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‘Monstrum’ Has Been Delayed to January 2015

Indie developer Team Junkfish has announced they’re postponing the release of their horror game Monstrum to January 2015 to ensure it’s the best game it can be. “This is not something that we have taken lightly, but truth be told we do not feel that Monstrum will be at a level that we as developers, or you as players, will be happy with for our original release date.” Junkfish wrote in a statement announcing the delay.

“We have had a lot of feedback from the people who we have shown it to, and are incredibly grateful and happy for the support people have given Monstrum so far in its early stage. As such it is up to the team to make sure that the game is as good as it can be, albeit a little late.”

So we’ll have to wait a bit longer, but it sounds like the delay will only benefit the game. Until then, I might suggest you burn the time watching me play through the game’s demo. I’m no math wizard, but you could probably cram a few thousand viewings between here and January.

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