Video Games
‘Hellgate: London’ Series Being Resurrected With ‘Hellgate: Redemption’
It appears that after its rebirth and the subsequent VR entry, we’re once again returning to the Hellgate series. This time with one of the original developers. Bill Roper, who served as producer, writer, and director of Hellgate: London, has announced the development of Hellgate: Redemption at Roper’s new studio, Lunacy Games.
Per GamesBeat, Roper states that Lunacy recently made a deal with Hanbitsoft to develop Redemption after acquiring a license for the Hellgate: London franchise. “It feels like it’s been a long time in secretive hibernation. So I’m really happy to be able to start publicly talking about what we’re doing,” Roper said. “We’re announcing the Hellgate license on the 27th and that’s my birthday. So I can’t think of a better birthday present to go and play in those demon apocalyptic waters again.”
Roper hasn’t revealed too many details about the new game as of yet. However, it will be built using Unreal Engine 5, and will be set in an as-of-yet undisclosed part of the alternate-history, demon-apocalypse world of Hellgate. “I’ve always felt I had unfinished business with the Hellgate IP, which is why our codename for the project is Hellgate: Redemption. We’re keeping core gameplay and lore elements of Hellgate: London in our current design, but our intent is to build an exciting new experience that takes advantage of the numerous advances the industry has seen over the past 17 years since the original game launched.”
Created by former Blizzard Entertainment employees who had a hand in the Diablo series, Hellgate: London is set in a post-apocalyptic London in the year 2038. As a survivor, you must fight against the legions of demons that have infested the city, and rescue humanity.
Video Games
‘No Rest for the Wicked’ Details October Launch With New Trailer [Watch]
Moon Studios dropped a new trailer during the Sony State of Play for their dark action-RPG No Rest for the Wicked, while also hinting at the long-awaited launch window for the full 1.0 release. The game, which has been in Early Access on Steam since April 2024, will be launching this October in full for PlayStation 5 and PC via Steam, while versions for the Xbox Series X|S and Nintendo Switch 2 will arrive at a later date.
As a token of appreciation for supporters new and old, Moon Studios is offering an exclusive Early Access Founder’s Pack, a free limited edition bundle available for anyone who purchases the game on Steam prior to July 10, with rewards unlocking when 1.0 officially launches. PlayStation 5 users can receive the Early Access Founder’s Pack by pre-ordering the game once available, any time before launch day.
The Founder’s Pack includes:
- A New Secret Hideout: Spirit Cavern – The legacy of Moon Studios now lives inside No Rest for the Wicked, exclusively for Founders. A hand-crafted home that bridges both worlds.
- Sayer’s Vow: An all new Sword in the stone reserved just for the founders that only early adopters can extract in the game world.
- A Custom Founders Tag ensures players are clearly identified as early adopters.
- As a Founder member, players will get access to an exclusive Public Beta Test Realm reserved just for them, even after the 1.0 game launch.
As for the full 1.0 release, it will be a massive expansion of the core experience, introducing a staggering 60+ hours of new content, a new horde mode, powerful new weapons, bosses and enemies, new areas and a completely reimagined class system.
In No Rest for the Wicked, players take on the role of a “Cerim,” a member of a holy order imbued with mysterious powers, tasked with destroying the Pestilence, an ancient plague that has begun to consume the island Isola Sacra, itself already the site of great political upheaval and death.