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Bloober Team Updates Mysterious Countdown Website

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Bloober Team is keeping things interesting with that mysterious countdown website they had launched at the beginning of last month. The website has undergone a bit of a facelift, now featuring a rose logo and an ominous message to go along with the countdown timer.

The rose logo, which if you move your mouse over it, will change to a dripping version that appears to be bleeding (which seems fitting, given the countdown expires just after Valentine’s Day on February 15 at 12:00 a.m. ET). There’s also a cryptic phrase just below the logo, “Some things never leave the walls. They only learn to wait.” To add even more confusion, hitting the “Play” button starts a broken recording of someone reciting the William Blake poem, “The Sick Rose”.

“Thou art sick… invisible flies in the night… Howling storm has found out thy bed of crimson joy… Dark secret thy life destroy.”

Obviously, these new additions have some on the internet now speculating that one of the projects that Bloober Team is working on (in addition to the remake of the original Silent Hill) is Punchline’s 2006 PlayStation 2 psychological horror title, Rule of Rose. However, a remake of Rule of Rose doesn’t appear to be the case, despite the rose commonality. This still leaves the option open to it being a potential new entry in the Layers of Fear series, or a brand new IP altogether.

Once again, we’ll have to see just what Bloober Team is cooking on February 15th.

Writer, Artist, Gamer from the Great White North. I try not to be boring.

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Video Games

Survival Horror Callback Title ‘Flesh Made Fear’ Comes to PS5 on June 25 [Trailer]

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After launching last October on Steam, Assemble Entertainment and developer Tainted Pact are bringing their old-school survival horror game Flesh Made Fear to the PlayStation 5 next week on June 25.

Conceived by Michael Cosio, who also created Massacre at the Mirage, Terror at Oakheart and Suffer the Night (and is currently working on The Skin Stapler), Flesh Made Fear draws inspiration from the fixed-camera tension, puzzle-driven pacing, and scarce resources of classic Resident Evil games, while adding its own blend of body horror, conspiracy, and occult terror.

Players take on the role of an elite operative in the Reaper Intervention Platoon (R.I.P.), a covert task force deployed to neutralize Victor “The Dripper” Ripper—a brilliant but deranged former CIA agent. His sinister experiments have turned a desolate backwater town into a nightmare filled with grotesque monsters and mind-controlled thralls. Your mission is clear: eliminate Ripper, unravel his chilling secrets, and survive the horrors lurking in his mansion-turned-laboratory.

You can tackle the nightmare of The Dripper as one of two survivors, each with their own abilities and personal journey. Jack (greater health, smaller inventory) relies on grit and clever instincts to endure the horrors closing in around him, while Natalie (less health, larger inventory) meets the madness head-on with sharp resolve, quick wit, and relentless stamina. Both characters offers unique stats and storylines, enhancing replayability.

Vulnerability is the name of the game in Flesh Made Fear. By reintroducing mechanics like limited saves, a mix of fixed and dynamic camera angles, and restricted resources, the game forces players into a constant state of tension. Every decision – whether to fight, flee, or conserve ammunition – carries weight. This careful design, paired with grotesque visuals and a conspiratorial story, aims to deliver “an authentic yet modernized survival horror experience.”

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