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[PAX West 2022] ‘Sucker For Love’ Sequel ‘Date to Die For’ Revealed, Coming This Year [Trailer]

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Fans of DreadXP and developer Joseph “Akabaka” Hunter’s Sucker For Love: First Date will be pleased to know that the sequel to the Lovecraftian dating simulator is on its way. Sucker For Love: Date to Die For debuted at PAX West 2022, which is expected to release later this year.

Details are still to be revealed, but Sucker For Love: Date to Die For will introduce a new protagonist, new abominable love interests, new occult rituals, and a whole lot of heartache for fans to discover.

Sucker For Love: First Date (which we referred to as “one of the most interesting takes on a love story in a long time”) was created by independent game developer Joseph “Akabaka” Hunter, who contributed the original Sucker for Love concept game to DreadXP’s horror anthology game Dread X Collection 2. A subversive and bizarre take on the visual novel dating genre, Sucker For Love: First Date had players attempting to romance Ln’eta, a cute Cthulhu-like entity that is an affectionate sweetheart with a jealous streak; Estir, the elegant self-proclaimed royalty loves the color yellow and the finer things in life; and Nyanlathotep, whom at first may be intimidating, but eventually those around her are completely “enraptured”.

Currently, you can pick up Sucker For Love: First Date on Steam and Itch.io.

Writer/Artist/Gamer from the Great White North. I try not to be boring.

Video Games

Wired Productions to Publish Psychological Horror Title ‘KARMA: The Dark World’ [Trailer]

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Publisher Gamera Games and developer Pollard Studio have teamed with Wired Productions (the folks who brought us Martha is Dead) to release the psychological horror game KARMA: The Dark World. The game, which has been in development since 2021, is currently slated for a release on PC via Steam and the Epic Games Store, PlayStation 5, and Xbox Series. No release date has been announced.

In a press release, Wired Productions managing director Leo Zullo stated that they saw something special with KARMA: The Dark World. “It evokes, emotions and provokes players to think, feel and question everything. Pollard Studio wanted to create an intense cinematic experience, and I’m delighted we’re able to work so closely with them. It’s truly an exciting game that I can’t wait to reveal more about.”

Described as a first-person cinematic psychological thriller set in a dystopian world, KARMA: The Dark World takes place in East Germany, 1984. Players take on the role of Daniel McGovern, a Roam Agent for the omnipresent Leviathan Corporation’s Thought Bureau. You have been brought in to investigate actions that have happened in a very specific moment in time. To do so, Daniel infiltrates the memories of suspects to retrace their steps and piece together his investigations. In doing so, Daniel uncovers fragmented memories of his own lurking within the shadows.

As a Roam investigation officer, you work at night, completing the tasks given by the corporation in complete stealth. Your identity as a Roam Agent is intimidating, giving you leverage to gain entry. Using a combination of investigative tools and their own intellect, players must solve puzzles in order to unravel the truth. Diving into peoples’ minds will have you encountering hallucinations and randomly-changing environments. You have to pay attention to the time and space of your location, as well as observe and spot key personnel and events in order to find your way.

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