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[Blu-ray Review] ‘The Human Centipede Part 2: Full Sequence’
Original Review From Fantastic Fest ‘11
Despite being shown in theatres, it’s hard to actually classify The Human Centipede 2: Full Sequence as a film. Like Faces of Death, it’s a collection of increasingly gross ideas strung together, specifically designed to push buttons and offend with the added bonus of having something that barely passes as a narrative woven between them. When viewed in that light, it’s admirable how committed director Tom Six is to his vision and how uncompromised it feels, but as he explained during a post-screening Q&A, it’s basically a bunch of leftover ideas that he couldn’t fit in the first time around. The explanation makes sense, but it certainly doesn’t setup the context for why these events are occurring or what Six is attempting to comment on with his grotesque display of medical inaccuracies.
With the original presented as a meta-element, the sequel explores the deranged mind of Martin (Laurence R. Harvey), a mentally challenged loner who has a Human Centipede fetish that eventually drives him to connect twelve people ass-to-mouth. Six’s script gives the sweaty, disgusting lead next to no character development, but Harvey – one of the two saving graces of this scatological debacle – gives a performance that defines the word “pervert,” never uttering a word during the ninety minute runtime but squealing and grunting enough to capture the essence of a slimy sexual deviant with a distorted perception of reality. The black and white aesthetic seemingly plays to that idea, capturing the contrast of realities between the two entries in an almost Wizard of Oz-like fashion but, to be blunt, that seems a little too complex for something like Full Sequence. Considering how juvenile and baseless the whole thing feels, its inclusion seems to have the sole purpose of being a punch line in a third act poop joke.
So much focus was given to conceptualizing gags that could potentially be looked upon as the sickest/grossest/most disturbing ideas ever captured on film that things within the universe – one which is supposed to be a more realistic approach to something that’s absolutely impossible – don’t add up. When Martin, who works as a security guard that spends night after night staring at recording camera feeds, begins murdering and kidnapping people that are trying to leave his parking garage (which is, for some reason, limited to one carful per night), an investigative third party never rears its head which leads to the conclusion that the victims don’t have family members that worry about them – or jobs – and London apparently has no police force, giving Martin absolutely no opposition.
The meta-approach is a great idea in concept, but Six drops the ball with Full Sequence. In an attempt to prime us for what will most likely be a crime against cinema when he takes the concept into God knows what direction the next time around, it offers up plenty of empty sequences involving feces eating, masturbating with various uncomfortably textured objects and unsanitary surgical procedures but can’t even be considered art. There’s no feeling, thought or emotion coursing through its veins; it’s just Six’s attempt to deliver on the hyperbole and accusations of grossness the first film promised but didn’t deliver. Now that he got that out of his system, he should go make a real movie.
A/V
IFC’s 1080p monochromatic transfer is quite strong, with high levels of detail – I still haven’t decided if that’s a good thing or not – and no noticeable DNR. Since it was originally shot in color, it’s not going to look the same as, say, the Casablanca Blu-ray – also, it’s not seventy years old or a significantly important film that a studio would dump a lot of money into – but the black-and-white look gives off a wide array of shades and shadows. And, boy, does that brown pop. Every bead of sweat of Martin’s sweat can be easily spotted, and even when things get super nasty, the transfer still manages to not make the special effects look too fake. The film plays more off of noises than dialogue, and the DTS-HD 5.1 track conveys that, with extra squishy noises and the like. The sound of Martin’s pet centipede is sure to creep a few people out, and, with the proper setup, you’ll feel like you’re right in the middle of the warehouse. In other words, the A/V treatment of the film is far better than it deserves.
Special Features
Commentary – A track featuring director Tom Six and Martin himself, Laurence Harvey. Even though I don’t like the movie at all, they’re a blast to listen to. I interviewed both of them at Fantastic Fest last year and it was my favorite one that I did, just because they’re so open and candid – Laurence raped a chair during his audition – and you really get a sense of that during the track. It’s a good mix of what sort of black comedy and psychological bits they were going for, and technical stuff.
Interview With Tom Six (12:35) – With a camera shoved right in his face (EXTREME CLOSEUP!), director Tom Six talks about why he chose to make an untraditional sequel, presenting the film in black and white, the rape scene, the sense of humor he was trying to convey, and what we can expect from Human Centipede: Final Sequence.
Set Tour Of Warehouse (09:17) – Actress Ashlynn Yennie gives a brief tour around the warehouse where all the nasty stuff goes down, and then it’s mostly behind-the-scenes footage of prosthetics being applied, the setup for the baby scene, and, of course, the centipede assembly. I would recommend it to FX buffs, except there’s barely any talking in it and at no point do they even introduce any of the crew or actors verbally or with name cards.
Foley Sound Effects (03:07) – Geez, the crew really doesn’t want anyone to know who they are, do they? No names again. A bunch of guys recording exaggerated noises with the help of meat and soap for the warehouse scenes.
Making The Poster (02:18) – At least we get two first names here: Jeremy and, um, Jeremy. A look at the poster shoot, which was basically just a bunch of tied of naked people writhing around on the floor. In other words, it’s like a typical party at Tex Massacre’s house…
Deleted Scene (00:25) – Martin barking at a dog for twenty-five seconds.
Film: 1/5
Blu-ray: 3.5/5
Home Video
Watch the Opening ‘Mortal Kombat II’ Battle Scene Now Ahead of Physical Media Release in July
Sequel Mortal Kombat II is now available to watch at home on Digital before heading to physical media in July, but you can test your might now and watch the opening scene.
Mortal Kombat director Simon McQuoid returns to the helm for the new sequel from a script by Jeremy Slater (“Moon Knight,” Godzilla x Kong: The New Empire).
In Mortal Kombat II, the fan-favorite champions — now joined by Johnny Cage (Karl Urban) — are pitted against one another in the ultimate, no-holds barred, gory battle to defeat the dark rule of Shao Kahn that threatens the very existence of the Earthrealm and its defenders.
Adeline Rudolph, Jessica McNamee, Josh Lawson, Ludi Lin, Mehcad Brooks, Tati Gabrielle, Lewis Tan, Damon Herriman, Chin Han, Tadanobu Asano, Joe Taslim, and Hiroyuki Sanada are also part of the ensemble cast of Mortal Kombat II fighters.
Watch the opening below, which introduces a young Kitana (Sophia Xu) as Emperor Shao Kahn (Martyn Ford) prepares to conquer her father, King Jerrod (Desmond Chiam), and her kingdom of Edenia. It sets the sequel’s entire plot in motion.
From New Line Cinema, James Wan’s Atomic Monster, Broken Road Productions, and Fireside Films, Mortal Kombat II is rated R for “strong bloody violence and gore, and language.”
Look for Mortal Kombat II to arrive on 4K UHD, Blu-ray and DVD on July 28, 2026.
The physical media release contains the following special features, as unveiled by IGN:
- Mortal Kombat II: Evolving the Saga (Featurette)
- Returning characters, new alliances and even bigger fatalities! Go behind the scenes to learn all that went into creating the latest chapter in the Mortal Kombat film saga and how the sequel expands the universe to bolder, bloodier heights.
- Building the Realms of Mortal Kombat (Featurette)
- From the decaying streets of Edenia to the terrifying Pit featured in the iconic video game series, discover how the Mortal Kombat II design teams blended practical sets with groundbreaking VFX to create the legendary realms in the film.
- Mortal Kombat II: Choose Your Fighter (Featurette)
- Awaken your Arcana as you meet the cast and explore the brutal weapons, epic costumes and fierce training that went into bringing their characters to life.
- Klose Quarters Kombat (Featurette)
- Cast members and key creatives share insights into how the stunt preparation, intense fight scenes and weapons training shaped both classic moves and new, merciless combat styles.
- A “Boon” to Gamers Everywhere (Featurette)
- Sit down with chief Mortal Kombat mythmaker and creator Ed Boon for a deep dive into the franchise’s storied history and ongoing evolution that spans three decades of near-infinite games, films and comics, culminating with the live-action sequel.
