Editorials
[Retro Collection] Must Play PlayStation 2 Horror Games
Retro Collection showcases must play horror game experiences on older consoles. This time its the essential PlayStation 2 horror games.
Horror may have kicked off big time on the original PlayStation, but the scope of it really grew by the time Sony’s second console entered the fray.
Sequels to the classics of the previous generation were joined by new takes on those winning concepts, resulting in one of the best generations for horror video games, and many of them found a home on the PlayStation 2.
We’ve put together a list of the most essential PlayStation 2 horror games. They aren’t always the best in technical terms, but they are the most interesting, inventive examples from a console that had plenty.
Manhunt

Rockstar courted controversy fairly often during this time period. Manhunt perhaps pushed buttons just that little bit harder than any of its previous work. It’s also the most thoughtful examination of violence to come from the company.
Convicted murderer James Earl Cash is supposedly executed in the game’s opening but awakes to find himself the reluctant star of Lionel Starkweather’s sordid snuff film project. If Cash is to survive, then he’ll have to murder the roaming psychos on the streets of Carcer City in order to satisfy Starkweather.
There’s more than a touch of John Carpenter to Manhunt (the soundtrack and the atmosphere mainly), mixed with 80’s gore-fests and just a smidgen of The Warriors (which Rockstar would go on to make into a game).
The focus on Cash’s hunt-or-be-hunted struggle presents a world where violence is one of two choices. The other is to simply give up. Cash isn’t killing because he wants to or is paid to, he’s doing it as the only realistic means of escape and defense. The sequel misses that point entirely and instead becomes the shock-seeking, soulless poison its predecessor was accused of being.
The mechanics haven’t aged well, but they’re just tolerable enough to push past and enjoy that grim atmosphere.
Silent Hill 2

What list of PlayStation 2 horror games would be complete without a trip to Silent Hill?
You’d find little argument against Silent Hill 2 being considered among the greatest horror games of all time. Where Resident Evil went for jump scares, gore, and melodrama (which worked beautifully for that series), Silent Hill began as the more cerebral brand of survival horror, and Silent Hill 2 represents the very best of that.
James Sunderland heads to the town of Silent Hill after a letter from his wife shows up in his mail and asks him to come there. His wife, however, is supposed to be three years dead. James soon discovers Silent Hill is no ordinary town and some seriously messed up things occur.
Silent Hill 2’s writing and environmental storytelling are among the best examples in all of video games, let alone horror. This psychological horror tale is brimming with metaphor (even now, to say what those metaphors are feels like spoilers) and features some of the most magnificently hideous monster design you’ll see.
The PlayStation 2 version is definitely the place to go if you want to experience Silent Hill 2, as lost game code means the PS3/Xbox 360 remaster is a sad mess. If you have a PS2 copy, treasure it.
Fatal Frame II: Crimson Butterfly

The Fatal Frame series deserves far more attention than it’s got (Meagan Navarro had a retrospective look at it earlier this year). While the gaming world obsessed with monsters, Tecmo’s series focused on the paranormal, in particular, the capture of spirits.
Fatal Frame II sees twin sisters Mio and Mayu Amakura as they wander around the abandoned Minakami Village. Whilst there they encounter spirits who decide the pair will make fine vessels for ritual sacrifice.
Lucky for the girls they have an enchanted camera that damages ghosts. The Camera Obscura is the big hook to Fatal Frame series. It can be used to vanquish apparitions and find clues (both denoted by a glowing filament in the top corner of the screen) as well as find helpful items.
In Fatal Frame II the damage you do to ghosts varies depending on position, timing, and proximity. It’s a stupendously well-implemented system that is a major part of what makes Fatal Frame II such a unique experience when compared to other titles on this list.
Legacy of Kain: Blood Omen 2

Soul Reaver and its protagonist Raziel get the most love where the Legacy of Kain series is concerned, but Blood Omen 2 deserves more exposure.
This alternate history sequel ignores the events of Soul Reaver and begins a new timeline where Kain is on the brink of building his vampiric empire, but he must take down the Hylden vampire hunters (the Sarafan) that oppress the land of Nosgoth.
He does this by murdering the elite soldiers who betrayed him, effectively drinking their power to gain new abilities. This is done to help him gain vengeance against the Sarafan Lord who bested him in combat.
There’s melodrama and Gothic vampire chic laid on so thick here you could use it for the foundations of a house, and that fits Kain so perfectly as a character. A vile, cruel bastard of a vampire who is far from the hero he believes himself to be.
Devil May Cry

One of the most beautiful mistakes in video game history. What started as a Resident Evil game instead shifted into a hack n’ slash action title that was both cool as a cucumber and dumb as a bag of hammers.
Devil May Cry and its protagonist Dante oozes charisma like his foes do blood. His silky-smooth combat (combos with twin pistols and a ruddy great sword tend to help) and a dorkiness that gives off an air of a schlocky 80’s action horror are key components of his scuzzy charm. That Dante can pull off the cocky badass facade whilst delivering lines like ‘’Flock off feather face, or stick around and find out the hard way’’ to a giant demon bird says all you need to know about how special a treat Devil May Cry is, even now.
The monster design is a major highlight. From a huge lava-infused scorpion to the creepy marionette puppets carrying blades, there’s an eerie Gothic vibe to the world of Devil May Cry, and even when it is outlandish, it remains consistent.
Shame about that sequel though.
Forbidden Siren 2

Japanese developers really had a stranglehold on quality horror on PlayStation 2. To the point that something as creepy and menacing as Forbidden Siren 2 gets forgotten a little too easily. The Siren series is about survival horror via stealth. You take various protagonists through their own scenario where they must avoid the monsters that stalk the cursed Yamijima Island during a blackout.
They achieve this with a rather unique ability called ‘sightjacking’ that allows you to see through the eyes of the monsters (who are actually possessed humans) and use that to determine when they can best skedaddle from their hiding spot.
Forbidden Siren 2 is the best example of the series on PS2 (the episodic Siren on PS3 probably edges it overall). It fixes the key issues of the first (namely the fiddly nature of sightjacking) and feels like an evolution of the vulnerable side to survival horror Clock Tower made work before it.
Resident Evil 4

As with Silent Hill 2, it would be simply absurd not to include Resident Evil 4 on a list of PlayStation 2 horror games. It’s one of the best in its own series and easily the best on PS2.
A near-total overhaul of the popular survival horror template Resident Evil 4 re-lit the fire under the franchise (which wasn’t exactly doing all that bad at that point) and spawned a whole new raft of titles inspired by its changes.
Whether it’s the set-pieces (Boulder-chase! Chainsaw! Knife Fight! House Siege!) or the memorable characters both human and inhuman (or y’know…giant statue), Resident Evil 4 is a tour-de-force action horror filled with invention.
Though a bit less of the babysitting would be nice.
The Suffering

While many games from this era tried to go grimdark as possible to cater for an audience more than willing to lap it up, it was very often poorly-conceived and/or ill-fitting (even the Prince of Persia couldn’t escape).
Not so for The Suffering. This was a game that didn’t hold back its depravity and gore, and it was all quite cohesive too!
You play as death row prisoner Torque, trapped in Abbott State Penitentiary after an earthquake somehow unleashes supernatural forces. Torque has to fight off not only the new horrors created by this incident but struggle with his own personal demons.
The Suffering was an early proponent of the morality system. Torque’s actions affected the ending you got, essentially determining the true story of the murders he’s supposed to have committed.
In a world saturated in plodding survival horror, The Suffering’s faster-paced combat and gung-ho shooting felt at odds with the trends of the day, but if anything, it was a refreshing change.
The monster design was inspired too. Enemies were inspired by different forms of execution, from hanging to firing squad (and perhaps best with the lethal injection avatars known as mainliners).
It doesn’t quite gel as well as you’d hope, but this slice of gritty, gory and adult horror is still worth investigating as part of the history of PlayStation 2 horror games.
Gregory Horror Show

What’s this? A sort-of-family-friendly horror game? By Capcom? That is indeed what Gregory Horror Show is and it is a macabre delight.
Based on the CGI anime of the same name, Gregory Horror Show focuses on a hotel called Gregory House where the player character must retrieve the bottled lost souls of guests through a variety of inventive means. Do that and Death will help you escape the hotel. Yeah, it’s that kind of game.
What really sells Gregory Horror Show is its characters and the dark stories behind them. Among the character highlights are bedraggled hotel manager Gregory (who is a mouse) and the stitched-together punk cat Neko Zombie.
As for the stories? The blocky, colorful aesthetic hides a wickedly dark side. The ending alone is pretty damn bleak, yet still manages to find an odd warmth in it.
Gregory Horror Show really something worth seeking out if you want something different from your PlayStation 2 horror games. Just keep in mind it never got a North American release (Japan and Europe only in fact), so it may be a little tougher to experience than the others on this list.
Editorials
How ‘Weapons’, ‘Hokum’, and ‘Widow’s Bay’ Continue Stephen King’s Horror Legacy
After fifty years of continuous writing, Stephen King has become a genre unto himself.
The unrivaled Master of Horror made a splash in 1974 with his debut novel Carrie and has been terrifying readers ever since. Two years later, Brian De Palma brought this shocking story to the screen with an equally electrifying horror film that remains a genre classic and a prototypical example of “Good For Her” horror. This dual debut seemed to open the floodgates, unleashing endless waves of Stephen King films.
From the highs of Misery, Cujo, and The Shawshank Redemption to the schlocky fun of Cat’s Eye, Creepshow, and Children of the Corn, the last five decades have seen just about every notable horror creator take a stab at the author’s massive collection.
In recent years, this singular subgenre has begun to burst at the seams, expanding to include Stephen King-esque fare. In 2016, brothers Matt and Ross Duffer debuted Stranger Things, a sci-fi series heavily inspired by two of King’s most famous books. The Netflix series remixes Firestarter and It by following a little girl with psychic powers and an intrepid group of kids on bikes who must battle an otherworldly foe and a sinister government agency. With its clever blend of modern effects and comforting nostalgia, this gateway horror series paved the way for Andy Muschietti’s It adaptation which remains the highest grossing horror film of all time.
Four years later, Mike Flanagan would create Midnight Mass, a spiritual adaptation of King’s second novel Salem’s Lot. Published in 1975, the book sees a tiny New England town torn apart by a centuries-old vampire. Though Flanagan’s story is perhaps more tender, both iterations of the classic horror tale follow close-knit communities shaken to their core by the presence of an ancient evil.
In addition to these recent hits, 2025 was a banner year for the Master of Horror. Audiences delighted in six mainstream adaptations, including the massively popular It: Welcome to Derry which chronicles earlier cycles of the titular clown’s reign. With this boost to King’s cultural cache, it’s no surprise that we’ve begun to see more unofficial adaptations of the author’s work and horror creators who build their own unique castles in King’s creative sandbox.
So what defines a Stephen King-esque story?
For the past fifty years, the prolific author has dipped his toes in nearly every subgenre from supernatural stories and grisly gore to western fantasy and science fiction. Including his vast catalogue of short fiction, King has tackled ghosts, demons, werewolves, zombies, aliens, mutants, and self-driving cars, not to mention bizarre monsters of his own creation. But what truly unites this vast array of horror is King’s focus on relatable characters. In his 2000 memoir/instructional text On Writing, the prolific author describes the amusement he finds in writing disparate characters, placing them in horrific scenarios, then exploring the ways they try to survive.
An unofficial Stephen King adaptation may take place in the author’s native New England — bonus points if it’s set in Maine — and reference his well-known heroes and villains. But what makes the King connection unbreakable is a character-driven story about average people who band together in the face of abject terror.
Weapons Captures Small Town Stephen King

Following his 2022 shocker Barbarian, Zach Cregger returned with Weapons, a sprawling story that begins in a doomed elementary school. On an otherwise ordinary day, Justine (Julia Garner) arrives at her desk to find that all but one of her students have disappeared. As the mystery grows increasingly violent, Justine and Archer (Josh Brolin), the father of a missing boy, find their way to the home of Alex (Cary Christopher), the class’ only surviving student. In some ways reminiscent of Salem’s Lot, Weapons swings wildly through the unfortunate town, introducing us to its flawed inhabitants as we watch their lives fall apart.
Cregger’s setup nods to a pair of King short stories. Both “Suffer the Little Children” and “Here There Be Tygers” tackle monstrous presences in elementary schools, but as Weapons reaches its final act, Constant Readers may remember another Stephen King tale. Featured in his 1985 collection Skeleton Crew, “Gramma” introduces us to George, a little boy tormented by an aging witch. On an afternoon alone with his sickly grandmother, the frightened child gradually realizes that the imposing old woman has been waiting for an opportunity to cast a spell that will extend her own life by possessing his body.
Alex finds himself similarly tortured by his aunt Gladys (Amy Madigan), a garish witch who orchestrates a desperate plot to sustain her own strength. Transforming humans into mindless weapons, Gladys has taken over Alex’s family home and lured his classmates to the basement. Holding them in a comatose state, she syphons off their energy to extend her own supernatural life.
Vastly different in many ways, both “Gramma” and Weapons hinge on a sinister witch who uses horrific magical spells to sacrifice the bodies of her vulnerable prey.
Hokum Echoes The Shining and 1408

It’s nearly impossible to watch a film about a haunted hotel without thinking of King’s third novel, The Shining. This icy story follows Jack Torrance, an angry writer struggling with his sobriety and a shameful incident haunting his past. Accompanied by his wife and young son, Jack has taken a job as the winter caretaker for the Overlook, a haunted hotel situated high in the Rocky Mountains. Snowed in, Jack finds himself tormented by dangerous ghosts who amplify his greatest fears.
Damian McCarthy’s Hokum follows a similarly troubled figure. Ohm Bauman (Adam Scott) is a surly writer who travels to the Bilberry Woods Hotel in rural Ireland to spread his parents’ ashes. Haunted by his own tragic past, Ohm finds himself trapped in the honeymoon suite, a decaying room that’s been permanently closed to protect visitors from a dangerous witch trapped within its walls. Visual nods to King’s text abound with woodcut figurines and an animated clock, mirroring ominous descriptions found in King’s text.
Another terrifying sequence sees Ohm staring with horror at a closed door, the only thing separating him from the approaching witch. As the door knob slowly turns, Constant Readers remember Jack’s narrow escape from the ghostly woman in room 217. And Ohm’s popular Conquistador books directly reference King’s long-running fantasy series The Dark Tower which follows a gunslinger named Roland Deschain tasked with protecting the nexus of the universe.
In addition to these thematic comparisons, Hokum bears striking resemblance to King’s terrifying short story “1408.” Collected in 2002’s Everything’s Eventual, the terrifying story follows Mike Enslin, a dejected writer who’s risen to fame penning essays about his adventures in haunted locations. Mike arrives at the Hotel Dolphin and bullies his way into the titular room, despite the manager’s dire warnings. McCarthy nods to this story with an ominously misplaced hotel room door, reminiscent of King’s entry to 1408, an unsuspecting portal that appears to move each time Mike looks away.
However, McCarthy’s most direct reference lies in a minicorder Ohm uses to capture notes. Trapped inside the dreaded honeymoon suite, this device offers well-timed messages while sitting next to a decomposing corpse. Mike records his time in 1408 with his own trusty minicorder. Described for the reader, his tape has captured the man’s slow descent into madness as the room prepares to swallow him whole. With conclusions that differ wildly in tone, both Ohm and Mike find their lives irrevocably changed by encounters with the supernatural realm.
Widow’s Bay Builds Its Own Version of Castle Rock

Katie Dippold’s Widow’s Bay has taken the idea of an unofficial King adaptation and turned it into an art form. The Apple TV series sees the residents of the titular island plagued by a curse that dates back centuries. Not only does the picturesque hamlet not accommodate wifi connections, those born on the island face certain death should they ever try to leave. Desperate to modernize the tiny town, Mayor Tom Loftis (Matthew Rhys) draws in waves of tourists just as a new cycle of terror begins.
Blending horror with deft comedy, Dippold makes cheeky references to King’s body of work. Tom warns that, “there’s something in the fog,” reminding readers of King’s 1980 novella The Mist. And Loftis’ own stay in the town’s haunted hotel sees him tormented by the ghost of a murderous clown. We even spy a vintage King hardback peeking out of a local book trade box.
In many ways Widow’s Bay feels like a new iteration of the author’s Little Tall Island, a tiny village off the coast of Maine. In addition to the 1992 novel Dolores Claiborne and a handful of harrowing short stories, this quaint fishing village is also the setting for King’s 1999 teleplay Storm of the Century. Premiering on ABC primetime, this tragic tale follows a terrified group of islanders who batten down the hatches for a dangerous Nor’easter only to find a more sinister threat lurking within.
Constant Readers may also be reminded of Castle Rock, the author’s favorite fictional town.
First introduced in the 1981 novel Cujo, the charming village becomes the star of Needful Things, King’s satire about consumerism. After several Castle Rock stories, we’re reintroduced to its residents as they gossip about the arrival of Leland Gaunt and the grand opening of his curio shop. Anything their hearts desire can be found in his varied inventory, so long as they’re willing to pay the price. Pitting cantankerous neighbors against each other, Gaunt ignites a wave of grisly violence by exploiting long-held resentments and feuds.
The town’s only defense against this supernatural threat is beleaguered sheriff Alan Pangborn. Still grieving the deaths of his wife and younger son, Alan struggles to connect with his older child and pick up the pieces of his shattered life. Also a widower, Loftis struggles to raise his own restless son and explain the strange details of his wife’s tragic death. Attempting to unravel the island’s dark secrets, Tom is aided by quirky residents including a surly fisherman named Wyck (Stephen Root) and Patricia (Kate O’Flynn), an earnest Town Hall employee. King’s own novels feature many of these proactive alliances with disparate characters combining their strengths to overcome insurmountable odds.
With Widow’s Bay renewed for a second season and Mike Flanagan’s Carrie series on the horizon, the future seems bright for new King adaptations, both spiritual and directly pulled from his catalogue. The prolific author also shows no signs of slowing down with two publications nearing release. His upcoming novel, Other Worlds Than These, is the long-awaited third Talisman book which teases direct ties to his Dark Tower world. Holly Forever will be a new installment of his crime series, offering a different kind of genre fare.
This embarrassment of riches spawning multiple worlds seems ripe for spiritual adaptation and will likely inspire horror creators for decades to come.

Kate O’Flynn, Stephen Root and Matthew Rhys in “Widow’s Bay,” now streaming on Apple TV.
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