Video Games
Former ‘Ghostwire: Tokyo’ Creative Director Establishes New Studio UNSEEN [Trailer]
Ikumi Nakamura, former Tango Gameworks’ creative director for the upcoming Ghostwire: Tokyo, has founded a new studio called UNSEEN. Referred to as “a borderless and mysterious game development studio”, Nakamura says that the new studio will develop games with a focus on mystery, horror, sci-fi, and the supernatural.
In an interview with IGN, Nakamura stated that the studio will focus on an international staff, with the Tokyo studio serving as a central hub. Her vision for UNSEEN is to “transcend various medium beyond the realm of video games.”
UNSEEN is already at work on a new title, which Nakamura suggested would lean towards horror. “I like mystery, I like horror films, I love zombies, and the supernatural and science fiction – I find these genres fascinating, and I’m good at them, so I want to keep working on games related to these subjects.”
Nakamura had started at Tango Gameworks as an artist on The Evil Within and The Evil Within 2 before jumping into the creative director role for Ghostwire: Tokyo. This news also comes after Nakamura had joined Kaizen Gameworks (whose current game Paradise Killer will head to the PlayStation and Xbox later this month) as their creative director on their next game.
Meanwhile, Ghostwire: Tokyo is set to release on March 25 for PlayStation 5 and PC via Steam.
Video Games
Bloober Returns to ‘Star Trek’ With Psychological Thriller ‘Star Trek: Shadow Frontier’ [Trailer]
Bloober Team weren’t done dropping news this week. After surprising everyone with SAW: Genesis at Summer Game Fest yesterday, they’ve now announced a new horror-slanted Star Trek title with Paramount Games Studio in Star Trek: Shadow Frontier. This is the second Star Trek title Bloober has developed, having released the VR body horror title Star Trek: Infection earlier this year.
“We’ve long admired the way Bloober Team crafts deeply immersive, atmospheric experiences that keep players on the edge of their seats,” said Paramount Games Studio senior vice president and head of creative and production Shawn Kittelsen. “For Star Trek: Shadow Frontier, it was essential to partner with a studio that could both honor that legacy and push it forward. We have full confidence in Bloober’s ability to deliver a game that does justice to the ‘Star Trek’ name while bringing something bold and new to the beloved franchise.”
Launching for PlayStation 5, Xbox Series, the Nintendo Switch 2, and PC via Steam in 2027, Star Trek: Shadow Frontier is a story-driven action-adventure that sees players step into the role of former Lieutenant Ro Laren (voiced by Michelle Forbes). After crashing onto a distant planet overtaken by a strange consciousness, Ro Laren must survive in an environment that is as breathtaking as it is lethal. Ro’s mission is driven by duty and purpose. But here, discovery comes at a terrible cost. The more she uncovers, the deeper she is pulled into a corrupted labyrinth where her memories twist and the planet threatens to sever her connection to reality.
The hostile ecosystem of the planet poses a constant threat to Ro’s existence. It seeks to absorb Ro’s consciousness, burrowing deep into her mind and plaguing her with haunting visions. Environmental hazards and obstacles lurk around every corner. Exploration is both your only path to salvation and your potential undoing. Players will be able to use their Tricorder to scan and analyze items, and of course rely on their Phaser to solve puzzles and fend off enemies.