Video Games
Horror Text Adventure ‘[I] doesn’t exist’ Gets an Updated October 5th Release [Trailer]
After experiencing a few hiccups with its original September release date, DreadXP and developer LUAL Games have announced that their throwback horror text adventure [I] doesn’t exist will finally see its release on Steam next week! The love letter to the origins of narrative-focused gaming will arrive October 5th for PC via Steam and itch.io.
In [I] doesn’t exist, players awaken in an unfamiliar forest populated with illogical scenery and oddities like friendly, talking mushrooms. As they command their in-game avatar and contemplate the solution to puzzles (and the meaning of their own existence) to escape the seemingly innocuous forest, the façade begins to show its cracks to reveal something far more sinister.
The game utilizes a combination of 2D and 3D perspective through optical illusion, giving players a “trippy, dreamlike experience.” [I] doesn’t exist’s trance-like visuals and text-based narrative design is supported by modern “Natural Language Processing” technology — which allows players to creatively answer in-game prompts without sticking to a set of specific terms, makes for an eerily intuitive gameplay experience that’s accessible to newcomers to text-based adventures and veterans alike.
While you wait, check out Harrison’s take on the game, which he refers to as being more than what it initially appears.
Video Games
‘Lords of the Fallen II’ Pushed to Q1 2027 Release
Those itching to get their hands on Lords of the Fallen II this fall will have to wait a while longer. Developer Hexworks and publisher CI Games have announced that the bloody souls-like has had its release pushed to Q1 2027. The reasons for the delay are to focus on refining the gameplay, as well as to avoid getting crowded out during the hectic holiday season.
CI Games founder and CE Marek Tyminski stated the following regarding the delay:
“As development progresses, we have worked closely with the Gameplay Feedback Team, a dedicated group of seasoned Souls-like veterans within our Launch Creative Team. Their valuable ongoing input, combined with the team’s vision, has identified meaningful opportunities to further refine and strengthen the overall experience.
These enhancements will benefit from additional integration, iteration, and polishing time, enabling the team to deliver the highest possible quality at launch.
This updated release window also strategically positions Lords of the Fallen II outside of a highly competitive holiday period, ensuring the game receives the dedicated attention it deserves.
The team remains fully energized by the strong response to our recent reveals and is deeply focused on delivering a standout dark fantasy action RPG and a worthy successor to the Lords of the Fallen franchise. We are grateful for the continued passion, feedback, and support from our community, and we look forward to sharing more updates in the coming months.”
Currently in active development and available to wishlist on PlayStation 5, Xbox Series, and PC via the Epic Games Store., Lords of the Fallen II is set in a human realm besieged by eons of malevolent gods, visceral magic, and unflinching defenders. 1,000 years after the fall of the demon god, Adyr, a lone kingdom stands against the forces of the dead realm known as Umbral and its eldritch master.
As the Lampbearer, players can rend enemies limb from limb with a brand new dismemberment feature and silence them forever with all-new executions in a fast and fluid combat system. An even greater wealth of enemy types and truly jaw-dropping boss battles will test even the strongest in solo play or best-in-class shared progression co-op.