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‘Moving Hazard’ Footage Weaponizes the Undead Hordes

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We’re only privy to a fraction of the video games that are expected to arrive in 2016 and it’s already shaping up to be another solid year for the horror genre. Illfonic will be contributing to this in a big way with the long-awaited Friday the 13th: The Game, and another that could end up being more than just another video game about zombies.

The zombie subgenre has gotten so crowded lately that it’s appeared to have run out of room for original ideas. Instead, we’ve endured a steady stream of open-world survival games peppered with the odd Resident Evil and occasional Walking Dead spin-off.

Enter Moving Hazard. An over-saturated market may actually benefit a game like this, as it’s one of the few titles we have to look forward to in the coming year that’s not repeating the same tired formula. It probably won’t be revolutionary or breathe new life into anything, but it might have something to say that we haven’t already heard dozens of times over.

Moving Hazard is a squad-based shooter set in a world that’s still recovering from a zombie apocalypse. An epidemic has decimated our civilization and the already scarce natural resources it relies on to function, forcing what’s left of humanity to hide behind thick walls so as not to be interrupted while they make lemonade out of lemons — i.e. weaponize the undead hordes.

If that sounds like a loose video game adaptation of the films that were supposed to follow the official Resident Evil storyline until the success of the later sequels freed Paul W.S. Anderson to do what he wants, then I concur. Those movies always had more in common with a video game. When this hits PC in early 2016, it’ll bring it full circle.

Interestingly enough, Moving Hazard has the greatest competition in Capcom’s series, and specifically its multiplayer-centric Umbrella Corps spin-off that also employs a similar combination of human soldiers enlisting science on a legion of mindless ghouls given purpose to win their wars for them. There’s no escaping that “humans are worse than zombies” message, apparently.

YTSUBHUB2015

Gamer, writer, terrible dancer, longtime toast enthusiast. Legend has it Adam was born with a controller in one hand and the Kraken's left eye in the other. Legends are often wrong.

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George A. Romero Foundation Founder Suzanne Desrocher-Romero Has Passed Away

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Suzanne Desroches-Romero and George A. Romero

All of us here at Bloody Disgusting are deeply saddened to learn that George A. Romero Foundation Founder and President Suzanne Desrocher-Romero has passed away.

GARF shared in a statement on socials, “It is with a heavy heart that we announce the passing of Suzanne Desrocher Romero. Suzanne passed away of natural causes on June 24 at her home in Toronto after a prolonged illness.”

The statement continues, “Suzanne was the fierce leader of the George A. Romero Estate and The George A. Romero Foundation. She worked tirelessly to preserve George’s legacy. Her work at the foundation will continue to inspire and live on for generations to come. The family asks for privacy at this time.”

Desrocher-Romero founded GARF in 2018, after her late husband’s passing in 2017, and has been a fierce advocate for his legacy and the arts. It was her mission to “strengthen horror as a serious field of global study,” and she was a tremendous fighter on behalf of Romero’s works and supporting new filmmakers inspired by his legacy.

It was Desrocher-Romero who spearheaded the recovery and restoration of The Amusement Park, and, as the person in charge of the George A. Romero estate, worked closely with author Daniel Kraus on completing unfinished novels like Pay the Piper and The Living Dead. She most recently celebrated the restoration of her favorite of Romero’s zombie films, Day of the Dead, and was hard at work producing the upcoming film Twilight of the Dead.

That passionate advocacy led to Suzanne Desrocher-Romero becoming family to Bloody Disgusting as well.

2023 marked the start of an ongoing partnership between Bloody FM and GARF on The Dead, a scripted audio series spanning multiple seasons that saw Desrocher-Romero working closely with the Bloody FM team and mentoring the series’s contributing writers with GARF. To say her loss will be felt internally is an understatement. 

“Anytime George Romero is mentioned is good, because what we are doing is to provide a healthy legacy. We’re uplifting his legacy, we’re supporting the archive, and we’re also supporting the Horror Study Center. So, all of these three things are what the Foundation is striving to do. As far as I’m concerned, the more we say George Romero’s name, the better it is,” Desrocher-Romero recently told BD. 

It’s the perfect encapsulation of her unwavering enthusiasm for supporting Romero’s legacy and the horror genre, and just a glimpse at how much she contributed to preserving it. She is, in short, an inspiration.

We send our deepest condolences to Suzanne Desrocher-Romero’s family, friends, and GARF.

 

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