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‘Amnesia’ Meets ‘Dark Souls 3’ in Upcoming Mod

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Yesterday, we told you about a mod for Amnesia: The Dark Descent that serves as a tribute to Silent Hill. Coincidentally (or not), there’s another mod in the works for Amnesia that brings another popular franchise into Frictional Games’ world: Dark Souls 3. Called Profaned Capital, the still-in-development mod takes a look at one particular piece of Dark Souls lore that is ripe for development.

The mod focuses on the eponymous Profaned Capital, which in Dark Souls lore, was formerly a prosperous city, but is now ruined and largely abandoned. The area exists in the game, but like a lot of content for the Dark Souls games, was trimmed down and feels unfinished. This is where the Amnesia mod comes in. The mod imagines what it would be like to explore those same ruins, albeit with an Amnesia twist: the ideas of sanity and despair, coupled with a decaying, isolated environment.

Here’s the rundown for the mod: Edward Hädelberg, once a successful archeologist, is hired by an oligarch from Prussia to find an ancient capital in the Nordryggen mountains of Norway. Lost capital was believed to be fallen underground during the Titan Wars in Scandinavic lands millenniums ago. Legends state that a huge amount of treasure is hidden within the ruins of the capital. Edward accepts the offer of 10,000 Thallers and heads to Norway. A mysterious and dangerous adventure awaits Edward as he progresses through the lost dungeons full of abyssal creatures.

At the moment, the mod’s creator, Rednie, stated that development was nearly finished. Hopefully things conveniently finish up for an October release.

Thanks to PC Gamer for the heads up.

Writer, Artist, Gamer from the Great White North. I try not to be boring.

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Video Games

Explore the Cemetery and Give Names to the Deceased in ‘I SHALL NAME THE DEAD’ [Trailer]

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I Did Not Buy This Ticket developer Tiago Rech has teamed up with DANGEN Entertainment to publish his upcoming psychological horror adventure game I SHALL NAME THE DEAD. The game is scheduled to release on PC via Steam in “early 2027”, with more details being revealed later this year.

The story for I SHALL NAME THE DEAD centers around a lone cemetery amidst the Metropolis, where The Nameless Dead cannot be buried. Their remains pile up in mass. Robbed of their identities, they remain in limbo, no grave, no dignity. You are a woman named Imaculada, who has been cursed with the Worm gnawing at her insides. You must speak to the dead and uncover their forgotten names before the Worm consumes her.

Featuring art by Lirio Ninotchka, the art director of I DID NOT BUY THIS TICKET, players will explore the the cemetery, the City within the City. You’ll interact with its denizens and unique sepulchral art, investigating clues left by the dead, uncovering their names, and naming them so they can finally be cremated.

All the while, you must deal with the Worm, which will overtake your words. You must burn matches to purify your dialogue choices, or allow him to get ever closer.

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