BioShock Infinite is planning on offering something no other game has ever offered. At least I’ve never seen it before. 1999 Mode is going to take you back to the “good old days” where video games were completely unforgiving. No matter the difficulty level, you can turn 1999 Mode on and let it treat you like the games of Christmas Past used to. Allowing you to make permanent decisions, demanding weapon, health, and power management, alongside classic progress screwing game overs.
“We want to give our oldest and most committed fans an option to go back to our roots,” said Ken Levine, Creative Director of Irrational Games. “In 1999 Mode, gamers face more of the permanent consequences of their gameplay decisions. In BioShock Infinite, gamers will have to sweat out the results of their actions. In addition, 1999 Mode will demand that players pick specializations, and focus on them. READ MORE
An unfortunate young man, whose father commited an unspeakable act in front of him as a child, travels with his mates to his uncle’s remote hillside cabin so they can explore their inner fears by dressing up in costumes. Unbeknownst to the clan, the uncle has left a nasty secret behind for them to encounter.
Night. Rain splatters the city. A young couple out for a drive take a shortcut through a deserted alley and makes a gruesome discovery: a girl.
After being hypnotized by his sister in law, a man begins seeing haunting visions of a girl’s ghost and a mystery begins to unfold around her
Three film students travel to Maryland to make a student film about a local urban legend… The Blair Witch. The three went into the woods on a two day hike to find the Blair Witch, and never came back. One year later, the students film and video was found in the woods. The footage was compiled and made into a movie. The Blair Witch Project.
The evil Djinn is awakened once more, and must collect 1001 souls to begin the Apocalypse.
Captain John Boyd’s promotion stations him at a fort where a rescued man tells a disturbing tale of cannibalism.
Four felons are contacted by an anonymous client via the internet. They are instructed to go to a remote desert island and pick up an “item” and keep it safe for 24 hours. It will then be picked up and they will be paid. However, upon getting it back to their apartment, their curiosity gets the better of them and they decide to investigate their package. They discover that they have a telepathic worm connected to a life support system. The film then disintegrates into a slasher film as one by one the protectors are killed in grisly fashion.
Virgil Travis is a wealthy, soulless psychopath who lives in seclusion in his mansion home with his dwarf butler and maniac right hand man. Tortured and forcibly mutated as a child by a woman who put him through body transforming procedures, Virgil has an abnormally sized head. Basking in the suffering, degradation, pain, and death of others, Virgil has already killed, and kidnapped a female rock group that he keeps imprisoned in his basement to help satisfy his constant need for perverse amusement. Never satisfied, though, Virgil decides that he will once again try to fill the emptiness that exists within him, and so creates a trio of deformed, living dolls to systematically murder any and all people who have ever wronged him. What Virgil doesn’t anticipate, though, is meeting his match and finding love, both of which come in the form of a woman who is even more evil and twisted than he is.
“Tell Me Something” starts of as a serial killer thriller clearly influenced by “Seven”, but it becomes much more Giallo-like in the second half to become some valid social comment with its downbeat climax.
In this spin-off from the cult hit “Buffy: The Vampire Slayer”, Angel moves to L.A. and leaves Sunnydale behind.
Living among the citizens of the infamous New Mexico city of Roswell are four who are not there by choice. They are there to follow a destiny given to them by the members of their dying race, a race that they are someday destined to save. This is the background behind the WB series “Roswell”. Max Evans, Isabel Evans, Michael Guerin and Tess Harding are teenage humans with extraordinary gifts – gifts that are “not-of-this-earth”. They are human/alien hybrids, sent here as replacements for the royalty of an alien race. Their counterparts have already perished in a war of attrition, thus one day, the “royal four” will return to their home planet and save their race. Before a fateful day in 1999, the teens hid their gifts. The event that forever changed their lives was when Max healed Liz Parker (a classmate) after she was fatally shot in the stomach in a dispute between two customers at the restaurant where she waitresses. A close relationship then developed between Max and Liz. It was later mirrored by a relationship between Liz’s best friend Maria Deluca and Michael. Central to the first season were the relationships between the hybrids and their human companions. That focus has shifted during the drama’s second season. “Roswell” is now distinctly a science-fiction show built on the relationships between humans and aliens.