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Development on ‘The Wolf Among Us 2’ Starting From Scratch With New Technology, Says LCG Entertainment

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With the surprise resurrection of Telltale’s The Wolf Among Us 2 at The Game Awards 2019, there were more than a few questions after that teaser dropped. Luckily, in an interview with USGamer, LCG Entertainment CEO Jaime Ottilie (whose company revived Telltale Games earlier this year) was happy to drop some revelations.

For starters, the sequel will not use the Telltale Tool engine, which was the staple for the majority of their games, and instead utilize Unreal Engine 4 for its development. Furthermore, development has been “completely restarted” by Telltale from what the original team had created. “We felt it best to give the new creative team a clean slate to start with,” said Ottilie.

Furthermore, the new Telltale is looking to bring on more former original employees in the future, though it’s unclear at the moment whether any developers who were involved with the original development of The Wolf Among Us 2 at the time of its cancellation will work on the sequel again.

At the moment, apart from original Telltale employees Sara Guinness and Zac Litton (who were director of operations and VP of engineering, respectively), the new incarnation of the studio is “currently working with several other former Telltale [employees] on a freelance basis”, with more full-time roles “possible” in the future.

Currently, no platforms or release date have been announced for The Wolf Among Us 2.

Writer, Artist, Gamer from the Great White North. I try not to be boring.

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Video Games

Sell Hot Dogs by Day, Gather Ingredients by Night in ‘Meat Grinder: Hotdog Simulator’ [Trailer]

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Ultimate Games is getting in on the horror job sim genre next month with Panic Panda’s Meat Grinder: Hotdog Simulator. Launching on August 11 for PC via Steam, the open world title will also be making its way to PlayStation 5 and the Xbox Series at a later date.

Combining horror elements, grotesque humor, and retro PS1-style graphics, Meat Grinder: Hotdog Simulator has players arrive in the foggy town of Grimshore and open their own hot dog shop. Things are a real struggle to keep the business running while also securing your products.

During the day, you’ll be grilling the sausages, slicing the buns, frying up the potatoes, and doing the good entrepreneurial work your customers expect. Keep customers happy, keep the money coming, and reinvest in your growing fast food empire. At night, you’ll need to stock up on ingredients for hot dogs and other products. That involves dipping into Grimshore’s graveyard. Head out after dark, source some fresh ingredients, and get them back to the shop before opening time.

In amongst the side quests, the main plot sees you uncovering the stories of Grimshore, which the town would rather keep buried. You’ll also be digging into your own character’s past, though you may not like what you find down there.

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