Interviews
How ‘The Boogeyman’ Director Rob Savage Pushed the PG-13 Rating with the Film’s Creature Design [Interview]
Up next from Host and Dashcam director Rob Savage is The Boogeyman, based on Stephen King’s 1973 short story, which is now playing in theaters this weekend.
Savage spoke with Bloody Disgusting about making a studio film on the heels of two smaller-scale found footage horror features, while also discussing his lessons learned from those experiences, as well as his approach to designing a PG-13, boundary-testing creature.
“I’d never really thought of myself as being somebody who would direct found footage movies, and then I ended up doing two back-to-back,” Savage says of transitioning from Dashcam to The Boogeyman. “But it took a little bit of a jolt to get back into that mode of storytelling. I was amazed by how much I was able to take from working on Host and Dashcam and work into this movie. Both of those movies were totally improvised.”
Savage continues, “This movie I assumed would be much more rigid because it’s a studio movie and it’s a very different beast. Actually, there was a lot of room for improvisation and playing around with the scenes with the cast. So many of the best, funniest, most touching moments in this movie we came up with on the day, or the cast brought from personal experience. There was still a lot of room and a lot of shared DNA, more so than I would’ve thought.”

Director Rob Savage on the set of 20th Century Studios’ BOOGEYMAN. Photo Patti Perret. © 2023 20th Century Studios. All Reserved.
If there’s one common throughline among all three Rob Savage-directed features thus far, it’s the filmmaker’s steadfast commitment to scare crafting. The answer from Savage was more complex when asked if that shared DNA helped when making The Boogeyman.
“The parts that I was really having to learn on the job, it was more towards the end of the movie, the action-horror beats,” he explains. “I’d never done anything with, I mean, I guess a bit in Dashcam, but again, it’s like found footage, so it’s a different beast. But that kind of more physical aspect of the creature, especially when it’s an entirely CG creation like our monster was. Wrestling with this thing. We had a 3D-printed creature head that I had on a stick, like a pantomime horse, and I’d be running at the actors screaming.
“I was shooting all the angles, and I’d storyboarded the whole thing, but it’s very hard to know if that’s going to come together until you see it with the creature. But the stuff that was useful was the first two-thirds of this movie; I looked at it more as a haunted house movie. I wanted to not see very much of this creature. I wanted you to feel very unsafe anytime there was darkness in the frame or a doorway, and a lot of that was playing in the same ballpark as Host. So, I felt like I’d done my homework there.”
Because the concept of the Boogeyman is so commonplace and nebulously defined, it created a challenge for Savage when it came to developing the film’s original creature design.
He details, “I didn’t want to invalidate anyone’s idea of what the creature is because everyone’s got their own idea. The Boogeyman is really just this name that we give to whatever we imagine in the darkness as a kid. So, I wanted people to leave and still feel like they could project their own fears onto this creature. We wanted something that was very simple and striking. I also wanted it to be that you saw the creature at the end, obviously because the family’s got to face down this thing, but I wanted there to be an aspect to it that you didn’t quite understand or that hinted at this deeper mythology.
“We ended up pushing in this weird Lovecraftian body horror place that I’m still amazed we got away with in a PG-13 movie. But that was our attempt. It was our attempt to honor the story, which ends with some skin-peeling grizzlies; and hint at this cosmic horror beyond what we see on screen.”
Witness Savage’s cosmic horror in The Boogeyman, now playing in theaters.

Interviews
‘Rubberhead’ Director Nick Taylor on FX Maverick Steve Johnson, Practical Effects, and Seven-Year Journey
Horror journalist, producer, and podcast host Nick Taylor moves into the director’s seat for his feature debut with illuminating documentary Rubberhead: The Life & Monsters of Steve Johnson.
It chronicles the wild life and career of SFX maverick Steve Johnson, based on the multi-volume book series Rubberhead: Sex, Drugs and Special FX, and those familiar likely already know Rubberhead isn’t your standard horror documentary.
Johnson is responsible for so many memorable movie monsters, having worked on Fright Night, Poltergeist II, An American Werewolf in London, A Nightmare on Elm Street 4: The Dream Master and Night of the Demons, to name a few. He’s also extremely candid in ways that feel atypical in this industry, open about his failures as much as his successes.
“It was a natural progression for sure,” Nick Taylor tells Bloody Disgusting of his transition into filmmaking ahead of Rubberhead‘s world premiere next week at the Fantasia Film Festival on July 23. “I think with my podcast, I got adept at interviewing people and pulling creative lessons out of them, which was the point of my podcast. I wanted this movie to be sort of a creativity pill for artists where if they’re starting a project or feel creatively stuck, they could watch this movie and be inspired and get actual practical creative lessons.”
Taylor’s background in PR and marketing also organically led him down this path.
He charts the course from book promo to documentary director: “But also Bloody Disgusting had a lot to do with this movie because in the very beginning when I first met Steve, I was helping him promote his book and I said, ‘Hey, I got a marketing background and a journalism background. Let me help you promote this book. I’ll just pitch stories from your life to the media, and we’ll see what happens.’ And John Squires wrote an article about Steve making Slimer under the influence of tons and tons of cocaine, and that went fairly viral.”

“For a week, it was story time with Steve,” Taylor continues. “He would tell me a story from his life, and every story was about a major movie, a major director, lots of drugs and alcohol and insanity. I would write them up, and I think John published about three or four of them. So huge shout out to John Squires because that was really great. So yeah, there were definitely a lot of outgrowths of my journalism background that definitely contributed to this movie.”
Rubberhead condenses the multi-book series into a cohesive feature film with a breezy runtime, sparking the obvious question as to how Taylor approached condensing Johnson’s life down to an under 2-hour documentary film.
“That was one of the more difficult parts of all of this, because we had enough for a series or an epically long six-hour fan documentary,” he answers. “But from day one, I did not want to make a fan documentary. I love them. They’re a lot of fun, but I did want the movie to stand on its own two feet as a character-driven portrait of an artist and a time period and a technology, that being practical effects. I did want to be objective. I didn’t want to make this too long. I wanted to make it re-watchable. So I think we just really had to focus on what the narratives were that we wanted to tell. So there were some basically almost cliché archetypical mythic narratives present in Steve’s life. We could have made this way longer, but we wanted to keep it short. But luckily that’s why you have special features.”

Johnson quickly proves to be an engaging subject thanks to his self-effacing wit and frank self-reflections; expect no shortage of stories about how drugs factored into the height of his career or the failures it wrought.
That rare quality was an asset for Rubberhead, Taylor confirms. “He does not shy away from anything about the drugs, the addiction, the bridges burned, the mistakes made, the lessons learned. He just is honest about all of it. He’s had a lot of time for reflection, and he’s done a lot of reflection, so he doesn’t shy away from any of it, which is huge because it’s very refreshing. I don’t think a lot of people are that way, at least in this industry from what I can see. So I think it was hugely beneficial. We wanted to lean into that, and we wanted to make this sort of a gonzo Hunter S. Thompson sort of wild tale through Steve’s overall life.“
Condensing his life into this doc was a slow and steady process for Taylor, too. “It’s been almost seven years. It’s been a labor of love. We’ve been as indie as it gets. We would shoot what we could when we could, and then we would edit when we could. Then after a while it all came together.”
In a way, making Rubberhead brings Taylor’s horror fandom full circle. It turns out that the very film that sparked his interest in the genre and practical effects also comes with an amusing Steve Johnson anecdote.
Taylor explains, “My gateway for sure was Beetlejuice. I saw that at a very young age; I think I was four or five. I felt somebody had shown me, my soul. I get a little emotional thinking about it. There was something about that movie that felt so strange and unusual, but also felt so familiar. It was spooky, but it was fun, and it was lighthearted, and it had humor, but it also had this macabre celebration to it that I just really got into as a kid. I felt somebody had shown me my own soul. And funny story, Steve got fired from Beetlejuice because Tim Burton gave him his hand-drawn designs and Steve’s like, ‘Oh my God, these look like kids did them. This is not what you want. I know what you want. I’m going to redesign these for you.’ And Tim Burton was like, ‘Yeah, no, you’re not.’ So yeah, funny story.”

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