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The Halloween DLC For ‘Hitman 2’ Shows its Developer Should Make a Horror Game

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Halloween always seems like an easy time to do content generation for games-as-service developers. Just throw some candles around your game world, give the characters spooky costumes, introduce a zombie mode, and you’re good to go for that month’s update. The Mills Reverie, a new escalation mission for Hitman 2, does indeed drop pumpkins in Hawkes Bay, their first level, but manages to blend the tone into their core game better than most Halloween-themed events. 

One of my favorite gaming surprises of last year was Hitman 2. I didn’t have any experience with the franchise, but the newest installment grabbed me with its combination of open options and clockwork worlds. Each stage feels so vibrant and alive, giving you a multitude of tools to complete your objectives. Do you just try to sneak your way in and kill the racer, or do you knock out the mascot and steal his costume to get close to her? You have so many ways to play that you could spend weeks just replaying one mission to get everything out of it. 

Not only is each level so replayable, but IO Interactive also supports the game by adding new missions on a monthly basis, like this month’s free Mills Reverie escalation mission. Escalations are a series of three missions that add increasingly difficult tasks to your normal assassination. For example, maybe in the first run you have to kill someone with a gun, then in the second one, you have to kill someone with a gun AND always be holding a gun. It’s a fun way to mix things up and force you to play in ways that you wouldn’t necessarily be inclined to try. 

The Mills Reverie takes this idea and runs with it, transforming Hitman 2 into a slasher movie with you as the villain. You’re not given any backstory, but the name and the objective descriptions imply that you are stalking your target, Orson Mills, through his nightmares. You start the level waking up on a bed mysteriously placed in the middle of a moonlit beach dressed like a scarecrow with a pumpkin for a head, tasked with committing strange acts against Mills. The Hawkes Bay level is also dressed for the occasion, covered with pumpkins, gravestones and an ominous circle of weeping angel statues. 

Forcing you into this menacing costume changes up the traditional gameplay options of Hitman 2, taking deception out of your arsenal and requiring you to get through via stealth or brute force. This is a refreshing change of pace, creating a satisfying experience that makes you feel like a slasher. Popping in an out of bushes in the middle of the night to take out unsuspecting guards with a weapon simply called the “spooky bat” is just as fun as it sounds. Upon completion of the mission, you unlock a set of “bat shuriken” (legally distinct from a Batarang) for use in the rest of the game. 

I was honestly surprised at how well the Halloween theme melded with the existing structure of Hitman 2. The franchise always had a morally gray tone to it by casting you as an assassin, so it’s not a big leap to put you in the shoes of a slasher. From what I’ve played, Hitman has never had a great overall story, but does a fantastic job writing character interactions and mission objectives on the small scale within each level. Here, the strange dream logic of the objectives presented create a wonderfully eerie mood. The runtime of this DLC isn’t very long, each of the three runs can be completed in about 15 minutes, so I won’t spoil the twists and turns the escalation takes, but they certainly give you quite the nightmare to enact on poor Mills. 

If you’ve never tried out the new Hitman franchise, you can download Hawkes Bay as part of their free “Starter Pack” with this escalation mission included. IOI recently said that their next project would be an all-new property, their first non-Hitman game since Kane & Lynch 2: Dog Days in 2010, so trying this out will be a great way to see what the studio is all about before they start their latest journey. While they haven’t shared any details about what this new game could be, I think it would be great if they expanded on the ideas they explored in this escalation mission and made a horror game. Especially with the power of next-generation consoles, they could build surreal, clockwork worlds for players to wreak havoc in. 

Game Designer, Tabletop RPG GM, and comic book aficionado.

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Editorials

André Øvredal’s ‘Troll Hunter’ Remains One of the Best Found Footage Movies

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André Øvredal's Troll Hunter

In this day and age, the wordtrollis often used to describe various online nuisances. Yet as abundant and irksome as the modern troll can be, they aren’t usually as fearsome as their mythological counterparts. I’m not talking about the small and gentler versions that have become more common to see in media. No, there are much bigger and scarier trolls out there—and André Øvredal’s movie Troll Hunter is one of the best places to find them.

It doesn’t take long for Troll Hunter (or Trolljegeren) to dump the Blair Witch Project-esque setup and aim for something a lot fresher. The trajectory of the story is augmented by Otto Jespersen’s character Hans, the titular Troll Hunter. The second he comes barreling out of the deep, dark woods and shoutstrollat the camera, this movie takes a turn into what feels like uncharted territory. Not only subject-wise, but also conceptually.

For fantastical and made-up subject matter in cinema, found footage is a fast way to add a guise of believability. After all, what we accept to be the most crucial aspect of documentaries—the truth—rubs off on pseudo-documentaries, despite our understanding of the pretense involved. That is what Øvredal delivered with Troll Hunter: a movie so convincing that some viewers wondered if trolls really do exist. So, had this been straightforwardly made, it likely wouldn’t have been as effective. Conventional narratives would be more inclined to treat something like trolls as flat out unreal, and never try to convince the audience to think otherwise.

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Hans petrifies the three-headed Tusseladd troll.

The viewers, like the characters trailing Hans, are quickly thrown into the deeper end of that extraordinary story. They have to process all this new information while staying on the go. So, although there is no significant amount of meandering, narratively or physically, there is still a good amount of atmosphere, not to mention tension building. It’s never anything frightful, but then again, Troll Hunter isn’t your standard offering of horror; it’s more on the low end of the dark fantasy spectrum. We aren’t ever spirited away to a faraway world—we stay in rather familiar surroundings, as well as dip into those less so. The outcome is a movie where you’re constantly more in awe than in terror.

As fantasy fiction might do, Troll Hunter prefers not to deal with incredulity. There is no time to waste on doubt, as interviewer Thomas (Glenn Erland Tosterud), soundperson Johanna (Johanna Mørck), and cameraman Kalle (Tomas Alf Larsen) all follow Hans around, recording whatever this character is willing to reveal about his bizarre job. Of course, the Troll Hunter himself is not an open book; in that respect, the diegetic documentary fails to fully capture and unpack the more interesting of its two subjects. Yes, all those giant, monstrous trolls are indeed incredible, but understandably, your mind wanders to their pursuer. What kind of person signs up for this gig and then chooses to stick with it for so long?

Reviews have called out Troll Hunter for its lack of character development. In regard to Thomas and his fellow documentarians, that criticism is valid, but bear in mind, they aren’t the focus of the story, either. Meanwhile, Hans is a well-crafted character. At least better than first realized. Before he was introduced, Hans had already grown tired of the troll grind. Fed up with that low compensation for his services, resentful of the bureaucracy, and wanting to expose his employer on a large scale, Hans’ discontent is glaring.

Then there are those finer details about the Troll Hunter, such as that indifference to both the natural splendor of his everyday surroundings and the affections of an obviously smitten colleague, that also suggest some level of despondency. So it is fair to say this movie doesn’t feature any sizable growth for its characters; however, the namesake isn’t underwritten. No doubt, putting a real-life character like Otto Jespersen in that role is partly why Hans is so fascinating—maybe even relatable.

Troll Hunter

Otto Jespersen as Hans the Troll Hunter.

There is always a small risk whenever using the termmockumentaryto describe a found-footage movie, as the word could imply humor where there is none. In the case of Troll Hunter, the term’s usage is appropriate. Some folks have claimed the English-dubbed version has the more comedic tone, however, the Norwegian cut isn’t exactly humorless. Apart from the trolls’ absurd appearances, this is a movie where the characters nearly choke on the monsters’ farts, and Christians are like walking targets. Hans’ complete apathy towards everything is another cause of laughter. Overall, the comedy is intentionally dry and inconsistent. Unfunny, though? Absolutely not.

In a movie where endemic creatures are maltreated, as well as disavowed from living freely and peacefully, it’s hard not to notice the ecological message buried beneath the story. In addition to that is the unmistakable political satire. There is this whole business about intrusive and unsightly power lines—like trolls, they’re big blemishes on the land—that leads to what is perhaps the movie’s funniest moment. The scene in question is that one where certain electric lines, the ones secretly being used to keep the trolls at bay, go in a loop and don’t actually send power to any residents. Yet the monitors of said lines don’t find this at all weird. So it stands to reason that Øvredal was having a go at those who accept the government’s doings without question.

Looking past the fact that trolls aren’t actually real, this movie is an enlightening source of information. And not just for international audiences; Norwegians, too, get schooled about their homeland’s own mythology. It’s also evident from everything on screen that Øvredal and his crew were enthusiastic about the topic. The creature designs are the most indicative of that zeal; those imaginative yet myth-accurate manifestations are equally amusing and grotesque. One second you’re laughing at their phallic noses, the next you’re white-knuckling during a hairy sequence. Most surprisingly is how well the trolls’ visual effects hold up after fifteen years. It’s not all spotless, but on the whole, they remain impressive.

Vouching for a mockumentary about trolls isn’t easy, but those who do come around and give it a shot will more than likely be grateful for the recommendation. For Troll Hunter is a real find in that vast and varied genre we callfound footage.

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A bridge troll reaches up for food and finds Hans decked out in armor.

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