Since its reveal last June, Techland’s open-world zombie survival game Dying Light has often been compared to the developer’s previous game, Dead Island. The comparison is an easy one to make, seeing as they each share very similar themes — a post-apocalyptic setting, big open-world, weapon crafting, zombies, etc. — but that’s not how Techland sees it.
Destructoid had the chance to briefly chat with Dying Light producer Tymon Smektala about their next game. According to Smektala, Dying Light is less about the ravenous undead and more about movement. This is a reference to the game’s freerunning system, which is arguably the feature that most sets it apart from Techland’s previous work.
Techland has nothing to do with the Dead Island sequel that was announced on Monday. This was purposeful, as the game the studio wanted to make wasn’t the right fit for the series.

