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‘Resident Evil 4’ Remake Will Not Have Gameplay Content Cut, Will Keep Island Section Intact

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If you were worried that Capcom would take the axe to the content for the upcoming Resident Evil 4 remake (as some had speculated with regards to the “reimagining” of the story), there’s no need to fret. In fact, you can expect “a lot more” when it comes to the island section of the remake.

Per GamingBolt, in the recent issue of EDGE magazine, Capcom sat down to chat about the anticipated Resident Evil 4 remake. The team revealed that unlike the more recent remakes in the series that didn’t escape the cutting room floor (namely in the game’s Island section),  the team developing Resident Evil 4 confirmed that the remake will retain roughly the same amount of content. In fact, the island section will have more to it than in the original.

According to producer Yoshiaki Hirabayashi, the development team was divided into three groups, with each group responsible for a different area to develop: the village, the castle, and the island. These teams worked separately before coming together to see how each overhauled their section, and how each element worked with the others. “Our approach was quite granular,” explained Hirabayashi. “Rather than saying, ‘Oh, this is a bit that we struggled to make in the original due to technological limitations that we can now perfect; we took a hundred individual, small elements that make up the original gameplay experience, and remade and polished those building blocks.”

As for Leon and his snarky one-liners, those too will be included in the Resident Evil 4 remake. However, like the rest of the remake, this aspect has also been refined and further developed to feel more like a “thoroughly modern, story based” experience. “Leon brings a certain kind of wit to the experience. We’ve developed the character drama, specifically the interactions between characters and their personalities. The original game was more ‘gamey’ in that sense: story scenes were mostly there to serve the pacing of the gameplay. Single player story games have developed since then, so it’s been important to integrate the storyline elements.”

Resident Evil 4 arrives March 24, 2023 for PC via Steam, PlayStation 5 and the Xbox Series.

Big thanks to RelyOnHorror for the info!

Writer/Artist/Gamer from the Great White North. I try not to be boring.

Video Games

Stunlock Gives a Glimpse of New Content for ‘V Rising’ With Ruins of Mortium Gameplay Trailer [Watch]

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The full release of V Rising is coming up quick. And just in case the upcoming Castlevania crossover wasn’t enough, Stunlock has released a new gameplay trailer showing off the new Ruins of Mortium endgame zone for V Rising.

Once the heart of the powerful Vampire civilization, the Ruins of Mortium now lies in ruins, teeming with the cult-like remnants of Dracula’s forces. Players will encounter the Draculin, creatures tainted by Dracula’s influence, and face off against his Vampire Generals. The ultimate challenge awaits as players journey into the depths of Mortium to confront Dracula himself. While battling through his forces and disrupting dark rituals intent on reviving the ancient Vampire king, players will uncover ancient powers and prepare for the ultimate showdown against the tyrant himself.

Ruins of Mortium is just one piece of the new content for V Rising when it launches in full. Here’s a rundown of what to expect:

  • Explore a new deadly endgame zone: The Ruins of Mortium
  • Experience dynamic endgame events
  • Fight a new breed of foe and new V Blood bosses
  • New weapons, A new tier of equipment, and magic improvements
  • Improvements to castle building, decor, and storage
  • Native, smoothly implemented gamepad support
  • Game optimization and visual improvements

V Rising exits Early Access on Steam on May 8th, alongside the Legacy of Castlevania crossover. A PlayStation 5 version will also be released later this year.

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