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New ‘S.T.A.L.K.E.R. 2: Heart of Chornobyl’ Concept Art Reveals The Creepy Bayun

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GSC Game World are still working away at S.T.A.L.K.E.R. 2: Heart of Chornobyl, despite the obvious setbacks. The Heart of Chornobyl team has released new concept art of the Bayun, both celebrating International Cat Day, and also providing us with a gruesome look at one of the creatures you’ll be encountering in the game.

The Bayun is described as “a very stealthy and nimble mutant” cat creature. The image text states that the Bayun takes its name from its throat sacs, “which allow the beast to imitate all kinds of sounds, including human speech.” In fact, the Bayun is based on the Slavic mythological creature known as Cat Bayun. Cat Bayun is a cat that tells stories and is able to lull unsuspecting travellers before eating them. Bayun can be caught if the person wears iron gloves and an iron hat, after which Bayun serves the person who caught it.

It’s unlikely that GSC would include the ability to catch a Bayun in Heart of Chornobyl, the fact that they decided to include that tidbit about it mimicking human speech in the concept art opens up some pretty creepy possibilities if you were to encounter it in the game.

S.T.A.L.K.E.R. 2: Heart of Chornobyl is currently in development for the Xbox Series, the Xbox Game Pass, and PC via Steam and the Epic Games Store.

 

Writer/Artist/Gamer from the Great White North. I try not to be boring.

Video Games

Wired Productions to Publish Psychological Horror Title ‘KARMA: The Dark World’ [Trailer]

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Publisher Gamera Games and developer Pollard Studio have teamed with Wired Productions (the folks who brought us Martha is Dead) to release the psychological horror game KARMA: The Dark World. The game, which has been in development since 2021, is currently slated for a release on PC via Steam and the Epic Games Store, PlayStation 5, and Xbox Series. No release date has been announced.

In a press release, Wired Productions managing director Leo Zullo stated that they saw something special with KARMA: The Dark World. “It evokes, emotions and provokes players to think, feel and question everything. Pollard Studio wanted to create an intense cinematic experience, and I’m delighted we’re able to work so closely with them. It’s truly an exciting game that I can’t wait to reveal more about.”

Described as a first-person cinematic psychological thriller set in a dystopian world, KARMA: The Dark World takes place in East Germany, 1984. Players take on the role of Daniel McGovern, a Roam Agent for the omnipresent Leviathan Corporation’s Thought Bureau. You have been brought in to investigate actions that have happened in a very specific moment in time. To do so, Daniel infiltrates the memories of suspects to retrace their steps and piece together his investigations. In doing so, Daniel uncovers fragmented memories of his own lurking within the shadows.

As a Roam investigation officer, you work at night, completing the tasks given by the corporation in complete stealth. Your identity as a Roam Agent is intimidating, giving you leverage to gain entry. Using a combination of investigative tools and their own intellect, players must solve puzzles in order to unravel the truth. Diving into peoples’ minds will have you encountering hallucinations and randomly-changing environments. You have to pay attention to the time and space of your location, as well as observe and spot key personnel and events in order to find your way.

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