Quantcast
Connect with us

News

Let’s Talk About ‘Dead Island 2’

Published

on

Earlier this week, Deep Silver found another developer to be unworthy of the honor of making Dead Island 2 when Yager joined series creator Techland in a growing list of studios the publisher doesn’t consider capable of delivering a sequel that lives up to a classic like Escape Dead Island. That was a garbage video game and I’m still angry I had to review it, but at least it was generous enough to warn fans to stay away from it.

At this point, escaping Dead Island sounds more appealing to me than sticking around.

That might sound harsh, and maybe it is. Dead Island 2 could be great, assuming we ever see it, but I fear my anticipation to see this series achieve even a modicum of greatness has been entirely based on the respect I have for Deep Silver.

As much as I love them for saving Saints Row developer Volition and the Metro franchise from the rubble of THQ, Dead Island has had four chances to give us a reason to care about these games and they’ve missed every time.

I even enjoyed the original game despite its numerous technical flaws. Look at it hard enough and potential can be found hiding underneath layers of clumsily executed mechanics, sloppy writing, dead-eyed NPCs and high expectations caused by an objectively depressing trailer. To this day, that promise has gone unfulfilled. Riptide felt like a hastily assembled standalone expansion, Epidemic wouldn’t stop referring to itself as a “ZOMBA”, and another that isn’t worth mentioning twice.

That trailer made grown men want to curl up in a tub filled with their own salty tears, and it only accomplished that by not being anything like the game it was so frighteningly effective in marketing to us. It’s strange to think a trailer might become the only legacy this series leaves — you know, other than being the reason we got Dying Light.

I’m not bringing this up so I can poop on Dead Island, which may very well have a bright future ahead of it, even if I’m having trouble seeing it right now. I’m more interested in hearing what you think of this game of Musical Chairs that Deep Silver is playing with the developers of Dead Island 2. Give me a reason to keep believing in this franchise. Please.

YTSUBHUB2015

Gamer, writer, terrible dancer, longtime toast enthusiast. Legend has it Adam was born with a controller in one hand and the Kraken's left eye in the other. Legends are often wrong.

8 Comments

News

‘Hellraiser: Resurrections’ – BOOM! Studios Event Unleashes Five Brand New One-Shot Comics [Exclusive]

Published

on

BOOM! Studios recently announced that three classic Clive Barker Hellraiser comic books are coming back to shelves, and we’ve got another exciting exclusive for you today.

Bloody Disgusting can exclusively report that BOOM! Studios will return to the labyrinthine horrors of Clive Barker’s legendary Hellraiser universe with five all-new one-shots this Fall!

A brand new generation of creators will explore the untold corners of Clive Barker’s infernal mythology, revisiting iconic Cenobites while introducing terrifying new stories that expand the boundaries of the Hellscape itself with Hellraiser: Resurrections.

Each week through the month of September, a new chapter of damnation arrives, revealing the forces gathering in the shadows. The descent begins with HELLRAISER: RESURRECTIONS – NEW WOUNDS #1 from writer Mike Costa and artist Paco Camallonga as they draw readers into the hedonistic world of Hellraiser.

When an investigation into the mysterious Puzzle Box goes sideways, the gateways to Hell open anew.

Then, hear the unmistakable chattering of death itself in HELLRAISER: RESURRECTIONS – THE ONANISTIC RITUAL #1 from writer Zac Thompson and artist Gavin Mitchell.

The Chatterer bares his teeth for a brand-new mission. His goal? To reclaim his rightful place as the right hand of the Hell Priest himself!

Next, venture deeper into the hierarchy of Hell with HELLRAISER: RESURRECTIONS – THE DEEP GOSPEL #1 from writer Tini Howard and artist Jenna Cha.

The Female Cenobite was dead. Or close to it…until the Engineer found her. But when she rejects the Engineer’s plans for her remaking, she’s cast down into the harrowing Nidus: the place where the larval stage of Cenobites fight to survive. She’s been here before and made it out alive—and she’ll do it again.

The horrors continue in HELLRAISER: RESURRECTIONS – HELL’S COUNCIL #1 from writer Nero Villagallos O’Reilly and artist Francesca Ciregia.

We saw the fall of Butterball at the end of Hellbound: Hellraiser II. Now we’ll witness his rise as the wounded Cenobite is taken in by a mysterious do-gooder who slowly nurses him back to health, all while worming her way into his brain…and maybe even his heart?

Finally, the event culminates with HELLRAISER: RESURRECTIONS – THE RETURN OF THE PRIEST #1 from writer Sarah Gailey and artist Alessio Avallone.

Caught in the sensory deprivation of Middle Hell, Elliot Spencer suffers the worst fate: no feeling at all. When the glory of Leviathan’s light finally sears through him, granting him the gift of pain—it’s revelatory. The Hell Priest must journey to remake himself and gather his Gash once more to bring the cherished blessing of pain to all that deserve it.

From fresh visions of beloved Cenobites to horrifying new revelations hidden within the depths of Hell, Hellraiser: Resurrections serves as both a celebration of Clive Barker’s enduring mythology and the first chapter of an exciting new era for the franchise. The series kicks off a new publishing initiative that will bring a new Hellraiser ongoing series and miniseries to life through 2027.

Hellraiser: Resurrections begins this September with five weekly one-shots from BOOM! and distributed by Penguin Random House. You can preorder the series at your local comic shops and digitally through major content providers, including Kindle, iBooks, and Google Play.

Continue Reading