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‘Awakening: The Art of Halo 4’ Review: The Ultimate Companion For Any ‘Halo’ Fan

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I’ve never reviewed an art book before, and to be completely honest, I’m not even sure how to go about it. I mean, if you’re a fan of the Halo series and you love books with pretty pictures, then you probably already own this. If you love concept art, or video game art books, then I can tell you that this is one of the most beautiful collections I’ve seen in some time. But how beautiful is it? Let’s talk about it.

Art books. I’ve always loved them, but then again, I’m the type of guy who can spend hours at an art exhibit, pouring over every detail of something, whether it’s a tower of painted jeans – something I saw about a year back at the Museum of Modern Art here in San Francisco – or a piece from a renowned artist. It’s fun, trying to transcribe the message the artist hid in their work, assuming there is one.

To me, the thing that makes video game art books so interesting is how full of potential they are. When I look at an art book for a game, I see what could’ve been. I see the worlds, weapons, creatures, and characters the artists created for the game in the way they’re supposed to be seen, unhindered by the restrictions of budgets, schedules, deadlines, release dates, or technological restrictions. I wish more games turned out half as stunning as the concept art that helped birth them. Some do. Most don’t.

I didn’t really get an itch to collect stuff like this until 2008, when Dead Space released. If you pre-ordered the game, it came with an art book. It was a tiny, insignificant little thing, but I had so much fun looking through it. That planted the seed for what would eventually become a seemingly insatiable appetite for video game art books. It doesn’t even matter if I enjoyed the game, if the art looks great, then I want it.

Alice: Madness Returns has an incredible art book that was sent to me prior to my review of the game. That and an unused hookah, which may or may not be collecting dust in my closet right now. I hate to say it, but I had way more fun looking through that book then I did playing the game. That’s not to say Alice: Madness Returns is a bad game, it’s just that it failed to live up to the astronomically high bar set by the artists that crafted all that stellar concept art.

Back to Halo. Awakening: The Art of Halo 4 is special because it’s the first art book I’ve seen for the Halo series. There have been others, sure, but until now, I haven’t had the opportunity to look through one. I’ve been a huge fan of the franchise since Halo 2, which I spent an inordinate amount of time with while in High School. I’ve played, and thoroughly enjoyed Halo 3, Reach, and Wars (though I wasn’t terribly fond of ODST). One of the main reasons why I prefer Halo to Call of Duty is the world. I love the sci-fi setting.

The vibrant colors, sleek, futuristic structures, aliens, etc. Halo offers something Call of Duty never could: a temporary escape from this world. You’re still shooting things in the face and tea-bagging their bloodied corpse, but it’s more fun when it’s an alien’s face that’s having your space marine balls dropped on it a couple dozen times. I love me some Call of Duty, but the idea of a realistic shooter is one that’s lost much of its luster over the last five years.

Halo 4’s art book captures the epic scale of the game brilliantly. Not only is this a well-crafted art book – it’s also a fantastic collection of many of the reasons why I love this series. Seeing the worlds in their original form, on paper, raw and un-rendered, is really neat. The book also showcases the game’s evolution throughout its development cycle, so if you happen to be an aspiring artist (whether you’re aiming for a job in the gaming industry or elsewhere) seeing how the world evolves can also be educational. And they say video games don’t teach us anything.

I could go on about Awakening: The Art of Halo 4, but really, all you need to know is this: when it comes to video game art books, there are good ones, bad ones, and then there are the books that go that extra mile. Awakening falls into that third group. It’s big, and as someone who used to live in Texas, I have first hand knowledge that bigger is indeed better. It’s full of some insanely gorgeous art work that covers essentially every facet of Halo 4, from the aliens, to the worlds, the weapons, and even the ships and vehicles. It’s also tasteful; this is the type of book that you can totally slap on a coffee table.

The Final Word: If you’re a Halo fan, a lover of art, video games, or the art behind video games, this is something you should check out. If you hate happiness, double rainbows, and all things pretty than you’re probably a Call of Duty fan (ZING).

For the super fans, there’s also a limited edition of the book for your hungry eyes to ogle until they explode from the sheer alien awesome that’s contained between the covers of that wonderfully crafted art book.

Feel free to ever-so-gently toss Adam an email, or follow him on Twitter and Bloody Disgusting

Gamer, writer, terrible dancer, longtime toast enthusiast. Legend has it Adam was born with a controller in one hand and the Kraken's left eye in the other. Legends are often wrong.

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Jason Universe Team Teases “A Thrilling Lineup of New Projects”

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We have the Jason Universe to thank for the recent return of Jason Voorhees, with the short film Sweet Revenge and Jason’s arrival in Dead by Daylight helping to bring the hockey mask-wearing horror icon back into our lives. What else is planned, you ask?

In a chat with Variety this week, Jason Universe’s Robbie Barsamian teases that everything we’ve seen up to this point is just the tip of the iceberg when it comes to Jason’s return.

“We’ve been busy behind the scenes laying the foundation that everyone is finally starting to see come to life, but this is just the tip of the iceberg,” Barsamian teases.

“We have a thrilling lineup of new projects that we can’t wait to share more details on soon.”

Barsamian also notes during the chat with Variety, “We want to give fans fresh takes on what they love most about Jason and continue to expand his world in authentic ways that resonate with horror fans today.” One of those expansions will take the form of the upcoming Peacock and A24 series “Crystal Lake,” which stars Linda Cardellini as Pamela Voorhees.

“The Crystal Lake TV series will take fans back in time to tell the story of how Pamela Voorhees came to be the mother of all slashers,” Barsamian tells Variety this week.

“Crystal Lake” premieres October 15 on Peacock.

Callum Vinson (“Chucky”) is playing young Jason in “Crystal Lake,” which will tell the origin story of the masked slasher who has stalked the grounds of Crystal Lake for decades.

Last year, the Jason Universe team had teased that a new movie and a new video game are top priorities for the near future. But at this time we have no updates on either front.

Stay tuned for more from the Jason Universe.

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