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Fans Discover Prototype Version of ‘Silent Hill 2’

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Since I’m a sucker for these types of stories, for you long-suffering Silent Hill fans, a prototype version of the original Silent Hill 2 for the PlayStation 2 has recently been uncovered. Even better, it’s currently being hosted on The Hidden Palace, a repository “dedicated to the preservation of video game development media”.

The version of the game in question, build 0.10 VW047-U1, lists its build date of Jul 13, 2001. What’s significant about this build is that from exploring the disc’s contents, it shows that most, if not all, of the game’s data is included in this disc. Meaning, with some modding/hacking, you’d be able to explore early areas of the game.

Other small differences from the final build (which was released in August 2001) include different attack and enemy sounds, camera angles, removal/addition of certain items, dialogue removal and more.

What makes this all even more interesting is that if you remember the infamous Silent Hill HD Collection (who doesn’t?), Konami had lost the source code for the final version of the game. This in turn lead to Hijinx Studios having to work with an unfinished version of Silent Hill 2. It’s not clear yet if this is the version the team had to work with, but you have to wonder.

Definitely check out the prototype’s page on The Hidden Palace, along with other prototypes of games fans have discovered over the years. You can also hit up the Letters From Silent Hill fansite for additional info on the prototype.

Writer, Artist, Gamer from the Great White North. I try not to be boring.

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Video Games

Horror Action-Adventure Title ‘EONA’ Appearing at Gamescom 2026; New Gameplay Trailer Released [Watch]

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With gamescom 2026 right around the corner, developer/publisher SUPER AC has revealed that their upcoming horror adventure game EONA will be making an appearance at the show, which takes place from August 26-30. In addition, the team has revealed a new gameplay trailer, as well as announcing that the game will launch “just a few weeks” after gamescom.

Those attending gamescom will be able to play the final version of EONA at the SUPER AC booth, located in Hall 10.1, Booth A043. If you’re not able to attend, you can always check out the demo for the game on Steam.

EONA centres around the eponymous girl, who after a failed spell, has her soul split into two, with one half residing in a mysterious puppet. Eona must enter the castle of the evil fairy Mélusine and recover an artifact that is the only hope of saving her mother. But the path through the castle comes at a cost. To achieve her goal, Eona must uncover the castle’s secrets… and ultimately confront Mélusine herself.

Eona wields the Puppeteer’s Cross, a stolen artifact that allows her to manipulate the souls of the castle’s servants. By altering their behavior, redirecting their patrol routes, and disrupting the castle’s order, she can turn its own inhabitants against it. She can also swap between her human body and her puppet form, with each form granting unique abilities that are essential for delving deeper into the castle, reaching inaccessible areas, and uncovering its hidden secrets.

Blending stealth, exploration, puzzle-solving and soul manipulation, you’ll use Eona’s supernatural abilities to overcome obstacles—but never lose sight of your own body, which is completely vulnerable when using her puppet form.

In addition to Steam, EONA will also be launching on the Epic Games Store.

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