Quantcast
Connect with us

Interviews

[Interview] Takashi Miike on New Movie ‘First Love’ and the Evolution of His Filmmaking

Published

on

We touch base with acclaimed director, Takashi Miike, on his latest movie, the hurdles of filmmaking, and how he juggles so many different genres.

Takashi Miike is one of those rare filmmakers who is seemingly capable of directing anything. He’s made significant contributions to the horror genre, most notably Audition, but he’s catapulted from Samurai films, to courtroom dramas, to high school musicals, to spaghetti westerns, to superhero films without batting an eye. Not only is Miike capable of variety, but his movies tend to contain extremely memorable set pieces that are emblematic of the director’s fearless, gonzo style. You may not always love a Takashi Miike movie, but there’s a guarantee that it will at least be something that you won’t soon forget.

With over 100 films now to his name, Miike isn’t showing any signs of slowing down. His latest effort, First Love, is a twisted love story that sees a boxer and a call girl get roped into a complex crime saga where there’s a growing body count. First Love makes for yet another strong example of how Miike is able to blend together so many different sensibilities and turn out truly unique pieces of cinema. We got to the opportunity to talk to Takashi Miike about First Love, but we also discussed the journey his career has taken, the level of responsibility involved with directing adaptations of other people’s works, and how he’s too afraid to watch his own horror movies.

Bloody Disgusting: First Love is such an interesting combination of ideas and themes. What about this story initially caught your interest?

Takashi Miike: “Absolutely. It’s a very simple story where there aren’t that many characters and some of the main characters are considered to be scum. They’re considered to be kind of useless to society. Then you have all of these people that have their desires and things that they want to achieve or obtain. From all of that, these two people fall in love, it becomes a love story, and everyone else kind of dies. But out of all of that death and chaos comes this one love story that will continue into the future, and I like that. I like the story. I like the idea. And so I decided I wanted to make this movie.”

BD: Was it a challenge to balance the romance and violence of this film? Were you concerned that there may be too much of one or not enough of the other?

Miike: “You’re right, there is a lot of violence and romance in the film, but I’m really not interested in objectively thinking about what the balance is like between them. The amount of violence is actually something that I don’t calculate myself. I actually kind of leave that up to the characters, so balance may be lost or completely broken in the film, but I think to some extent that can’t be helped because instead of me making the characters for the film, I focus on the characters in the script and I let them make the film. So honestly, I don’t particularly care if it’s a huge success or if there’s a balance there, but I just want to make a film that I like and I’m proud of how this one turned out.”

BD: I love the animated segment at the end of First Love. It made me think of the insane ending to Dead or Alive. Is it fun to sometimes make these crazy left turns at the end of your movies?

Miike: “Honestly, that scene in First Love speaks a lot to the current insecurities in the Japanese film industry. It’s because by the time that we got to that scene—and we added that scene at the end of the film in post-production—we were already over our budget. At the same time, there’s a big aversion to risks right now in the industry. Maybe there could be a car accident or something while we’re filming the scene. So because there’s an aversion to risk right now in Japan, a lot of the movies that are made are these big, warm, fuzzy movies that don’t really have any danger—like real physical danger—for the actors. So there are very few new stunt men that are being developed in Japan.”

“We could have said, “Okay, we can cut that scene because it’d be difficult to do with the current situation in the Japanese market. In a way, a car chase scene is almost clichéd for an action film, anyways.” But instead of cutting it, we decided that we’d find another way to do it and still honor that idea that was in the script. Now, if we had not filmed the movie in Hong Kong, we would have actually shot it, but we were, so we got creative.”

BD: That’s so interesting. To make something less physically dangerous, you turn it into what’s probably the most stylistically dangerous moment in the movie. On the topic of animation, a lot of directors struggle with bringing anime or manga series to life, but your adaptations are some of your best films. What’s so appealing to you about adapting anime?

Miike: “A lot of this can also be said about if I were adapting a novel as well, but specifically when dealing with a manga, when you’re turning that into a live-action film you’re doing that because you think that it’s just going to be fun. Or sometimes you read the original work and you’re like, “Okay, the original work is fun, so it’d be fun to turn that into a film while still respecting the intent and style of the original work and the writer’s intention. But at the same time, it’s more important for us to have fun with it than to rigidly stick to exactly what the original work was. When adapting someone else’s work you’re also freed in a sense because you want to respect the writer, but we don’t actually have that many meetings with the original writer—maybe just one “meet and greet” and that’s it, but what we do want to do is make something that the fans are going to love, even if we don’t specifically cater to them, but also a product that feels like it has my voice in it as well.”

BD: With the wide range of films that you have made, it really feels like you can literally adapt anything. Are there any projects that you’ve turned down out of fear?

Miike: “So this is maybe related to my experiences as an assistant director too, but what’s scary when you’re making a film is just realizing that it’s going to cost way too much money in some cases. At the same time, I’m not the one who’s funding the film, so I have to work within the constraints of my co-producers and sponsors. Now if they don’t think that we’re capable of making a certain film with the money we have, that’s fine, but what I try to always do is instead of cancelling or not accepting a project, I’ll brainstorm over modifications to make things cheaper, which usually also make things more interesting, too. We’re looking for a synergy there. A lot of people are usually funding these films, so we try to look at all of the possible ideas from everyone involved. Again, during my time as an assistant director I saw a lot of troubleshooting to pull off interesting ideas within budget.”

BD: You’ve done some very memorable work in the horror genre, but what do you think is your scariest film and why?

Miike: “I’m actually quite a scaredy cat, myself. Since a child I’ve been this way. I’ve even a little afraid of the dark. If I’m alone in the dark I’ll sometimes feel that there’s a presence behind me and I’ll even be afraid to turn around, but then if I do get the courage to turn around, I’ll just be scared that whatever was there has just jumped over to the other side of me. This sounds really silly, but as a child I’ve always been a bit of a coward so I don’t watch many horrors films myself. I personally think I don’t want to pay money to go to a theater to get horribly frightened! So even after I finish making horror films, I usually don’t go to a theater to watch them myself.”

“All of this being said, the scariest of the projects that I’ve worked on is “Imprint,” my episode from Showtime’s Masters of Horror series. Everyone kept telling me that America’s a free country and that I could really do whatever I wanted. It’s cable TV, so don’t hold back at all and make it as scary as possible. So I did that and then when I showed it to the producers in Japan, they were like, “I know we told you that you can do anything, but this is going too far. This is way too far.” We even had to publish this article in the New York Times apologizing that said that this was supposed to be a 13-episode series, but an episode’s been cut because it was too scary, so now it’s just twelve episodes. “Imprint” was definitely the scariest project that I’ve worked on.”

BD: Have there been any updates on a JoJo’s Bizarre Adventure: Diamond is Unbreakable sequel? Should people still have hope?

Miike: “When we started that project, we expected that we’d be making a couple of them, but it was just not a big hit in Japan. It was way less well received than we expected. So that’s actually horror for a director that’s in that situation. So no, there’s no sequel planned and it wasn’t a hit.”

“That’s an interesting situation because the writer of the original work, Hirohiko Araki, liked the film a lot, which was one of my main objectives when making the film adaptation. When we talked to some of the journalists, many of them said they liked the film, but I couldn’t tell if they were just being nice or if they actually had fun with it. In any case, it was well received by the writer and a few other people, but no, there won’t be a sequel.”

Takashi Miike’s ‘First Love’ hits theaters in limited release on September 27.

Daniel Kurland is a freelance writer, comedian, and critic, whose work can be read on Splitsider, Bloody Disgusting, Den of Geek, ScreenRant, and across the Internet. Daniel knows that "Psycho II" is better than the original and that the last season of "The X-Files" doesn't deserve the bile that it conjures. If you want a drink thrown in your face, talk to him about "Silent Night, Deadly Night Part II," but he'll always happily talk about the "Puppet Master" franchise. The owls are not what they seem.

Click to comment

Interviews

Paul Tremblay on Fighting AI with Horror in New Novel ‘Dead But Dreaming of Electric Sheep’

Published

on

Dead But Dreaming of Electric Sheep Review - Paul Tremblay AI Horror

Paul Tremblay didn’t start his writing career believing he’d be battling machines over the sanctity of his job, but like so many writers of his generation, the battle found him. In the years since Large Language Models (LLMs) and neural networks started gaining traction as an advertised shortcut to creativity, Tremblay has been active in lawsuits to prevent the use of his works in training AI models, and he’s found that, with each new project, he has to consider the possibility that some LLM, somewhere, is going to latch on to what he’s creating. 

“Now I feel like I’m thinking about, ‘Man, how am I going to write things that would be really hard or impossible for an AI to replicate?’,” Tremblay told me, speaking by Zoom from his home in Massachusetts. “Maybe some of that is ego. I’m sure every writer thinks, ‘Oh, an AI could never write what I write.’ Yes, I’d be lying if I said that wasn’t part of the thought process.”

While that’s something Tremblay might consider with any new work at this point in his career, the Bram Stoker Award-winning author of A Head Full of Ghosts, The Cabin at the End of the World, and many other novels and short stories tackled it in a more direct way with his latest book. Inspired by Philip K. Dick, Harlan Ellison, and the quirky humor of the Coen Brothers, Dead But Dreaming of Electric Sheep is Tremblay’s attempt at a sci-fi-horror mash-up that’s both darkly funny and existentially nightmarish. It’s also, in his own words, a screed against the movement by AI companies to supplant human artists. 

I didn’t want to make it too didactic, but no, I playfully described this book as an anti-AI screed,” he said. “This book, in particular, was driven by anger and frustration, for sure. Not every book is going to be driven that way.

Despite the emotions that fueled it, Dead But Dreaming of Electric Sheep does not read like a screed. Instead, wielding offbeat humor and tech concepts that feel both lived-in and frighteningly tactile, the book lays out tandem narratives all building to the same conclusion, each of them exploring our relationship to machine learning in a different way. One of these narratives belongs to Julia, a former gaming streamer looking for a new challenge in life, who gets a call from a California tech company with an interesting offer.

Paul Tremblay in documentary series “First Word on Horror”

The company has, it seems, implanted some new technology in a brain-dead middle-aged man which will, in theory, allow them to pilot the man’s body through a rudimentary, still-developing system of controls. Julia, with her gaming background, would be the pilot, in her own way just as much a test subject as the human vegetable she’s controlling. 

Julia is a Gen Z streamer with an omnivorous pop culture appetite, inspired by Tremblay’s own adult children, who riffs on The Big Lebowski constantly and calls her strange new meat puppet “Bernie” in reference to Weekend at Bernie’s. Her wide frame of reference, and her interest in art and stories far beyond video games, is in part informed by Tremblay’s own experiences with Gen Z, and in part a response to AI companies who scrape art and culture as a means of consuming it for reference without really experiencing a story. 

“I know that one of the arguments that OpenAI and other tech companies are trying to make is like, ‘Hey, you writers, you artists, you take pop culture, you take your influences, and you create something. That’s just the same thing that the bots are doing.’ And it’s just not,” Tremblay said. “I wanted to have Julia have her outlook informed by all this pop culture, and I wanted to make that feel really human as a way to show how inhuman the AI is.”

The other side of the story belongs to “Bernie,” who’s addressed in his point-of-view chapters as “You.” In these chapters, the technology in Bernie’s body starts to flicker images through his seemingly dead brain, delivering half-remembered imagery and perspective in a nod to the “hallucinations” of an AI model groping for understanding it can never reach. These chapters in particular show off Tremblay’s flair for formalist shake-ups, and echo the kind of hyperstimulated writing that Dick and Ellison made so influential. 

“I think it was more just the general Philip K. Dick feeling of ‘The world is so strange,'” Tremblay said. “He’s a lot funnier, I think, than maybe a lot of people credit him. That’s definitely what I was thinking of when writing the book.

Bernie’s chapters embody the strangeness of Dead But Dreaming of Electric Sheep, presenting imagery that’s at times puzzling, at times eerily filmic, and always unnerving. They also mirror Julia’s own journey in fascinating ways as the odd couple – the Gen Z gamer and the middle-aged vegetable – traverse the United States, and the tech in Bernie’s body wakes up to the possibilities of using his flesh for its own purposes. It’s a compelling narrative technique, but it presented some new writing challenges for Tremblay. 

“I quickly realized I couldn’t write this book the same way I have in the past,” he said. “By that, I mean all my other novels I had written in the order in which it was presented, even things that are nonlinear, which is most of them. I knew I couldn’t do that in this book. It’s not a spoiler, but hopefully the readers figure out pretty early that the Bernie chapters are a little bit of a preview of the next chapter from Julia, what’s actually happening with Julia. It’s all refracted from him.”

Mary Roach’s Stiff

Dead But Dreaming of Electric Sheep began with a simple image, inspired by Tremblay’s reading of Mary Roach‘s book chronicling the history of our treatment of corpses, Stiff. As he read, Tremblay imagined a body sitting on an airplane, remote-controlled by someone else. At the time, it was a “silly what-if” concept, filed away in his head. Years later, when he became an author suing a tech company to keep AI from scraping his work for ideas, it started to feel frighteningly plausible, taking the “silly what-if” into the territory of a high-concept horror show about what happens when we try to exploit and commodify uniquely human aspects of consciousness. 

“It stuck with me,” Tremblay said of that what-if imagery. “And then a few years later, when I was a part of the case suing OpenAI on behalf of writers, that what-if suddenly didn’t seem as silly. The more I learned about how that corporation operates and without really any sort of ethical thought to anything, I was like, ‘Oh, I’m going to play with that. That’s actually happening.”

So, what if someone actually in favor of generative AI picks up Tremblay’s self-described “anti-AI screed?” He hopes that, at the very least, he’s made the ride enjoyable in a distinctly human way that might begin to reshape the conversation. 

“I think that was another reason why I wanted to have the humor,” Tremblay said. “If people are reading this book who aren’t on the side of like, ‘Hey, LLMs taking authors’ books is bad,’ maybe if they read something that’s cut with some humor, that maybe they’ll be more easily swayed.”

Dead But Dreaming of Electric Sheep is now in bookstores everywhere. 

Dead but Dreaming of electric sheep

Continue Reading