The developer behind ROAM, a post-apocalyptic top-down horror game where you scavenge for resources to build the ultimate anti-zombie fortress, has released a new video update that details a few massive changes the game has seen since the last update. In it, we get a look at the streamlined UI and a few of the basic structures as well as how they can be affected by the world. For example, if it starts to rain, that’s good for your water collector, but it’s bad for your campfire.
We also get a brief tease of the character customization system, which will let players choose their character’s clothing, gender, race, background, and special trait. My girl’s going to be adept at throwing knives, because guns run out of bullets, but only babies run out of knives.
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