Video Games
Free DLC Update for ‘Ghostbusters: Spirits Unleashed’ Available Today
Teased back in December, IllFonic has announced the first DLC for their asymmetric multiplayer title Ghostbusters: Spirits Unleashed. In fact, you can play it today! Touted as the first of many free DLC packages to play, this DLC is free for those who have purchased the game, this DLC pack includes a new map, new ghost and new firehall additions.
Along with tweaks to the tweaks to game matchmaking and bot AI, this new Ghostbusters: Spirits Unleashed DLC includes a new map in the form of The Facility. Initially closed for good in the late 1980s, The Facility and has been recently purchased by a private investor group, who have plans to renovate and reopen it. Unfortunately for them, it’s being plagued by ghostly activity, and construction crews refuse to enter this haunted health center.
“This job location [map] is clearly worn by time which gives players a unique feeling compared to our previous job locations [maps]”, explains design director, Jordan Mathewson. “Construction
workers are civilians and have begun a restoration of this facility that has uncovered why it was abandoned in the first place. Varied corridors combined with medium-sized rooms are built stacked up to provide a unique, more intimate gameplay experience with a creepier aesthetic. There will be some interesting ways to utilize these new areas in this map to each player’s, Ghostbuster or Ghost, advantage.”
Along with the new map, the DLC introduces the Glutton ghost type, which includes Muncher from Ghostbusters: Afterlife, as well as two additional variants.
Lastly, the Firehall includes new character customization options, gear like the Belt Gizmo and Disruptor Pylon, along with improvements to gear attachments, and more. That includes themed equipment that resembles the gear that appeared in “The Real Ghostbusters” cartoon!
lllfonic plans to release similar DLC drops each quarter of 2023 for free, in addition to the continued Quality of Life patches.
Ghostbusters: Spirits Unleashed is now out on PlayStation 5, PlayStation 4, Xbox Series, Xbox One and PC via the Epic Games Store.



Video Games
Capcom Reveals New Details for ‘Resident Evil Veronica’; Will Be Third-Person
Capcom was to the point during Summer Game Fest and the reveal of the long-rumoured Resident Evil Veronica remake. But the trailer didn’t exactly reveal details about the remake. Luckily, IGN was able to pick the brain of the remake’s producer, Yoshiaki Hirabayashi, for a bit more info.
In the Q&A session with the producer, despite stating that he wasn’t going to get into too many details, Hirabayashi confirmed that Veronica will be a third-person game, and not the first-person perspective that we saw during the trailer. Furthermore, the team behind this remake is the same team that handled the Resident Evil 2 and Resident Evil 4 remakes.
“So if you looked at the past remakes that this team has created, you can probably sense a certain mindset that we have when we make a game, and that mindset includes preserving those iconic and key aspects of the title,” said Hirabayashi. “So again, if you look at our work, you can probably get kind of a good sense of what kind of approach we’re taking here, and maybe you can imagine what that might look like for this remake.”
As for how “evolved” Claire will be in the remake (as opposed to the original game) after her experiences in the RE2 remake, Hirabayashi says that the team is taking a realistic approach. “Veronica takes place about three months after the events of Resident Evil 2 [when Claire is a university student]. So let’s just think about how that progression or how much change happened in about three months. So again, three months is not a lot of time. Of course, she has had training from her brother, and of course, she survived the incident in Raccoon City, so she’s not going to be the exact same character. But the portrayal of her and her style is going to be in alignment with that timeline and that history that we’re looking at for Veronica.”
Oh, and as for the title change from Code: Veronica? In a separate Q&A with Eurogamer, Hirabayashi stated that the team wanted a name more in line with other games in the series.
“[If you] think about the recent entries that we’ve had in the Resident Evil franchise, our titles are made from a very clear and impactful naming system; usually it’s just ‘Resident Evil’ and a clear or simple single word in alignment with that. When we were deciding the title of this remake, we wanted to select one word that was most representative of the game and we thought that ‘Veronica’ was the title that did that the best.”
Resident Evil Veronica is currently slated for a 2027 release on PC via Steam, PlayStation 5, the Xbox Series, and the Nintendo Switch 2.
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