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Former ‘Allison Road’ Dev Issues Vague Statement

It’s been almost two weeks since the sudden cancellation of the promising P.T.-inspired psychological horror game Allison Road. The befuddling decision went by for a weirdly long time with nary an explanation provided by developer Lilith Ltd. or Team17, the publisher they announced a partnership with last October, just nine days before the game’s crowdfunding campaign would’ve ended. When the deal was made, Allison Road had raised more than $224,000.

That’s a lot of money, but Lilith Ltd. saw more value in a partnership with Team17, and the “resources, support and experience that only a 25 year old studio can give,” as they explained in a Kickstarter update for their 4,482 backers. Making games is tough, so it made perfect sense that a new developer would want to have someone on their side who understood the landscape. So what was the insurmountable obstacle that appeared like a ghost in the bathroom mirror to ensure Allison Road met the same fate as the game that inspired it?

I was hopeful we might glean that answer from the statement they spent nearly two full weeks preparing for us, but we’ll just have to settle for whatever this is.

Hi all,

After a long consideration between Team17 and ourselves, we have reached a mutual agreement to end our collaboration on publishing Allison Road under Team17’s Games label.

Sometime things pan out differently than expected as game development and publishing have so many layers of complexity… We’d like to especially thank everyone for their support through-out, it has and will always be appreciated!

I’m glad we were able to clear this up.




  • Taboo


  • Lirabelle

    This doesn’t inspire to give money to anything on Kickstarter, ever.

    • thiswillbeyou

      Why? No one lost money on this because no one was charged.

      • Lirabelle

        Not it this case. But seeing how easy it is to bail on a project makes me hesitant. They didn’t make their goal before they canceled, but how easy is it for someone to set up a kickstarter campaign and then suddenly have an excuse to drop if after meeting their goal? This wasn’t a scam, but it makes it look too easy for that to happen.

  • Michael Gevins

    The Washington Redskins, because we don’t give a shit.

  • Rohan Sorensen

    “We will issue a full statement in the coming days”
    Two weeks later
    “Things didn’t work out, sry m8”

  • Gavin Dobbs

    I had a friend who gave money to a brew compressor on K$. They apparently fucked over all their backers because of a patent dispute and left a LOT of people in the cold while they started selling the stock they had via third party to cover legal costs.

    Point of that post is… between that and this… fuck K$. I hear more bad than good come of projects every single day.

    • thiswillbeyou

      no one was charged in this kickstarter, their kickstarter was cancelled when they announced the publishing deal

  • Hopefully the devs will have a good reason. This bums indie devs like myself out because it really kills the trust of gamers in Kickstarters. Devs like these really need to get responsible with gamers’ hard earned money or it ruins it for everyone else on K$.

    • thiswillbeyou

      they did not have any gamer’s ‘hard earned money’, what are you even talking about?

  • thiswillbeyou

    Why are you people bitching about kickstarter? Their kickstarter was cancelled when they made the publishing deal and no one was charged on kickstarter….. seriously, do a little research before you shoot your mouth off, folks.

    • Lirabelle

      Research reinforces me not wanting to give kickstarters money.

  • Gary Shaw

    So can another company publish it? How close is this being finished?

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