Even though 2K Games hinted at it back in December, the new BioShock game is sadly still a ways off. However, thanks to a series of job listings from developer Cloud Chamber, we do have a few preliminary details on just what the fourth BioShock game will be like.
For starters, the listings give the setting for the next game as being in “a new and fantastical world.” Admittedly, that’s not a heck of a lot to go on. However, it does seem to indicate that the game won’t be returning to Rapture or Columbia.
Furthermore, the listing for a combat designer has the role looking to make “an FPS combat paradigm that is accessible, satisfying, and allows for a high degree of player expression and experimentation within a highly reactive world”. The designer is also be expected to “look beyond direct conflict, accommodate various play-styles and design encounters that can be resolved through player ingenuity”.
Again, it’s not much, but given that the title will reportedly be in development “for the next several years”, it’s not surprising. This also means that it will more than likely show up on the PlayStation 5 and the Xbox Series X, once it’s all said and done. In the meantime, you can return to Rapture and Columbia in the recently-released BioShock: The Collection for the Nintendo Switch.
