Video Games
New ‘Agony’ Trailer Previews the Game’s Survival-Oriented “Agony Mode”
One life. Endless torment.
Madmind Studio and publisher Maximum Games today share details on a new survival-oriented game mode in its upcoming horrific romp through hell, Agony, ahead of its launch later this month on consoles and PC.
The aptly named Agony Mode sets players loose in randomized stages with just one life, placing an emphasis on the stealth and offensive skills learned playing through the game’s story. With an unending variation of demon-filled mazes to navigate, Agony Mode is the ultimate test for surviving the dangers of hell.
“Agony Mode will grant players only one life as they explore procedurally generated, labyrinth-like chambers. These unpredictable mazes made of ice and walls of bone will encourage players to complete quests such as collecting 10 figurines spread throughout a level. Each Agony Mode session ends once a player is killed, and their score will be compared to the success of sinners worldwide via global leaderboards.
Once a labyrinth’s quest objectives are completed and players reach the mysterious Red Chamber, they can earn additional points by braving new stages or returning to a cleared maze to play as one of Agony’s notorious prowling Succubi. Agony Mode is the ultimate test of survival skills players formed while playing through the game’s core campaign, providing the perfect stage for players to showcase everything they’ve learned from pursuing the elusive Red Goddess.”
Agony launches May 29 for PlayStation 4, Xbox One and PC.
Agony features a full-fledged story mode as well as an open challenge system that randomly generates levels for players to explore and survive to gain new high scores. In addition to featuring in countless “Most anticipated Horror Games 2018” lists, the Kickstarter financed title is set to challenge players with its brutal and malevolent environments.
Agony throws players in the midst of hell where they strive to stay alive and solve the riddle behind the mysterious Red Goddess; architect of this place of sorrow and pain, and the sole entity with knowledge of how escape… but there is more to the story than it seems. Haunted by nightmare creatures, players gain the ability to possess demons and other souls to find their way out of hell.
Video Games
‘State of Decay 3’ to See Release Next Year; PS5 Version Added [Trailer]
The story that is State of Decay 3 finally appears to be nearing its conclusion. After stating earlier this year that the game was still very much in development, publisher Xbox Game Studios and developer Undead Labs have announced that the game will be launching on PlayStation 5 (which was announced during the Xbox Games Showcase), Xbox Series, and PC via Steam and Microsoft Store in 2027.
In addition to the announcement, Undead Labs revealed a brand new trailer, giving players the first-ever look at gameplay for State of Decay 3.
According to Undead Labs’ Creative Director Kevin Patzelt, the team has already had playtesters on an Alpha version of the game, who are “having a blast.” The devteam plans on expanding the Alpha and then Beta list over time for players to come play. “We’ve got an audience that’s hungry for this game, the signups were fantastic, they’re going to keep growing and we want to get more.”
To do so, players can sign up for the waitlist to participate at the State of Decay 3 Playtest website. The first wave of playtests will be limited, but the team plans on sharing insights and feedback with everyone as they go, with more opportunities to participate “throughout the year.”
Set years after a zombie apocalypse nearly wiped out humankind, in State of Decay 3, you play as a community of survivors who must carve out a life for yourselve in a world gripped by a blood plague. Build up your settlements with friends, and destroy zombies.
It’s your story, and you must make tough decisions about where to live, what to build, and who to recruit into your community. Permadeath is an ever-present danger to your community, and every risk must be weighed against the reward.

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