Video Games
Capcom Lays Out 2020 Content Roadmap For ‘Monster Hunter World: Iceborne’
With the recent PC release on January 9th for Monster Hunter World: Iceborne, Capcom has updated their roadmap for the expansion. The update coincides with the news that updates across console and PC will sync starting with the release of the version 13.5 update in April.
According to the press release, the PC version will begin its updates on February 6 with Rajang, which was released for consoles back in October). Along with Rajang, PC players will also receive a new Volcanic Region, which will be added to the end-game Guiding Lands, and becomes accessible once players have started the special assignment quest to battle Rajang. Leon and Claire from Resident Evil 2 will also pay a visit on February 6th (as they did back in October for consoles).
As for console owners, they will be receiving time-limited events celebrating the two-year anniversary of Monster Hunter: World (at the same time as PC owners), as well as new limited time event quests with increased odds of encountering gold crown monsters, decorations, and Great Spiritvein Gems. This all comes to a head in April, when both consoles and PC will sync with new Arch-Tempered and Master Rank versions of existing monsters, as well as the return of a “fan-favorite monster” in May.
Monster Hunter World: Iceborne launched for the PlayStation 4 and Xbox One back on September 6, 2019, while the PC version is available on Steam.
Video Games
Horror Action-Adventure Title ‘EONA’ Appearing at Gamescom 2026; New Gameplay Trailer Released [Watch]
With gamescom 2026 right around the corner, developer/publisher SUPER AC has revealed that their upcoming horror adventure game EONA will be making an appearance at the show, which takes place from August 26-30. In addition, the team has revealed a new gameplay trailer, as well as announcing that the game will launch “just a few weeks” after gamescom.
Those attending gamescom will be able to play the final version of EONA at the SUPER AC booth, located in Hall 10.1, Booth A043. If you’re not able to attend, you can always check out the demo for the game on Steam.
EONA centres around the eponymous girl, who after a failed spell, has her soul split into two, with one half residing in a mysterious puppet. Eona must enter the castle of the evil fairy Mélusine and recover an artifact that is the only hope of saving her mother. But the path through the castle comes at a cost. To achieve her goal, Eona must uncover the castle’s secrets… and ultimately confront Mélusine herself.
Eona wields the Puppeteer’s Cross, a stolen artifact that allows her to manipulate the souls of the castle’s servants. By altering their behavior, redirecting their patrol routes, and disrupting the castle’s order, she can turn its own inhabitants against it. She can also swap between her human body and her puppet form, with each form granting unique abilities that are essential for delving deeper into the castle, reaching inaccessible areas, and uncovering its hidden secrets.
Blending stealth, exploration, puzzle-solving and soul manipulation, you’ll use Eona’s supernatural abilities to overcome obstacles—but never lose sight of your own body, which is completely vulnerable when using her puppet form.
In addition to Steam, EONA will also be launching on the Epic Games Store.


You must be logged in to post a comment.