The Voice Of Horror Issue 1: Pong And Pacman
I’m pretty psyched to bring you a new original Bloody Disgusting Music series that is called The Voice Of Horror. In this series, I’ll be looking at the importance of sound and music in a specific title, whether it be video game, TV show, or movie. As we all know, if the sound or the music in a horror medium isn’t up to snuff, the medium suffers tremendously. It’s also known that while people might be okay with mediocre visuals, no one wants to listen to mediocre sound. An example of this is The Blair Witch Project or Cloverfield. Realistically, the video of these films is not the best: There are a lot of jittery moments, blurry visuals, sharp cuts, and more. However, the audio in these films is very well done and that is why we are okay with watching it. Imagine watching either of those films and the sound was peaking and/or distorting constantly, people would go from being really loud to really quiet just because of where the camera microphone was aimed, etc… It would be pretty damn unbearable. So that is why I chose to start off this new series. And to kick it off, I’m going to talk a bit about a subject that I happen to love: Video games.






















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