[13 Days Of Horror] Day 5: 12 Horror Games To Look Forward To Next Year, Part 1

13Days_2012

I’ve dedicated my life, or the last couple minutes of it anyway, to scouring the internet in search of the most anticipated horror games coming out next year. Last night we discussed how great (or terrible, depending on who you are) this year has been for horror fans, so for those of you who aren’t satisfied with the many horror games of 2012, I dedicate this list to you.

You may notice there aren’t any zombie games on this list, despite the fact that there is a ton coming out over the next year or so. This is because I’m saving them for another feature coming up later in the 13 Days of Horror. Don’t worry, I haven’t forgotten them.

12. Amnesia: A Machine for Pigs

The sequel to the “scariest game of all time” is set to release early next year, and I am so pumped. Having loved Frictional Games’ The Dark Descent — and Dear Esther, which was created by A Machine for Pig developer thechineseroom — I can’t wait to see what the two studios do with this incredibly promising series. Obviously, it has a high bar to live up to, but I have plenty of faith that they’ll surprise us all.

11. Routine

This is one of the many indie horror games looking for approval on Steam Greenlight, and it might also be the most visually stunning of the bunch. Set on a deserted moon base, this rogue-like will test your skills in more than a few ways. For one, there isn’t a HUD, and more than that, once you die, it’s game over. Still, it looks fantastic and I can’t wait to get my hands on it.

10. Dead Space 3

The first two Dead Space games are, in my humble opinion, two of the best action horror games of this generation. Dead Space 3 promises to take everything to a whole new level with a icy new setting, weapon crafting, and co-op. Look out for it in February.

Disclosure: I currently work for Visceral Games on Dead Space 3. Still, even if I didn’t, this definitely would’ve made the list.

9. Aliens: Colonial Marines

Releasing near Dead Space 3 and Bioshock Infinite is Aliens: Colonial Marines — you know, that Aliens game that seems like it’s been in development forever. Developed by Gearbox Software, the team that recently brought us the stellar Borderlands 2, this will hopefully bring with it the creepy atmosphere and scares that made the films to legendary. Or, it could be more along the lines of that abysmal Aliens vs. Predator game, but hopefully that won’t be the case.

8. The Slender Games

There is a slew of Slenderman inspired indie horror games on the way, and we can thank two things for this: the first is Steam Greenlight, which will end up being the platform many of us will find many of these games on, and the second is the insane level of popularity the Slender game received after it released back in June.

The game that’s responsible for the craze is getting a remake, dubbed The Arrival. Then there’s The Slenderman Stories: The Orphanage, the co-op centric Faceless (originally Slender: Source), and The Legend, which isn’t based on Slenderman, but instead revolves around a brand new creature that borrows some of the elements that makes that tall pale bastard so terrifying.

7. Insane

Look, the chances of Guillermo Del Toro’s Insane seeing the light of day next year are pretty slim. It was announced back at the Spike VGAs in 2010, so some progress has to have been made, but after it was dropped by THQ, the game’s been in limbo. Still, I’m going to keep my hopes up, because an action horror game with Lovecraftian influences from a mad genius like Guillermo Del Toro just sounds so damn good.

Missed a day? Check out the rest of the 13 Days of Horror:
Day 1: The 12 Best Weapons In Horror Games, Part 1
Day 2: The 12 Best Weapons In Horror Games, Part 2
Day 3: Our Premature Evaluation Of Black Ops II Zombies
Day 4: Why 2012 Has Been The Best (And Worst) Year For Horror
Day 6: 12 Horror Games To Look Forward To Next Year, Part 2
Day 7: Eight Games You Should Play This Halloween
Day 8: Dear Capcom, This Is What I Want In Resident Evil 7
Day 9: 12 Upcoming Zombie Games To Be Excited About, Part 1
Day 10: 12 Upcoming Zombie Games To Be Excited About, Part 2
Day 11: Why We Love Zombie Games
Day 11: Why We Love Zombie Games
Day 12: Comment To Win A Copy Of Resident Evil 6 And Other Awesome Swag
Day 13: Don’t Be Scared, It’s Just A Dead Pixels Halloween Podcast

Feel free to ever-so-gently toss Adam an email, or follow him on Twitter and Bloody Disgusting

  • ThunderDragoon

    Mmm deliciousness so far. Next year’s going to be a good one.

  • cryocore

    VERY excited for all those listed except Dead Space 3. I adore DS1 for its atmosphere and taut pacing. I liked DS2 but it removed building tension and pacing for more jump scares and more action. It was still scary and great fun, but it was made to appeal to shooter fans and not horror survival fans. DS3 looks to go further down the shooter route and have even less focus on genuine atmosphere in order to appeal to the massive shooter market. Also I despise the addition of co-op. Nothing destroys tension and fear more than adding another player to the mix. Here is where I lost interest in the game (like a lot of other fans of DS1). Dead Space was about being shit scary and violent. it ratcheted up the tension and then would unleash hell on you. I hear/read these open “It wil still be scary” and “co-op is optional”. How about you back that up with some facts, and the “optional” co-op may be true, but every game with a co-op focus has been shit in single player. I realise that Visceral has always been an EA company, but the EA-ification of this ip is pretty obvious when looking at each subsequent iteration. Its such a shame really as DS1 looked like it was going to usher in a new era of legitimately scary games, only it didnt and it too has been watered down to a bland horror lite version of itself.

    • divisionbell

      Resident Evil 5 was an excellent game with our without co-op. I think Co-op is a great addition to Dead Space. Not nearly enough games allow for co-op these days. I do agree that DS1 was definitely the scarier game and a lot more like the kind of Survival Horror us fans want, but you can make a survival horror game with more than one player in it. While it detracts from the feeling of being alone in horrifying setting, it adds the stress of having to watch each others backs and make sure you keep each other alive. Less scare, more tension.

      • cryocore

        No. Just no.
        Co-op is ruining games because it sells, not because it adds to the game in any way at all. You say there is not enough. I am telling you there is too much, or more accurately too much being shoehorned in to titles that dont need it and are lessened because of it.

        Dead Space is a single player series. It worked because of the isolation that the player is put in, and is in fact the core aspect of the game. One man against the necromorphs. By adding in co-op you’ve destroyed that essence of the game and ruined the experience for anyone just wanting another rich single player experience.

        Your assertion that RE5 was good SP and co-op is just plain wrong. In fact the idiotic AI in the SP was the about the only negative thing I can say about the game really. It wasnt scary at all and in co-op it worked perfectly, but it didnt work at all in SP as most of the reviews out there attest to.

        Its publishers insisting on making every game cater to every gamer thats ruining gaming piece by piece. Not every game needs to have a multiplayer component, just as many games dont need a single player component. There are far more MP games out there that dont have a SP option and thats fine. The addition of pointless MP/Co-op modes in SP titles is only being done NOT to improve the game but to increase sales.

        Dead Space should be a tense and horrific single player game. It wont be. Its now a SciFi action focused co-op shooter with monsters and ultra violence. It might be a great SciFi action focused co-op shooter with monsters and ultra violence, that does not make it a good SciFi survival horror game and certainly not a good Dead Space game regardless of what the game label claims it is.

        The issue isnt if co-op is good or bad. Its about fundamentally changing a franchise/ip in order to sell more copies even if it means removing the defining feature of the ip that made it great in the first place.

    • K-Dogg

      I so agree with you cryocore !!!!