make tough decisions with irreversible consequences. Naturally, the company will not be held accountable for any mistakes you make. You live with them.
Oh, and seeing as this is a plane, you may encounter some turbulence while in flight, along with power failures, lightning strikes and more. All of which, including your decisions, will lead to one of the multiple endings in Night Plane.
If you wish to get in on the fun prior to the game’s release, you can sign up for the playtest via the Steam page.