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The Horror of The Last Stand and The Horde in ‘World War Z’

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One lone zombie is nothing to fear. It is just a shambling sack of rotten meat, noxious fumes, and bone that hungers for live flesh. They are slow, they meander, and one can easily shoot/stab/immolate/(insert verb here) them. But when zombies arrive in a group, they become another beast entirely. One may liken them to a school of piranhas—they ebb and flow as a hungry and violent mass who leave blood, confusion, and pain in their wake. Therefore, the horde must be avoided. It demands to be feared, but sometimes it must be confronted. Enter Saber Interactive’s World War Z—it is a cooperative horde-based shooter in a similar vein as Left 4 Dead or Warhammer: Vermintide 2.

Unlike those latter two titles, World War Z is intimately focused on the concept of raving, massive zombie hordes—mainly taking cues from the 2013 film of the same name. The zombies move like a displaced ant colony, they climb on top of one another to reach higher places and act as a collective rather than an individual. This makes World War Z very different in feel and experience than a Killing Floor or Left 4 Dead title. World War Z makes the horde scary…very scary. Successful co-op horror is a tall task and Saber Interactive, in my humble opinion, nailed it.

World War Z’s Season One Roadmap Explained

What makes the horde so immediately frightening in World War Z is, in part, the horde itself, but more importantly it is the calm before the storm that is the horde, it is the last-minute desperate attempts at fortifying your last stand area before the horde arrives, and it is the silence that permeates in the time before all is lost to muzzle flashes and gaping, gibbering undead maws. The last stand is something we’ve seen in horror for decades upon decades—from Ash preparing his weapons in the cabin in Evil Dead 2 to Leon barricading doors in the house in Resident Evil 4. These moments are tense, they hint at what is to come, and they show the human ingenuity that kicks in when one is backed into a corner and their survival instincts kick in. Similar moments arrive at key points in World War Z to a devastating effect.

Take, for example, the first last stand segment in the opening mission of the game. The four-player party has just fought tooth and nail through the bowels of a large mall in New York City to be spit out into the mall’s colossal atrium. Beyond the metal fence and glass doors that separate the mall from the city streets is a roving mass of zombies, and as they move, they turn away from the mall and keep heading down the street farther into the city’s business district. Okay, crisis averted. The party needs to open the mall’s doors to make it to the subway and doing so triggers a countdown clock. T-minus 1:00 until the horde arrives…okay.

The reality of what is about to happen starts to sink in, stomachs start to twist in anxiety, and now it is time to prepare. Players part ways and set up automated turrets facing down to stairways, others grab ammo and health, and the last player sets up a player-controlled .50 caliber machine gun emplacement. Thirty-five seconds until the horde arrives and there is nothing left to do but wait. The waiting—the calm before the storm—is the worst part. Players do not speak to one another for they are nervous about what is to come, mentally preparing for the inevitable slaughter, and thinking about the fact that the odds are stacked against them and the last checkpoint was just far enough away to cause announce should they all be consumed by the horde.

World War Z Keeps on Selling Hordes of Copies

Still, the silence. It is tangible. Nothing is heard but the diegetic sound of the mall and a city in apocalyptic flux. Seconds pass, but they feel like eons. Eventually, a rising sound is heard, it is the sound of footsteps and wailing. The horde is close. The silence breaks but the fear lingers and, though out of engagement distance, the horde can still be seen coming closer and closer. The reality of the situation sinks in and there is nothing left to do but commit to what is to come, no matter how it ends. Seeing the horde approach is an individual horror in and of itself—death embodied is close, but players can yet do nothing to stymie it. The horde is an open wound yet to happen, but is unable to be prevented. More time passes. The horde bursts, like a tornado of limbs and teeth, into the mall.

A few minutes pass. Gunfire drowns out any other noise, teamwork buckles under the sheer intensity of surviving against the horde. Players hold the line until the line breaks, they fall back, do the same, and rinse and repeat. Limbs separate from bodies, heads implode under the brunt of baseball bats, and undead faces escape through the back of undead heads as bullets punch fresh holes into the rotted brains of the horde. There is only chaos—a cacophony of violence that is as bombastic as it is intimate. But the players survive. The horde lies motionless and dead as players finish off any stray zombies. The madness is over, the silent horror before the chaos is over and the chaos, itself, has come to pass. Now, there is a second silence, but this silence is not scary. It is triumphant. It is the silent acceptance of fleeting victory as players realize that they can make it to the next objective and, though victory feels good, there is still the underlying dread that this last stand was only the first of many.

Cole Henry is a Media Theory student who can usually be found drinking too much coffee, writing, running, or trying to get his friends to sit through all of The Wailing.

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Editorials

5 Things We Learned From The ‘Whalefall’ Trailer

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Whalefall trailer breakdown

Pulitzer Prize-winning author Daniel Kraus took the literary world by storm back in 2023 with the release of his hit novel Whalefall. A terrifying yet intimate survival thriller with mythological undertones, the book was almost immediately bombarded with offers from movie studios wanting to adapt its claustrophobic imagery to the big screen.

Fast forward to June of 2026, and we finally got our first glimpse at Brian Duffield’s long-awaited adaptation of Whalefall, starring Austin Abrams as our unfortunate lead who gets swallowed alive by a sperm whale. While this two-and-a-half-minute teaser only covers the beginning of the story, it’s already been making waves online (and in-person at select 4DX promotional screenings) as one of the most stressful cinematic experiences of the year.

In fact, my own wife had to cover her eyes and exclaim, “You’re definitely not dragging me to watch this one” when we saw the whale’s jaws begin to close in on Abrams, with this incident alone already leaving me convinced that this will likely be one of the biggest genre hits of the year. With that in mind, I’d like to invite you to take a closer look at the teaser in order to break down interesting details and get a better idea of what’s in store for genre fans when the movie finally comes out this October.

Of course, as usual, don’t forget to comment below if you noticed something we didn’t!

Now, without further ado, here are five things we learned from the Whalefall trailer!


5. Austin Abrams Performed Many of His Own Stunts

Much like in his previous film, No One Will Save You, Duffield insisted that this visceral experience should be grounded by our main character’s believable reactions, regardless of the plot’s effects-heavy setup. That’s why the camera always makes sure to linger on Abrams through his diving mask, so we know that it’s really him going through this ordeal alongside the audience.

While plenty of CGI was used in order to bring this larger-than-life story to the big screen without killing our leading man, Abrams apparently insisted on performing many of his underwater stunts himself (several of which are visible in the trailer) – much to the chagrin of a worried Duffield and the flick’s stunt coordinator, Shauna Duggins.


4. The Film Seamlessly Transitions Between the California Coast and Underwater Sets

Duffield obviously wasn’t about to drag his crew out to the middle of the ocean and shoot inside a real sperm whale, but it’s reassuring to see the filmmaker blend on-location footage with the underwater tank segments and the literal belly of the whale set.

There may be plenty of CGI stitching these elements together, but the trailer shows us that only the truly impossible shots are completely digital, meaning that the filmmakers didn’t take the easy way out when it came to adapting this unique story.


3. The Whale is Only Part of the Story

Book adaptations tend to leave out inner monologues and the occasional flashback in order to streamline the narrative (which is one reason why it’s so difficult to translate Stephen King novels to the big screen), but a claustrophobic parable like Kraus’ Whalefall would get a bit dull after a while if the whole thing was entirely set within the creature’s stomach.

That’s why it’s such a relief that the trailer hints at how Duffield will also be adapting many of the book’s introspective moments chronicling our protagonist’s harsh upbringing under his troubled father. Not only do these inclusions give the audience some much-appreciated breathing room, but they also give Josh Brolin a chance to shine as a truly complicated character.


2. The Movie is Keeping the Book’s Scientific Accuracy…

Whalefall

While Kraus’ novel was inspired by a viral video of kayakers nearly being swallowed by a humpback whale, the writer ended up consulting with marine biologists about exactly what kind of situation might lead to a whale actually eating a human being alive.

The answer was surprisingly specific, as cetaceans are almost universally known to be friendly towards humans. However, even a gentle giant can make mistakes, and as we see in the trailer, Abrams’ unpleasant fate is more of an accident than anything else – with the massive sperm whale only trapping the poor diver in the first (and thankfully acid-free) chamber of its stomach due to a mix-up involving a giant squid.

Fortunately for the film’s special effects artists, they can now reference the first-ever footage of a real-life sperm whale chowing down on one such squid, as this freaky recording was released late last year.


1. …With a Catch!

whalefall movie trailer

Duffield may be doing his best to recreate the grounded (or is it submerged?) thrills of Kraus’ novel, but there are limits to what can be depicted onscreen while still guaranteeing an entertaining movie. That’s why it’s no surprise that Whalefall will take advantage of certain cinematic parlor tricks as the director tests the limits of both physics and biology so we can actually watch his movie.

For starters, the innards of the whale itself have been greatly exaggerated so there’s enough space to make out the action, and in the spirit of movies like Neil Marshall’s The Descent, there also seems to be plenty of non-diegetic lighting meant to show us what’s going on even if Abram’s character wouldn’t necessarily be able to see anything.

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