Video Games
Get Up to Speed With the Story for ‘Aliens: Dark Descent’ in a New Trailer [Watch]
Ahead of Aliens: Dark Descent launching next week, Focus Entertainment and developer Tindalos Interactive have released a new story trailer for the upcoming RTS. The trailer starts off quiet, but soon hints at something sinister going on that spills over into Planet Lethe having a Xenomorph infestation.
The nightmarish story begins in Aliens: Dark Descent when the Otago spacecraft crash lands on Planet Lethe after a Xenomorph escapes containment, causing the activation of the Cerberus Protocol — a planetary lockdown preventing all ships from leaving or landing on the planet. What results is Maeko Hayes, Deputy Administrator at Lethe’s Pioneer Station, and a group of marines having not only to battle the Xenomorphs—from Facehuggers to Praetorians, Alien Queens and many more—but also rogue human commandos and a brand-new threat.
Aliens: Dark Descent tasks players with taking on real-time combat. Using a range of tactical abilities, you’ll recruit, level up and command a squad of Colonial Marines as one unit with intuitive controls on keyboard and mouse, as well as on controller. Players will need to use their wits to navigate expansive, persistent and reactive levels, as if they fail, death for their squad is permanent.
Aliens: Dark Descent will launch on June 20 for PlayStation 5, Xbox Series, PlayStation 4, Xbox One, and PC via Steam. Pre-orders are still available.
Video Games
Steampunk Horror Adventure ‘They Will Come’ Launches Later This Summer [Trailer]
After giving fans a taste of the game earlier this year, Game Pop Studio’s debut title They Will Come dropped a brand new trailer during the Future Games Show, alongside with confirming a release date of Summer 2026 on Steam. For those who don’t know, the game is a cinematic steampunk horror adventure directed by Jeff Troutman – an award-winning Art Director with over 30 years of experience at studios including Midway Games and Petroglyph.
The game is set aboard The Endeavor, a vast airship and manufacturing site for hundreds of powerful automatons, and home to eleven-year-old Benjamin and his family of inventors. When crow-masked cultists known as the Wretched Ones seize the ship and take his family hostage, Benjamin refuses to give in. Armed with a slingshot and the hope that the dormant giant robot Talus is still somewhere in the hangar below, he sets out to take back everything that has been taken from him.
They Will Come is played from a close, cinematic over-the-shoulder perspective, placing players inside the tension of every encounter as they explore the Endeavor’s hangars, catwalks, maintenance tunnels, and observation decks – all hostile territory. Staying hidden is the only reliable path to survival: use shadows, environmental puzzles, and a scattered army of small automatons called Embots to keep one step ahead of the Wretched Ones. Talus – enormous and powerful but drained of his energy cells – needs Benjamin as much as Benjamin needs him; restore his power and the dynamic shifts, putting the hunters on the back foot.