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‘Alien: Isolation’ 10 Years Later – Why It’s a Perfect Adaptation

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Alien Isolation

Alien: Isolation is a special game; every single element of it works. Even in wireframe, without the Alien-themed coat of paint, it makes for a completely satisfying gameplay experience. If you had a different styling to it, the world would still feel fully realized and fun to navigate. The tension of being stalked by a relentless predator would be amazing even if it wasn’t the much-beloved Xenomorph. This all coalesces into a great experience that is only elevated by setting it in a perfect rendition of the Alien Universe. 

Many other games have been set in this world, but they often don’t capture the soul of the franchise in the way that Isolation does. The ones that find success usually do so by adopting the tone of Aliens rather than Alien. The faster, more action-packed style is more conducive to the medium of video games, giving you more active tasks to be doing as you progress.

The late 90s/early 2000s Alien vs Predator PC games did a great job of this when you were playing as the marines. There, you’re capable of fighting back against the Xenomorphs, much like the movie Aliens, but their speed and numbers combined with the environments make them a formidable force. Alien Infestation for the Nintendo DS also did a good job capturing that Aliens tone, this time in the Metroidvania genre. You were adequately armed but easily ambushed as you explored the Sulaco. 

But Alien: Isolation took on the challenge of capturing the tone of the original Alien film. Instead of giving you action in short, controlled bursts, you truly feel like you’re engaged in a game of wits with the infamous perfect organism. Just like the original film, there’s one Xenomorph hunting you throughout the Sevastapol, and just like the original film, you are not in any way prepared for it. As Amanda Ripley, daughter of franchise protagonist Ellen Ripley, you put your engineering skills to work assembling makeshift weapons from parts you scrounge in order to repel, but never kill, the alien. 

Focusing entirely on conflict with the Alien might make the game feel sparse and empty, especially when the creature is run by an adapting AI rather than scripted sequences, so the developer, Creative Assembly, smartly populates the game with other enemies that feel right at home in the Alien Universe. The Working Joe androids that menace you in the halls of the Sevastapol keep you from getting too comfortable while hiding from the Alien itself. Going all the way back to the first Alien film, androids have been a massive presence in the Alien Universe, so it only makes sense for them to be included here. 

One moment that always stuck with me from Alien was when Ash finally shows his true colors and tries to attack Ripley by shoving a magazine into her mouth. Everything about the way Ash acts in that scene is so cold and mechanical, making it all the more chilling. The movements of the Working Joes evoke that image, and their calm dialog offering you assistance only doubles down on the tone. Nothing is worse than finally shaking the Xenomorph, only to hear a cold “I will be with your shortly” from around the corner. 

[Related] ‘Alien: Romulus’ Teaser Trailer Returns to the Confined Terror of the Original Classic

Alien Isolation movie

Alien to me has always been so interesting because it was a group of working class people in space that were caught up in a fight with an incomprehensible creature. They weren’t scientists or a military squadron, so the tech seen on the Nostromo is a lot more low-tech than the sleek sci-fi we’re used to. This created a unique aesthetic that set Alien apart from others in the genre, and it carried forward into other entries into the film franchise. 

Creative Assembly was able to perfectly translate this aesthetic as they created the world of the Sevastapol. Every area of the station feels perfectly at home in the Alien franchise. The technology that you use and craft throughout also fits right in. The noisemakers and pipe bombs look like big piles of junk slapped together. The maintenance jack you use as a melee weapon looks is just a wonderfully low-tech tool. Even the stations where you save your game look delightfully analog. All these elements come together to create a cohesive picture that carries the Alien tone into the video game medium with unprecedented accuracy. 

Licensed games have always been a bit of a sore subject for gamers, but Alien Isolation shows how you can do it by carefully examining the tone and style of the source material. Every design decision was made to try to emulate the feel of Alien, creating an experience that works for the same reasons the film does. It places the player in a desperate situation where they have to use the meager resources at hand to defend themselves against a horrific monster. Obviously not all movies can be translated this directly to a video game, but Creative Assembly managed the impossible and created a near-perfect adaptation.

This article was originally published for the fifth anniversary on October 7, 2019.

Game Designer, Tabletop RPG GM, and comic book aficionado.

Editorials

5 Deep Cut Horror Movies to Seek Out in May 2024

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Pictured: 'The Bone Snatcher'

New month, new horror recommendations from Deep Cuts Rising. This installment features one random pick as well as four selections reflecting the month of May 2024.

Regardless of how they came to be here, or what they’re about, these past movies can generally be considered overlooked, forgotten or unknown.

This month’s offerings include a self-loathing serial killer, a violinist’s murderous ghost, and a postmodern vamp flick.


Scream, Pretty Peggy (1973)

horror

Pictured: Ted Bessell and Sian Barbara Allen in Scream, Pretty Peggy.

Directed by Gordon Hessler.

The TV-movie Scream, Pretty Peggy first aired as part of ABC Movie of the Week. Bette Davis plays the mother of a reclusive sculptor (Ted Bessell), and after the previous housekeeper goes missing, a local college student (Sian Barbara Allen) fills the position. Little does she know, though, the young employee’s predecessor was murdered — and the killer is still on the loose.

Admittedly, Scream, Pretty Peggy isn’t difficult to figure out; its inspiration is obvious. However, Bette Davis’ overstated performance and the son character’s macabre artwork are enough to stay tuned and learn who’s behind the killings.

Scream, Pretty Peggy is now available on physical media from Kino Lorber. Perhaps watch the movie with your own mother this Mother’s Day (May 12).


Paganini Horror (1989)

Pictured: The ghostly killer in Paganini Horror.

Directed by Luigi Cozzi.

For National Buy a Musical Instrument Day (May 22), check out this absurd Italian entry in the subgenre of cursed music horror. A rock band unleashes hell when they unknowingly use a satanic piece of music composed by Niccolò Paganini, the violinist who was rumored to have made a Faustian deal.

Even though Paganini Horror is hardly deemed a standout of Italian Horror, and the movie indeed drags itself toward the finish line, there are some bright spots worth focusing on. For instance: Donald Pleasence. If that’s not enough, the very ’80s aesthetic helps gloss over the flaws in Daria Nicolodi‘s uneven script.

Paganini Horror is now on physical media from Severin Films and is also streaming on SCREAMBOX.


Nadja (1994)

horror

Pictured: Suzy Amis Cameron and Karl Geary in Nadja.

Directed by Michael Almereyda.

These vampires may or may not cast a reflection, but they sure do love to reflect. David Lynch executive-produced as well as briefly appeared in the film, which Roger Ebert succinctly described as “Deadpan Noir” in his review. This tale of revenge and philosophical pondering begins with the vampiric namesake (Suzy Amis Cameron) seducing the daughter (Galaxy Craze) of Van Helsing after he killed Nadja’s father, Dracula. From there a war erupts between the two sides, all while taking place in modern NYC.

Nadja is quite slow but also just strange, stylish and creative enough to keep your attention. In addition, the trip hop soundtrack is easy on the ears, and Peter Fonda plays a memorable Van Helsing. Overall, this is a unique and artsy approach to vampire horror.

Nadja is now streaming on Freevee.


The Bone Snatcher (2003)

horror

Pictured: Scott Bairstow, Warrick Grier and Rachel Shelley in ‘The Bone Snatcher’.

Directed by Jason Wulfsohn.

For National Sunscreen Day (May 27), dig up the monster movie The Bone Snatcher. It will take more than a high SPF to protect the sunburned characters here; they are stuck in a South African desert with a bizarre monster called the Esikhulu.

The best things about The Bone Snatcher are its setting and the creature. This beast, which is brought to life on screen using a combination of practical and digital effects, sports a ghastly design to go with its unnerving ability to animate skeletons. Something else this movie has going for it is a refusal to show the monster too often; that way there is less chance of becoming desensitized to the Esikhulu. Ultimately, this has nothing on John Carpenter’s The Thing, however, those more forgiving fans of Syfy-ish creature-features should be satisfied.

The Bone Snatcher is currently streaming on Tubi.


#1 Serial Killer (2013)

Pictured: Jason Tobin in #1 Serial Killer.

Directed by Stanley Yung.

May is AAPIM, and the subversive #1 Serial Killer (originally titled Chink) is relevant when discussing the “Invisible Asian” notion. Acknowledging the irony, Stanley Yung’s movie has gone widely unnoticed despite its potent take on race and identity.

Jason Tobin (Warrior) delivers a compelling performance as the vile protagonist here. The self-hating, Ted Bundy-admiring character discriminates against other Asians after years of mistreatment and disregard, and that growing rage finally manifests as cathartic violence.

#1 Serial Killer is currently available at digital retailers like Apple.


No genre is as prolific as horror, so it’s understandable that movies fall through the cracks all the time. That is where this recurring column, Deep Cuts Rising, comes in. Each installment of this series will spotlight several unsung or obscure movies from the past — some from way back when, and others from not so long ago — that could use more attention.

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