Indie developer Killmonday Games, a husband and wife team based in Sweden, have released a behind-the-scenes video that shows off how they’re going about creating the music and sounds for their upcoming psychological horror game Fran Bow. I’ve always been fascinated with foley work, because it’s an incredibly important aspect of filmmaking and video game development that goes largely underappreciated. If it’s not done right, it can ruin the immersion, and for horror games in particular, immersion is a key component in how effective they are.
For more Fran Bow, I recommend you check out Tyler’s interview, because it’s a great read that offers a bit more detail on what Killmonday is looking to accomplish with the game. If you prefer something a bit more visual, you can watch me playan early version of the game’s demo.

