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‘Left 4 Dead 2: The Last Stand’ Arriving on PC Next Week, Free Weekend of ‘L4D2’ to Follow

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The upcoming community update for Left 4 Dead 2 that will add a Survival map from the original game has received an official trailer, which not only touts a bunch of new goodies, but also has the release date of September 24th!

As mentioned a few weeks back, the new update adds “The Last Stand” map to Left 4 Dead 2, but also includes the following:

  • 30 new achievements
  • 26 new survival maps
  • 4 new salvage maps
  • 2 new melee weapons – pitchfork and shovel
  • L4D1 zombie skins
  • L4D1 sounds
  • New/unused voice lines added
  • New/updated character animations
  • Reworked gun models and animations
  • PvP enhancements and balance changes, like new infected ladders
  • Counter-Strike: Source weapons have been added to the game
  • New Mutations
  • Single player available for all modes
  • Bug fixes (falling through elevators, cheat spots being removed)

Best of all, when the update drops, Valve will be offering a free weekend of Left 4 Dead 2, just in case you never got around to experiencing the glory that the game holds, even after a decade since release.

Writer/Artist/Gamer from the Great White North. I try not to be boring.

Video Games

“Blood in the Water” Update Brings New Content and Difficulty Settings to ‘Barotrauma’

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FakeFish and Undertow Games have given veteran Barotrauma players a run for their money with the new “Blood in the Water” update. Available now, the update brings with it a new difficulty settings, alongside new content and customization options for the underwater co-op title.

For starters, Blood in the Water adds two new monsters to Barotrauma—the Viperling and a new Spineling variant—which employ poison attacks. Not only that, but the devs have brought back the cave-dwelling Mantis, a monster that used to exist in early Barotrauma builds. Existing monsters have also been tweaked, with Abyss monsters now better at targeting characters inside the submarine for added danger.

New campaign difficulty settings have also been added, with the ability to adjust the campaign difficulty to your liking using one of four presets, or by fine-tuning various parameters yourself. There have also been improvements to the respawning system in multiplayer, which involves the removal of the Reaper’s Tax and replacing it with customizable respawning skill loss penalty. New wrecks and beacon stations have also been added, as well as a new kind of wreck mission.

Other changes with the update include a rebalancing of the diving suits for clearer use cases, as well as reducing the flooding speed to give players more time to react during a hull breach. This is in addition to the various other tweaks to animations and station events.

Barotrauma is available now in full after exiting from Early Access last year.

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