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Steam Versions of ‘Doom’ And ‘Doom II’ Updated to Include ‘SIGIL’, Widescreen Support And More

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Back in January, Bethesda gave classic Doom fans a treat with a new update that added a more modern flair to Doom and Doom II, as well as mod support and John Romero’s SIGIL add-on. That update was unfortunately relegated to those games on the Bethesda Launcher. But now, the publisher has granted the same update to the Steam versions of the game, as well!

Now, when you go to play either game, you’ll be presented with an option to launch the DOS version as well as the new Unity ports that get all the goodies. Don’t worry, your WADs will still be fine in either version.

Here’s a rundown of what to expect, alongside 60fps with widescreen support. You can also read the full patch notes on the Slayers Club website:

  • A crosshair that changes color when targeting an enemy. This can be turned off in the menu.
  • Ultra-Violence+ difficulty on the level select screen, with fast enemies like Nightmare and deathmatch/co-op only weapons spawning in.
  • A fix for the logic error that prevented the message “Picked up a medikit that you REALLY need!” from being displayed if you grab one while below 25 health.
  • A fix for the bug that made Doomguy’s shocked “ouch face” only appear in very specific circumstances, rather than whenever you take 20 points of damage or more.
  • Split-screen deathmatch is based on “deathmatch 3.0”, meaning weapons remain after being picked up, with ammo and items respawn after 30 seconds (save for invulnerability and invisibility).
  • The end-of-level timer now includes milliseconds for speedrunners.

Writer, Artist, Gamer from the Great White North. I try not to be boring.

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Video Games

Explore a Mysterious Island for Lost Riches in Co-Op Horror Adventure ‘Treasure Cove’ [Trailer]

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Not to be confused with the 1992 educational sidescroller, Team5 has revealed the Steam page for its upcoming co-op title, Treasure Cove. Launching later this fall, this survival horror title sees you and your friends set out to explore a mysterious island in search of lost treasures. Of course, it’s never than simple, as exploring the island reveals more than you or your friends were expecting.

Details are still to come on the gameplay loop, but the basics for Treasure Cove have you and your squad navigating the island with a map and proximity voice chat in classic treasure-hunting style, with various gadgets to assist you in your search. Once you think you’ve found the spot, you start digging, and if you’ve read the map correctly, you’re rewarded with riches.

But as you might expect, digging up the treasure, extracting it and making it back to your boat isn’t so simple. Creatures are lurking in the darkness, and once they spot you, you’re on the run. Your only way of defense is to use your light, but even then, when you’re lugging around cursed treasure, you’re not safe for long. You and your team will need to keep quiet in order to avoid detection and survive.

If you do make it out alive, you can sell your treasures and buy better equipment for the next hunt.

Currently, the devteam is planning to have a playtest in the future, for which you can head over to the official site to sign up for the mailing list for when it arrives.

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