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Take A Look At The Technology Behind ‘Dying Light’

Techland’s next-gen parkourror (parkour horror) game Dying Light may still be a ways off, but that isn’t keeping the developer from really showing it off. I’m incredibly pumped for it, and I know many of you are too, seeing as it’s your second most anticipated next-gen horror game (that’s been revealed so far). I’m sure there are plenty more that are still lurking in the shadows, waiting for E3 or Tokyo Game Show to come along so they can show themselves.

If you’re a geek — like me — then you probably enjoy tech demonstrations and videos that have the sole purpose of showing off the engine’s “dynamic lighting,” “realistic particle effects” and the trillions of polygons that were designed by a horde of sleep-deprived game designers over many, many months. If that’s your cup ‘o tea, you should definitely check this video out.

Dying Light releases in 2014 for the PC, Xbox 360, Xbox One, PlayStation 3 and PlayStation 4.




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This Week in Horror - August 7, 2017

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