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‘Devil May Cry’ Season 2 Is a Double-Barreled Blast of Demon-Slaying Debauchery [Review]

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Dante and Vergil cross swords in Devil May Cry Season 2.
Devil May Cry S2. (L to R) Johnny Yong Bosch as Dante and Robbie Daymond as Vergil in Devil May Cry S2. Cr. Courtesy of Netflix © 2026

Netflix has its share of animated series that feature vicious demon evisceration. However, Devil May Cry is the only series where Avril Lavigne’sSk8er Boiplays over a makeover montage and Drowning Pool’sLet the Bodies Hit the Floorcrescendos as a character has a traumatic flashback, and their PTSD begins to kick in.

Devil May Cry is blissfully lost in the 2000s, and it effortlessly taps into the pop culture aesthetic that was present when Devil May Cry first landed on the PlayStation 2. Netflix’s series continues to tonally nail the gaming franchise’s style and ethos, even if the storytelling, world-building, and characters don’t always mesh with their source material counterparts. After a promising debut, the second season is just as strong as the first, if not even a little better once it discards some of the first season’s unnecessary baggage and grows more confident in its writing.

After season one’s chaotic cliffhanger, Devil May Cry doesn’t waste any time as it launches right into new nightmares. Dante and company must assemble demonic artifacts so that Mundus can be defeated and Hell on Earth doesn’t literally come to pass. It’s a solid enough foundation for an eight-episode season of television that never stops moving or looking ahead as a result. Devil May Cry’s second season is well-paced and never strays from its grander purpose and the apocalyptic clash that it culminates in. It’s also appreciated that it doesn’t needlessly draw out Dante and Vergil’s reunion. Rest assured that these two cross paths – and blades – well before the season’s end.

Devil May Cry S2. Johnny Yong Bosch as Dante in Devil May Cry S2. Cr. Courtesy of Netflix © 2026

The storyline seems to largely be pulling from Devil May Cry 3: Dante’s Awakening, albeit while still taking many liberties with the source material. This means a heavy focus on Vergil this season, who gets to pick up a lot of the slack while Devil May Cry demonstrates a surprising degree of restraint before Dante reenters the picture. This impressive act of withholding is only possible because Devil May Cry now has Vergil – and Lady, for that matter – to lean on for its signature absurdist action spectacles. 

This season also adopts a structure where Dante and Vergil’s childhoods are juxtaposed with their fractured relationship in the present. This helps reflect the full complexity of their relationship and just how far it’s fallen. It’s an approach that’s hardly revolutionary, but it still gives this season a little extra dramatic juice and an emotional center that makes sure that it’s more than just heightened battles of good versus evil. That being said, Vergil’s backstory and the fate that he’s subjected to are truly awful and a fitting depiction of Hell.

Devil May Cry spends a lot of time telling characters that loved ones are weaknesses and impediments against perfection, only to then reinforce that unity is always better than destruction. A family member’s shortcomings are just an opportunity for someone else to step in and pick up the slack. That’s what family is. This may seem glib and obvious, but Devil May Cry really interrogates the power and meaning behind that word. Everything in Devil May Cry’s second season boils down to family.

Devil May Cry S2. (T) Ray Chase as Mundus and (B) Robbie Daymond as Vergil in Devil May Cry S2. Cr. Courtesy of Netflix © 2026

This makes it all the more interesting that these episodes entertain the deeply cynical idea that malevolent corporations are using two superpowered siblings as bargaining chips against each other. Their divine purpose ultimately fuels corporate profits and market dominance. The Devil May Cry games were always deeply sarcastic and sardonic, but this adaptation is decidedly more nihilistic about society, even when it’s not being taken over by hell demons.

This season also really leans into the self-aware propaganda that’s released by DARKCOM in an effort to appease the masses and control the narrative, that’s all very Robocop-coded. It’s an interesting element for season two to expand upon as the series tries to broaden its scope and add a few more irons into what’s already a very crowded fire. That being said, most people aren’t going to get overly excited by lengthy boardroom scenes with bureaucrats. There are also some heavy-handed moments that involve the liberation of innocent demons that feel forced and a little tooSaturday Morning Cartoonfor Devil May Cry. They’re just sporadic enough that they’re never a real distraction. 

This is Devil May Cry, so at the end of the day this is a series that needs to truly deliver on extravagant action setpieces. Fortunately, the second season still kicks off with a bombastic assault on brutal hell beasts – all while the soundtrack blares with Papa Roach and Evanescence. From that point forward, Devil May Cry continually raises the bar for its carnage. Studio Mir does great work with this property, but the chaotic carnage still falls short of the impossibly high standards that Powerhouse set with Netflix’s Castlevania series.

There are really gruesome, exaggerated sequences that deliver a level of brutality that’s hard to find in this style of animation outside of Invincible. At the same time, it’s so impossibly removed from reality that it functions like a manic fever dream. At one point, Dante fires a rocket launcher and then rides the missile into battle. There are some messy massacres with soldiers that allow for a more reckless body count. Devil May Cry oddly succeeds as a loving tribute to the works of Go Nagai.

Devil May Cry S2. Johnny Yong Bosch as Dante in Devil May Cry S2. Cr. Courtesy of Netflix © 2026

This second season works just as well as a companion piece to Devilman Crybaby as it does for any game from the Capcom franchise, especially when it comes to the season’s concluding clash. On the topic of the final fight, it’s the type of nonsensical pandemonium that gamers have come to expect from any of Devil May Cry’s boss battles.

On a grander scale, it’s impressive how this season handles Mundus as the central antagonist. It’d be very easy for Mundus to operate like some superfluous shadowy figure who barks orders from afar without actually proving his power. Devil May Cry uses the bulk of its premiere to highlight Mundus’ incomprehensible power and why he’s such an apocalyptic threat. Mundus’ God-like nature and the enormity of all this bring Netflix’s Blood of Zeus to mind, which admittedly had a lot more to say with its exploration of omnipotence and mankind’s fragility. 

This season suffers from being slightly repetitive with so many battles that come down to the same blade-based combat and choreography. Devil May Cry sometimes expects the introduction of an exaggerated weapon to be enough to replace creative strategies and clever plot twists. Repetition aside, this season features some genuinely unique demon designs, even if a lot of this blood-soaked carnage blends together. The design for Jester is eerie perfection and considerably more distinct than season one’s White Rabbit.

Devil May Cry’s second season is an easy weekend binge that maintains the madcap tempo of the first season. Winning chemistry between Dante and Vergil, as well as a narrative that isn’t afraid to put other characters in the spotlight, helps this season overcome some of the past season’s hurdles. This is a tight, economical season that doesn’t overstay its welcome, but part of the charm and impact is weakened the second time around. This season’s world-building teases plenty of more adventures to come. Two seasons in, Devil May Cry needs to be careful not to become a parody of itself, which at times already feels like a parody, and still find ways to raise the stakes.

If nothing else, Devil May Cry is the best television series you’ll see this year that blares Korn during its final showdown.

Season two is now streaming on Netflix.

3.5 out of 5

Daniel Kurland is a freelance writer, comedian, and critic, whose work can be read on Splitsider, Bloody Disgusting, Den of Geek, ScreenRant, and across the Internet. Daniel knows that "Psycho II" is better than the original and that the last season of "The X-Files" doesn't deserve the bile that it conjures. If you want a drink thrown in your face, talk to him about "Silent Night, Deadly Night Part II," but he'll always happily talk about the "Puppet Master" franchise. The owls are not what they seem.

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Movies

‘Camp’ Review: A Cathartic and Dreamy Tale of Witchcraft

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camp review

Avalon Fast’s Camp looks to be part of that recent trend of witchcraft stories, yet what sets this movie apart is its approach to magic. So often, the presence of witches would suggest a lot of destruction (in both the past and the near future). By no means is Camp short on hurt as provocation. In an energizing change of pace, though, the spells enacted by this one particular coven bring the complete opposite of pain. 

Camp finds itself in harmony, not contention, with its dreamlike parts. Even when a scene comes across as straightforward, there is still something rather surreal in its presentation. Take, for instance, that game of truth or dare that prefaces the story’s inciting incident. Zola Grimmer’s character is pressed to dish out a juicier truth that, ultimately, goes on to make her audience feel both engaged and uncomfortable. The whole quality of this moment is similar to that of our most mortifying dreams.

As the title indicates, the movie takes place at a summer camp. This, of course, is only after Grimmer’s character, Emily, has been directly involved with another person’s death. This time, it’s the loss of a loved one, as opposed to a stranger, that sends the protagonist into a deep and guilt-ridden depression. Emily’s father (Michael Tan) then helps turn things around by signing Emily up to be a camp counselor. That’s when the movie enters more familiar territory, in terms of genre, but astonishingly, Fast doesn’t ever settle into the same-old routine that we now associate with these sorts of camping trips.

camp

Zola Grimmer as Emily in Camp.

Grief and trauma are always on display here. From Emily becoming something of a death magnet in her life, to the other camp counselors working through their own private issues, this movie doesn’t ever avoid personal tragedy and suffering. However, these components of the story are handled with a kind of care that doesn’t come up often enough in modern horror. Rather than sensationalizing or exploiting Emily’s pain, there is an aware attempt at helping her. And not just using the cinematic tactics that would force the character to confront her fears, either.

Camp has the setup for a more traditional-acting horror movie. A bunch of young women ominously head off into the woods, unaware of all the potential terrors that could be waiting for them. Even the trailer implies a sinister movie. In contrast, though, Fast goes the opposite way of addressing Emily’s problems. Most importantly, this new direction is without the act of creating more trauma for the main character.

What sounds unfeasible, especially for a movie marked down as horror, is actually quite the refreshing approach to a very common concept nowadays. Yes, simple revenge has its perks and fans, as does the paring down of casts until only one person is left standing. But opting for restoration, as opposed to destruction, in dark scenarios is surely also worth exploring.

Deeply felt, textured, and always self-questioning, Camp is an extraordinary movie that goes to some unexpected places. The gorgeous presentation alone is one rife with beautiful nature and spotted with haunting, otherworldly imagery. Performance-wise, Grimmer makes a tremendous debut here; she and co-star Alice Wordsworth have this growingly incandescent chemistry that lights up all the right parts of the story. Overall, Camp is a pleasant surprise that is light on conventional horror but never low on compassion for its characters.

Camp plays in select theaters on June 26.

4 out of 5 skulls

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