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New “Ascension” Update to ‘Phasmophobia’ Brings Revamped Equipment Tiers and Progress System

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We’re still waiting on the official release date for Phasmophobia to be coming to consoles, and with Kinetic Games’ recent “Ascension” update for the PC version, it’s going to make it that much harder. The developer today announced v0.9.0.0, which introduces the brand-new progression system for Phasmophobia, as well as equipment tiers and various other enhancements and fixes.

With the addition of the new progression system, all current players have been reset to Prestige 1, level 1, while new players will start at Prestige 0, level 1. Those who were playing Phasmophobia before the progression update will be gifted a shiny new legacy badge based on your progress.

Meanwhile, the new equipment tiers system has given each equipment item 3 tiers, increasing the game’s equipment count from 22 to 60. Despite their cost to the player, each tier will cost the same to bring into a contract. Several items have been renamed as a result of the new upgrade tiers, so that the word covers a broader spectrum. Along with the equipment tiers, the functionality of several items has also been tweaked.

Rewards with the Ascension update have also received tweaks to “feel more rewarding” and encourage players to complete objectives. For instance, any experience earned will now give you the same amount in dollars, while rewards for collecting the bone will no longer be affected by the reward multiplier.

For new players, the training has also undergone an overhaul, with it now being set in a custom-built warehouse, with different rooms to show the player how to use each item of evidence, as well as give tips and tricks on how to play the game in a controlled environment.

This is all on top of the various enhancements to the game engine, as well as bug fixes.

The console versions of Phasmophobia are still expected to release later this month for the Xbox Series, PlayStation 5 and Playstation VR2. Crossplay support between consoles and PC is also expected.

Writer/Artist/Gamer from the Great White North. I try not to be boring.

Video Games

Open World Horror RPG ‘Dread Delusion’ Leaves Early Access, Launches in Full on May 14th [Trailer]

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After its biggest update ever back in January, the time has finally arrived for Lovely Hellplace and DreadXP’s Dread Delusion to exit Early Access. The horror-tinged open world RPG will leave the Steam Early Access service on May 14, and has a new release date trailer to celebrate.

Dread Delusion has been in Steam Early Access since June 2022, with developer Lovely Hellplace continuously updating the retro-inspired and exploration-centric RPG with new content and improvements. With the upcoming 1.0 release, Dread Delusion will be adding a new realm called the Underlands, as well as new towns, new dungeons, new quests, new endgame content, cursed enemies, countless pages of dialogue and lore, and much more. More info on the launch update will be revealed as the 1.0 release approaches.

Dread Delusion will also be part of this year’s LudoNarraCon festival on Steam, which will also include a 20% discount from May 9th to the 16th.

Inspired by classic RPGs of the 2000s, Dread Delusion takes place in a broken world. Its surface seethes with an undead curse, while humanity clings to flying continents in the sky. From mushroom forests to undead mausoleums, these strange places and their denizens await you. You must find a way to mend this fractured world , or if you choose, seek power and profit for yourself.

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