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Capcom Lays Out 2020 Content Roadmap For ‘Monster Hunter World: Iceborne’

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With the recent PC release on January 9th for Monster Hunter World: Iceborne, Capcom has updated their roadmap for the expansion. The update coincides with the news that updates across console and PC will sync starting with the release of the version 13.5 update in April.

According to the press release, the PC version will begin its updates on February 6 with Rajang, which was released for consoles back in October). Along with Rajang, PC players will also receive a new Volcanic Region, which will be added to the end-game Guiding Lands, and becomes accessible once players have started the special assignment quest to battle Rajang. Leon and Claire from Resident Evil 2 will also pay a visit on February 6th (as they did back in October for consoles).

As for console owners, they will be receiving time-limited events celebrating the two-year anniversary of Monster Hunter: World (at the same time as PC owners), as well as new limited time event quests with increased odds of encountering gold crown monsters, decorations, and Great Spiritvein Gems. This all comes to a head in April, when both consoles and PC will sync with new Arch-Tempered and Master Rank versions of existing monsters, as well as the return of a “fan-favorite monster” in May.

Monster Hunter World: Iceborne launched for the PlayStation 4 and Xbox One back on September 6, 2019, while the PC version is available on Steam.

Writer, Artist, Gamer from the Great White North. I try not to be boring.

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Video Games

VR Survival Horror Title ‘Into the Dead: Crimson Heights’ Announced for Meta, Steam [Trailer]

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PikPok are expanding their Into The Dead series into the survival horror realm with their new VR title Into the Dead: Crimson Heights. Described as a Hyper Reality survival horror game, the title uses state-of-the-art technology to push beyond the existing boundaries of roomscale Virtual Reality and Mixed Reality games to create a “world-first” player experience.

This new entry expands upon the Walton City zombie outbreak that was first depicted in Into the Dead: Our Darkest Days (which is currently in Early Access on Steam). Set during the first hours of the outbreak, Crimson Heights is a fresh entry in the franchise, using Hyper Reality technology to scan a player’s environment, turning their real-world furniture into in-game architecture and cover to create a new kind of immersive, reactive game world.

“At PikPok, we are constantly looking at fun and engaging ways to provide new and unique gaming experiences,” explains PikPok CEO Mario Wynands. “So with that very much in mind, we are excited to finally reveal Into the Dead: Crimson Heights, which combines tense stealth, tactical exploration and thrilling combat in a unique, body-driven experience.”

Into the Dead: Crimson Heights is currently in development for Hyper Reality on Meta and Virtual Reality on Steam, and is planned for release during 2027.

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