Video Games
Cyberpunk Hack and Slash Game ‘Ghostrunner 2’ Available Now [Trailer]
Admittedly, Alan Wake II is taking up most of the attention today, but don’t count out 505 Games and One More Level’s Ghostrunner 2. Revealed back in May, the first-person cyberpunk hack and slasher is available now on PlayStation 5, Xbox Series, and PC via Steam, the Epic Games Store and GOG, complete with a new launch trailer to get you in the mood.
The launch trailer shows off the mononymously-named protagonist Jack sporting the slick parkour and acrobatics we’ve been expecting, along with healthy amounts of plasma and severed limbs in glorious slow motion. We’re also treated to Jack taking off in his new motorcycle, set against the backdrop of synthwave and dark electronic beats from the returning Daniel Deluxe, Arkadiusz Rejkowski, Dan Terminus, We Are Magonia, GosT and more.
Set one year after the events of the original Ghostrunner, the high-octane sequel follows cyber ninja Jack as he fights a violent AI cult. Wield a razor-sharp katana once more, and slice through the relentless onslaught of frenzied cultists, cybernetic warlords, and terrifying AI entities both in and, for the first time, outside of Dharma Tower.
Engage in vehicular combat, weaving through obstacles and knocking down enemies on a high-speed motorcycle. On foot, Jack embraces his iconic parkour and Gap Jammer move set from the original game, improved and expanded upon for quick traversal across varying surfaces in both neon-lit urban environments and a sand-blasted wasteland. Stylishly slide, dash, and evade deadly attacks from a range of new adversaries.
Ghostrunner 2 ups the ante with new abilities and a revamped progression system. Explore new combat options and find the right approach to dodge, parry, and destroy foes capable of killing Jack with one strike. Defeat bosses with increased freedom, learning how to overcome with their devious new tricks.
Video Games
New Roadmap Revealed for ‘Phasmophobia’ Announcing New Map Rework Release Date, New 1.0 Launch Timeline
Kinetic Games is creeping ever closer to that 1.0 launch for Phasmophobia with a newly-revealed roadmap. But before that, the team has revealed another free map rework, this time in 13 Willow Street, which will be accompanied by the first of two major quality-of-life updates when it launches on July 21.
The updated roadmap for Phasmophobia prioritises quality over speed, and is being shaped by community feedback and the team’s own ambitions for the game. As a result, the roadmap includes adjusted timelines enabling the team to deliver its vision for the game’s full launch next year. That vision also involves a complete overhaul of the game’s ghost models, replacing the current roster with a cast of unique ghosts that each have their own appearance, animations, and backstory.
Following complete overhauls to the iconic Grafton and Bleasdale farmhouse, and most recently, 6 Tanglewood Drive, Willow is next on the list to be brought up to the team’s ideal development standards. This will include room refreshes, tweaked hiding spots, and integrated, never-before-seen lore, and will be accompanied by the first of two major quality-of-life updates that will bring improvements to player character models, animations and customisation options.
After Willow’s rework, players can expect a second quality-of-life update, followed by the game’s upcoming Unity 6 migration. Fan-favourite seasonal haunts including Crimson Eye and Winter’s Jest will also be returning for 2026, and ghost hunters can also look forward to Edgefield map rework, slated for December.
The 1.0 launch will also expand Phasmophobia‘s lore through continued environmental storytelling, introducing ghost-specific conduits and deeper connections to the people and places behind each haunting. Alongside these additions, significant audio improvements are planned for 1.0, including enhancements to environmental effects, weather systems, and spatial sound to create a more immersive investigation experience.
And yes, this all will include the long-awaited release of the game on the Nintendo Switch.
“I can only thank the community for the opportunities the game has given us, growing the studio to a team of over 50 people, and allowing us to work on improving Phasmophobia every day,” said Daniel Knight, CEO and Game Director at Kinetic Games. “Everyone’s feedback following our first Player Character Update showed that we have many areas to address before moving further along our roadmap. We’re going to take this time to improve and expand this update to shape the game into the refined horror experience our players expect.”
Phasmophobia is available in Early Access on PC via Steam, PlayStation 5 and PlayStation VR2, and the Xbox Series.

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