Developed by Eduardo Scarpato and published by Black Lantern Collective, the strange mix of CloverPit with Tetris in Don’t Let It Starve, the “horror roguelite bento-builder from hell” is out now on Steam, complete with a limited-time 15% launch discount. For the “try before you buy” crowd, there’s also the demo that’s available on Steam.
In Don’t Let It Starve, you’re being held captive by a half-chef monster living in the vents. The only way out is to build bento boxes to satiate him, while amassing items and modifiers along the way to try and meet your captor’s appetite for fine dining. Flip, rotate, and place differently-shaped foods to create combos. You’ll receive bonuses for combining complementary ingredients, and fill every slot on your plate to dish out the highest-scoring, most satisfying meals. If you manage to survive the round, you’ll earn coins to purchase new items that build up multipliers, manipulate your luck, and create powerful synergies.
Each run forces you to adapt: new items, new challenges, and new ways to play the odds. The chef promises the key to an escape hatch if you can satiate its unending hunger, but getting there won’t be easy; you’ll have to master every tool at your disposal if you mean to survive. If you prove unworthy, well, you can guess what happens next.
Live or die, the nightmare doesn’t end there. Unlock new tools, challenges, and modifiers as you play that provide entirely new approaches and scenarios. Four difficulty modes layer on top of each other to introduce strange new bento shapes, raised score quotas, a ticking clock, and more.
