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[13 Days Of Horror] Day 6: 12 Horror Games To Look Forward To Next Year, Part 2

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If I had to use a word to describe this countdown, I’d choose epic. I might also choose foamy because that’s a word I never get to use outside of Starbucks, where I like to yell “MAKE IT EXTRA FOAMY” at the barista. Yeah, I like my foam. As great as this year has been for horror fans, 2013 looks like it might be even better. That’s crazy, seeing as we’ve had three Silent Hills, three Resident Evils, two Alan Wakes (sort of), The Walking Dead, and a bunch of other games that all released with the sole purpose of making our lives just a wee bit better. Oh, and money. Actually, that was their main purpose.

Check out our epic conclusion to our countdown of the twelve horror games you should definitely have on your radar after the break.

6. Until Dawn

Horny teens? Check. Murderous masked psychopath? Check. Creepy secluded cabin surrounded by woods? Check and check. The teen slasher subgenre isn’t one that’s really made its way to our virtual world of bits and bytes, but soon, we’ll find out if there was a reason behind that. Until Dawn looks interesting enough, despite its depressing PS3 Move exclusivity. I’m not knocking the PS3 or the Move, I’m only saying that it’s a promising game that many gamers won’t check out because it’s for the Move. Still, it looks super neat-o.

5. Zwei

Oh, Shinji Mikami, you’re such a tease. First, you bring us amazing games like Resident Evil 4 and Shadows of the Damned, then you create your own studio and hint at a glorious return to the survival horror genre with a new project codenamed Zwei. After that, you tease us again with “an interest” in the open-world genre, before disappearing into wherever it is mad geniuses such as yourself go between press events and gaming expos. Come back. I need to hear more about this game, because if I don’t, my head will explode.

4. DARK

DARK is a game whose name implies a level of mystery, of horror, and most likely, a lack of illumination. I’m not a huge fan of stealth games, primarily because I’m dreadful at them, but this one has my interest. Well, it looks interesting, but when you jot down the bullet points it sounds terrifyingly similar to Vampire’s Rain. You have a stealth horror game starring vampires and lots of dudes with guns. Its super green futuristic art style looks cool, and I’m always up for a vampire stealth game redux. Hopefully, this one will surprise us all.

3. Sacrilegium

I hate this game’s name. Sacrilegium is not a fun word to say, nor is it memorable. It interests me because it’s a survival horror game, and as a fan of the aging genre I always feel the need to support a new one — but it’s also intriguing because it’s being developed by the studio behind the Two Worlds RPG series. I’d say more about it, but for the life of me, I just have no fucking clue what this thing is about. Maybe you have a lexicon with which to transcribe this bizarro synopsis: “The story follows a 20 year old woman and California college student named Alex across the world, from the misty shores of San Francisco to the fearsome and foreboding corners of the Old Continent. There Alex learns that assumptions can be lethally deceptive and that the seemingly safe modern world is but half of a chamber divided by a dark curtain… that beyond that opaque veil lies the embodiment of nightmares spawned into flesh.” It starts off simple enough, before quickly derailing into some nonsense about half a chamber that’s divided by a curtain, an opaque veil, and nightmares spawned into flesh. At least that last bit sounds like a line out of a Clive Barker novella, which I am all for.

2. Metro: Last Light

If you haven’t played Metro: 2033, you really should. It’s a fantastically creepy survival horror FPS set in a post-apocalyptic Moscow, as well as the labyrinthine subway system that lies beneath it. It’s genuinely creepy and thanks to some great source material, the story is better than your average shooter. Recognizing the series’ potential, THQ invested significantly more time and money into its sequel, Last Light, which looks to be shaping up quite nicely. I haven’t heard anything bad about it yet, but we won’t know for sure if it will live up to its predecessor until early next year.

1. Outlast

This game was only recently unveiled, but it looks great. It’s a new survival horror title that has a rather impressive creative team behind it, including some of the minds behind Assassin’s Creed, Prince of Persia, and Splinter Cell. Red Barrels Games’ co-founder Philippe Morin said “There are already a lot of great games out there about terrifying monsters that eat brains; we want Outlast’s to be scary because you’ll know the enemies you face still have them.” I’m just happy this isn’t another zombie game. I’m an avid supporter of the undead, but holy goddamn, that market has reached critical mass.

Missed a day? Check out the rest of the 13 Days of Horror:
Day 1: The 12 Best Weapons In Horror Games, Part 1
Day 2: The 12 Best Weapons In Horror Games, Part 2
Day 3: Our Premature Evaluation Of Black Ops II Zombies
Day 4: Why 2012 Has Been The Best (And Worst) Year For Horror
Day 5: 12 Horror Games To Look Forward To Next Year, Part 1
Day 7: Eight Games You Should Play This Halloween
Day 8: Dear Capcom, This Is What I Want In Resident Evil 7
Day 9: 12 Upcoming Zombie Games To Be Excited About, Part 1
Day 10: 12 Upcoming Zombie Games To Be Excited About, Part 2
Day 11: Why We Love Zombie Games
Day 11: Why We Love Zombie Games
Day 12: Comment To Win A Copy Of Resident Evil 6 And Other Awesome Swag
Day 13: Don’t Be Scared, It’s Just A Dead Pixels Halloween Podcast

Feel free to ever-so-gently toss Adam an email, or follow him on Twitter and Bloody Disgusting

Gamer, writer, terrible dancer, longtime toast enthusiast. Legend has it Adam was born with a controller in one hand and the Kraken's left eye in the other. Legends are often wrong.

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Editorials

Revisiting ‘Subspecies’: The Gothic Horror Gem That Created an Unforgettable Vampire

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Auteur Filmmaking is a term that gets thrown around a lot these days in reference to big name directors like Quentin Tarantino and even Wes Anderson, but the truth is that film is a collective medium, and no one person can be responsible for every single aspect of a particular production. However, the smaller a film’s budget, the bigger the individual impact of every creative decision behind it – and the easier it becomes to identify a genuine auteur.

This isn’t necessarily a judgement of value, as blockbuster filmmaking comes with its own challenges and a good movie remains a miracle regardless of how big the crew is, but I’ve always been more interested in soulful b-movies produced by handfuls of passionate artists than blockbusters backed by creative armies.

That’s why I love exploring low-budget franchises that never left the hands of their original creators, as you really get to know the artists involved with these flicks and can accompany their evolution over a period of time. With that in mind, I’d like to invite readers to join me in this multi-part series as we look into a vampire saga helmed by one of the most fascinating auteurs of the 1990s. Naturally, I’m referring to Ted Nicolaou’s criminally underrated Subspecies!

The Birth of an Unlikely Horror Franchise

A proud graduate of the University of Texas’ Film program, Nicolaou got his start in the industry as a sound technician working on Tobe Hooper’s original Texas Chain Saw Massacre. From there, the filmmaker would go on to work for notorious indie producer Charles Band, the founder of both Empire Pictures and Full Moon Productions. According to Nicolaou, Band would usually contact him with an offer to direct a feature after more prominent filmmakers, such as the late, great Stuart Gordon, had already refused, meaning that his projects tended to have lower budgets and more inexperienced crew members.

The plans for Subspecies began almost immediately after the fall of Romanian dictator Nicolae Ceaușescu, with screenwriter David Pabian turning in an initial draft of the film after a Romanian producer contacted Band and explained that Romanian tax incentives could cover the cost of film production there so long as Full Moon took care of the post-production process. Since Stuart Gordon was unwilling to travel to Romania, Ted Nicolaou ended up taking over the picture.

However, while the financial incentives meant that this Romanian-American co-production could look and feel much more expensive than it really was, with Nicolaou scouting for locations in advance and selecting real castle ruins to be featured in the movie, the director was soon faced with an incredibly difficult shooting process. In interviews, Nicolaou would later describe the experience as something of a nightmare, with language barriers and the generalized distrust of capitalist outsiders sabotaging many of the team’s plans for the film.

In fact, the script, which had already been altered by Band, ultimately had portions of it rewritten by both Jack Canson and Nicolaou himself in an attempt to adapt the story to their unique limitations.

Radu Is One of Horror’s Greatest Underrated Villains

subspecies

In the finished film, which was released directly to video in 1991, we follow a pair of American anthropology students, Michelle (Laura Mae Tate) and Lillian (Michelle McBride), as they reunite with their Romanian colleague Mara (Irina Movila) in her native land. The group intends to study the folklore surrounding the secluded town of Prejmer, but their research is cut short by the return of Radu Vladislas (Anders Hove) – the evil son of a vampire king (Angus Scrimm) who had previously established a truce with the region’s human residents. It’s now up to Radu’s human-loving half-brother Stefan (Michael Watson) to protect the girls from a fate worse than death as the power-hungry vampire seeks to control a magical artifact known as the Bloodstone.

Right off the bat, you may have noticed that the film’s premise sounds decidedly old-fashioned when compared to other vampire movies from around the same time. While the 1990s saw the rise of cool-looking bloodsuckers with badass elements borrowed from Westerns, as well as the sexy aristocrats of Anne Rice’s stories, Subspecies has a lot more in common with Nosferatu and the Hammer Horror series than any of its contemporaries.

This is both a blessing and a curse, as the film falls victim to overly familiar genre tropes while also standing out as a rare example of a ’90s vampire flick that isn’t afraid to flex its muscles as a Creature Feature. In fact, I’d argue that the presence of age-old clichés is a small price to pay when confronted with one of the most compelling vampire antagonists in all of cinema.

Named after Vlad the Impaler’s real-life brother, Anders Hove’s Radu is such a fascinating character and the main reason why Subspecies is still worth watching 35 years later. From his animalistic mannerisms to the joy he feels in simply existing as a chaotic creature of the night, and that’s not even mentioning the iconic makeup that almost certainly inspired the undead from Buffy the Vampire Slayer. Radu is a hypnotic presence harkening back to a time when audiences didn’t mind purely evil villains that couldn’t be redeemed through tragic backstories or sex appeal.

Gothic Atmosphere on an Indie Budget

Subspecies

Of course, the film’s Romanian setting and authentic art direction do a lot of the heavy lifting whenever Radu isn’t around. From the masked festivals of the village to the visually interesting selection of local extras, Subspecies’ multicultural elements help it to stand out when compared to similar flicks from the ’90s.

That being said, Nicolaou’s unique eye for special effects and exciting action sequences – as well as Vlad Paunescu’s excellent cinematography – make the movie a delight for fans of expressionist cinema and old-timey gothic horror. While the crew is obviously dealing with limited resources, many of the flick’s blemishes (such as the odd stop-motion demons that serve Radu) end up feeling more like charming idiosyncrasies than actual flaws.

I’d argue that the only real issue here is pacing, as there are long stretches of film where the protagonists are simply bumbling around without realizing what’s really going on around them. Thankfully, the gorgeous visuals and surprisingly effective soundtrack usually make up for this. Besides, how can you dislike a movie where shotgun shells are loaded with rosary beads and our lead vampires duke it out in a dramatic swordfight that would feel out of place during the golden age of Hollywood?

Your overall enjoyment of Subspecies will mostly depend on whether or not you find low-budget corner-cutting and janky practical effects charming rather than distracting, but I know I’ll keep coming back to this Full Moon feature again and again in the future.

That being said, while this first movie is worth revisiting by its own merits as the birth of an indie horror icon, I’d like to invite you to join us as we look into the cult sequel Bloodstone: Subspecies II soon.

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