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VR Mode Coming December 8 for ‘Resident Evil 4’ Remake for PlayStation VR2 [Trailer]

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Good things come to those who wait, and those eager to put their PlayStation VR2 headset to good use for Resident Evil 4 will be able to do so next Friday. Capcom has announced that the long-awaited free VR Mode for the PlayStation 5 version of the Resident Evil 4 remake will be coming on December 8.

And just in case for whatever reason you’re on the fence about getting Resident Evil 4 on the PlayStation 5 (and subsequently PlayStation VR2), Capcom is also launching a free demo for the VR Mode on the same day. The Resident Evil 4 VR Mode Gameplay Demo provides a 360° look at the game’s opening and new features, including the Shooting Range, where you can mess around and experiment with weapons to get a feel for the VR controls.

The VR Mode for Resident Evil 4 supports the full main story campaign, letting players see the world directly through Leon’s eyes and soak in his surroundings with the 4K HDR display of PlayStation VR2. The VR Mode further enhances the atmosphere with the PSVR2’s 3D audio, giving further immersion for the player.

Weapons can be handled with natural motions, including unique gestures for reloading specific firearms, such as handguns, shotguns, and rifles. This also extends to the game’s enhanced knife action for those close encounters. As mentioned, The VR Mode also features a Shooting Range, providing a training ground to help players to brush up their combat skills by testing out the aiming, firing, and reload mechanics for each weapon.

No word yet on if the VR Mode will be coming to the Steam version of the game at some point. Resident Evil 4 is available now on PC via Steam, PlayStation 5 and the Xbox Series.

Writer, Artist, Gamer from the Great White North. I try not to be boring.

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Video Games

Bloober Returns to ‘Star Trek’ With Psychological Thriller ‘Star Trek: Shadow Frontier’ [Trailer]

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Bloober Team weren’t done dropping news this week. After surprising everyone with SAW: Genesis at Summer Game Fest yesterday, they’ve now announced a new horror-slanted Star Trek title with Paramount Games Studio in Star Trek: Shadow Frontier. This is the second Star Trek title Bloober has developed, having released the VR body horror title Star Trek: Infection earlier this year.

“We’ve long admired the way Bloober Team crafts deeply immersive, atmospheric experiences that keep players on the edge of their seats,” said Paramount Games Studio senior vice president and head of creative and production Shawn Kittelsen. “For Star Trek: Shadow Frontier, it was essential to partner with a studio that could both honor that legacy and push it forward. We have full confidence in Bloober’s ability to deliver a game that does justice to the ‘Star Trek’ name while bringing something bold and new to the beloved franchise.”

Launching for PlayStation 5, Xbox Series, the Nintendo Switch 2, and PC via Steam in 2027,  Star Trek: Shadow Frontier is a story-driven action-adventure that sees players step into the role of former Lieutenant Ro Laren (voiced by Michelle Forbes). After crashing onto a distant planet overtaken by a strange consciousness, Ro Laren must survive in an environment that is as breathtaking as it is lethal. Ro’s mission is driven by duty and purpose. But here, discovery comes at a terrible cost. The more she uncovers, the deeper she is pulled into a corrupted labyrinth where her memories twist and the planet threatens to sever her connection to reality.

The hostile ecosystem of the planet poses a constant threat to Ro’s existence. It seeks to absorb Ro’s consciousness, burrowing deep into her mind and plaguing her with haunting visions. Environmental hazards and obstacles lurk around every corner. Exploration is both your only path to salvation and your potential undoing. Players will be able to use their Tricorder to scan and analyze items, and of course rely on their Phaser to solve puzzles and fend off enemies.

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